X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSVTK%2FSVTK_CubeAxesActor2D.cxx;h=8636ddb00cacc3d7c961c43b90acbb1b193da127;hb=64205612db5db55a3ec1c65bee46c3e010dd5d1e;hp=405bf9cd55289af22f45a1b5f41f153273ba79d1;hpb=c47605c13ccf37a7b3fcb9cb6c8baf38d3643f77;p=modules%2Fgui.git diff --git a/src/SVTK/SVTK_CubeAxesActor2D.cxx b/src/SVTK/SVTK_CubeAxesActor2D.cxx old mode 100755 new mode 100644 index 405bf9cd5..8636ddb00 --- a/src/SVTK/SVTK_CubeAxesActor2D.cxx +++ b/src/SVTK/SVTK_CubeAxesActor2D.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -286,7 +286,7 @@ int SVTK_CubeAxesActor2D::RenderOpaqueGeometry(vtkViewport *viewport) if ( this->FlyMode == VTK_FLY_CLOSEST_TRIAD ) { // Loop over points and find the closest point to the camera - min = VTK_LARGE_FLOAT; + min = VTK_FLOAT_MAX; for (i=0; i < 8; i++) { if ( pts[i][2] < min ) @@ -310,7 +310,7 @@ int SVTK_CubeAxesActor2D::RenderOpaqueGeometry(vtkViewport *viewport) double e1[2], e2[2], e3[2]; // Find distance to origin - d2Min = VTK_LARGE_FLOAT; + d2Min = VTK_FLOAT_MAX; for (i=0; i < 8; i++) { d2 = pts[i][0]*pts[i][0] + pts[i][1]*pts[i][1]; @@ -323,7 +323,7 @@ int SVTK_CubeAxesActor2D::RenderOpaqueGeometry(vtkViewport *viewport) // find minimum slope point connected to closest point and on // right side (in projected coordinates). This is the first edge. - minSlope = VTK_LARGE_FLOAT; + minSlope = VTK_FLOAT_MAX; for (xIdx=0, i=0; i<3; i++) { num = (pts[Conn[idx][i]][1] - pts[idx][1]);