X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSketcherPrs%2FSketcherPrs_Collinear.cpp;h=1d8a8134ceefe9c544d14075411534513b51caeb;hb=e675b9eb8df755fff9763560ddf36d5bfeb6fe35;hp=ac28d6436ef90ef1ecd9648a0b786972775466d5;hpb=0bb80500c3d6c9121980867067f2342ca92478fa;p=modules%2Fshaper.git diff --git a/src/SketcherPrs/SketcherPrs_Collinear.cpp b/src/SketcherPrs/SketcherPrs_Collinear.cpp index ac28d6436..1d8a8134c 100755 --- a/src/SketcherPrs/SketcherPrs_Collinear.cpp +++ b/src/SketcherPrs/SketcherPrs_Collinear.cpp @@ -1,8 +1,22 @@ -// Copyright (C) 2014-20xx CEA/DEN, EDF R&D - -// File: SketcherPrs_Collinear.cpp -// Created: 29 February 2016 -// Author: Natalia ERMOLAEVA +// Copyright (C) 2014-2017 CEA/DEN, EDF R&D +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or +// email : webmaster.salome@opencascade.com +// #include "SketcherPrs_Collinear.h" #include "SketcherPrs_Tools.h" @@ -63,7 +77,7 @@ bool SketcherPrs_Collinear::updateIfReadyToDisplay(double theStep, bool withColo void SketcherPrs_Collinear::drawLines(const Handle(Prs3d_Presentation)& thePrs, Quantity_Color theColor) const { - Handle(Graphic3d_Group) aGroup = Prs3d_Root::NewGroup(thePrs); + Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(thePrs); Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d(theColor, Aspect_TOL_SOLID, 2);