X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESH_SWIG%2FStdMeshersBuilder.py;h=4fef40fab884171b624d58acd2f477d1db1fa34e;hb=204a3246f4d94d4375bdac7391bec2b3ab49e0d9;hp=afcd449fb9ec38766601d1929ad9dcdbb52230bd;hpb=b2eb2c3cef7c6fffbcc17e027be5e4d0357a935a;p=modules%2Fsmesh.git diff --git a/src/SMESH_SWIG/StdMeshersBuilder.py b/src/SMESH_SWIG/StdMeshersBuilder.py index afcd449fb..4fef40fab 100644 --- a/src/SMESH_SWIG/StdMeshersBuilder.py +++ b/src/SMESH_SWIG/StdMeshersBuilder.py @@ -382,7 +382,7 @@ class StdMeshersBuilder_Segment(Mesh_Algorithm): # 0D algorithm if self.geom is None: self.geom = store_geom - raise RuntimeError, "Attemp to create SegmentAroundVertex_0D algoritm on None shape" + raise RuntimeError, "Attempt to create SegmentAroundVertex_0D algorithm on None shape" from salome.smesh.smeshBuilder import AssureGeomPublished, GetName, TreatHypoStatus AssureGeomPublished( self.mesh, self.geom ) name = GetName(self.geom) @@ -1470,7 +1470,7 @@ class StdMeshersBuilder_Cartesian_3D(Mesh_Algorithm): # several functions, they must be accompanied by relative coordinates of # points dividing the whole shape into ranges where the functions apply; points # coodrinates should vary within (0.0, 1.0) range. Parameter \a t of the spacing - # function f(t) varies from 0.0 to 1.0 witin a shape range. + # function f(t) varies from 0.0 to 1.0 within a shape range. # Examples: # - "10.5" - defines a grid with a constant spacing # - [["1", "1+10*t", "11"] [0.1, 0.6]] - defines different spacing in 3 ranges. @@ -1566,7 +1566,7 @@ class StdMeshersBuilder_Cartesian_3D(Mesh_Algorithm): pass # end of StdMeshersBuilder_Cartesian_3D class ## Defines a stub 1D algorithm, which enables "manual" creation of nodes and -# segments usable by 2D algoritms +# segments usable by 2D algorithms # # It is created by calling smeshBuilder.Mesh.UseExistingSegments(geom=0) # @@ -1594,7 +1594,7 @@ class StdMeshersBuilder_UseExisting_1D(Mesh_Algorithm): pass # end of StdMeshersBuilder_UseExisting_1D class ## Defines a stub 2D algorithm, which enables "manual" creation of nodes and -# faces usable by 3D algoritms +# faces usable by 3D algorithms # # It is created by calling smeshBuilder.Mesh.UseExistingFaces(geom=0) #