X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Prism_3D.hxx;h=9788b64a115e45cf279cd02b4ac9364f3600bd6e;hb=5b62e4db7cca70738f4487b2788cc2bae2c2df8f;hp=d76f747bcb2f8dad6a986f25ac951d179cc0bb32;hpb=b0a908c0d20341651771d0249fb10882f54b2aad;p=modules%2Fsmesh.git diff --git a/src/StdMeshers/StdMeshers_Prism_3D.hxx b/src/StdMeshers/StdMeshers_Prism_3D.hxx index d76f747bc..9788b64a1 100644 --- a/src/StdMeshers/StdMeshers_Prism_3D.hxx +++ b/src/StdMeshers/StdMeshers_Prism_3D.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -56,6 +56,10 @@ namespace Prism_3D struct TNode; struct TPrismTopo; } +namespace StdMeshers_ProjectionUtils +{ + class TrsfFinder3D; +} class SMESHDS_SubMesh; class TopoDS_Edge; @@ -109,6 +113,7 @@ namespace Prism_3D bool myNotQuadOnTop; void Clear(); + void SetUpsideDown(); }; } @@ -265,7 +270,7 @@ private: TParam2ColumnMap* myParamToColumnMap; PSurface mySurface; TopoDS_Edge myBaseEdge; - map< int, PSurface > myShapeID2Surf; + std::map< int, PSurface > myShapeID2Surf; // first and last normalized params and orientaion for each component or it-self std::vector< std::pair< double, double> > myParams; // select my columns in myParamToColumnMap bool myIsForward; @@ -397,7 +402,43 @@ private: }; // class StdMeshers_PrismAsBlock -// ============================================= +// =============================================== +/*! + * \brief Tool building internal nodes in a prism + */ +struct StdMeshers_Sweeper +{ + std::vector< TNodeColumn* > myBndColumns; // boundary nodes + std::vector< TNodeColumn* > myIntColumns; // internal nodes + + bool ComputeNodes( SMESH_MesherHelper& helper, + const double tol, + const bool allowHighBndError ); + +private: + + gp_XYZ bndPoint( int iP, int z ) const + { return SMESH_TNodeXYZ( (*myBndColumns[ iP ])[ z ]); } + + gp_XYZ intPoint( int iP, int z ) const + { return SMESH_TNodeXYZ( (*myIntColumns[ iP ])[ z ]); } + + static bool projectIntPoints(const std::vector< gp_XYZ >& fromBndPoints, + const std::vector< gp_XYZ >& toBndPoints, + const std::vector< gp_XYZ >& fromIntPoints, + std::vector< gp_XYZ >& toIntPoints, + StdMeshers_ProjectionUtils::TrsfFinder3D& trsf, + std::vector< gp_XYZ > * bndError); + + static void applyBoundaryError(const std::vector< gp_XYZ >& bndPoints, + const std::vector< gp_XYZ >& bndError1, + const std::vector< gp_XYZ >& bndError2, + const double r, + std::vector< gp_XYZ >& toIntPoints, + std::vector< double >& int2BndDist); +}; + +// =============================================== /*! * \brief Algo building prisms on a prism shape */ @@ -431,16 +472,20 @@ public: * \param nodeColumns - columns of nodes generated from nodes of a mesh face * \param helper - helper initialized by mesh and shape to add prisms to */ - static void AddPrisms( std::vector & nodeColumns, - SMESH_MesherHelper* helper); + static bool AddPrisms( std::vector & nodeColumns, + SMESH_MesherHelper* helper); -private: + static bool IsApplicable(const TopoDS_Shape & aShape, bool toCheckAll); + + private: /*! * \brief Analyse shape geometry and mesh. * If there are triangles on one of faces, it becomes 'bottom' */ - bool initPrism(Prism_3D::TPrismTopo& thePrism, const TopoDS_Shape& theSolid); + bool initPrism(Prism_3D::TPrismTopo& thePrism, + const TopoDS_Shape& theSolid, + const bool selectBottom = true); /*! * \brief Fill thePrism.myWallQuads and thePrism.myTopEdges @@ -458,20 +503,37 @@ private: */ bool computeWalls(const Prism_3D::TPrismTopo& thePrism); + /*! + * \brief Returns a source EDGE of propagation to a given EDGE + */ + TopoDS_Edge findPropagationSource( const TopoDS_Edge& E ); + /*! * \brief Find correspondence between bottom and top nodes. * If elements on the bottom and top faces are topologically different, * and projection is possible and allowed, perform the projection * \retval bool - is a success or not */ - bool assocOrProjBottom2Top( const gp_Trsf & bottomToTopTrsf ); + bool assocOrProjBottom2Top( const gp_Trsf & bottomToTopTrsf, + const Prism_3D::TPrismTopo& thePrism); /*! * \brief Remove quadrangles from the top face and * create triangles there by projection from the bottom * \retval bool - a success or not */ - bool projectBottomToTop( const gp_Trsf & bottomToTopTrsf ); + bool projectBottomToTop( const gp_Trsf & bottomToTopTrsf, + const Prism_3D::TPrismTopo& thePrism ); + + /*! + * \brief Compute tolerance to pass to StdMeshers_Sweeper + */ + double getSweepTolerance( const Prism_3D::TPrismTopo& thePrism ); + + /*! + * \brief Defines if it's safe to use the block approach + */ + bool isSimpleBottom( const Prism_3D::TPrismTopo& thePrism ); /*! * \brief Project mesh faces from a source FACE of one prism to @@ -502,6 +564,7 @@ private: bool myProjectTriangles; bool mySetErrorToSM; + bool myUseBlock; StdMeshers_PrismAsBlock myBlock; SMESH_MesherHelper* myHelper; @@ -512,6 +575,8 @@ private: // (the column includes the bottom node) TNode2ColumnMap myBotToColumnMap; + TopTools_IndexedMapOfShape* myPropagChains; + }; // class StdMeshers_Prism_3D #endif