X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_VTKUtils.cxx;h=b79e6955efc810b1e126e41ef76868eb4a446261;hb=e77162f42f48f74cad0c7ef06906b58378671d8a;hp=7ca3e9395fa1940af4733b1a930b37d7f3624821;hpb=0631ddc21db91465a4fbf2b9b2e9f69b0d45f24f;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_VTKUtils.cxx b/src/SMESHGUI/SMESHGUI_VTKUtils.cxx index 7ca3e9395..b79e6955e 100644 --- a/src/SMESHGUI/SMESHGUI_VTKUtils.cxx +++ b/src/SMESHGUI/SMESHGUI_VTKUtils.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -28,16 +28,15 @@ #include "SMESHGUI_VTKUtils.h" #include "SMESHGUI.h" -#include "SMESHGUI_Utils.h" #include "SMESHGUI_Filter.h" +#include "SMESHGUI_Utils.h" +#include "SMDS_Mesh.hxx" +#include "SMESH_Actor.h" +#include "SMESH_ActorUtils.h" +#include "SMESH_CellLabelActor.h" #include "SMESH_ControlsDef.hxx" - -#include -#include #include "SMESH_NodeLabelActor.h" -#include "SMESH_CellLabelActor.h" -#include -#include +#include "SMESH_ObjectDef.h" // SALOME GUI includes #include @@ -73,7 +72,6 @@ #include // OCCT includes -#include #include namespace SMESH @@ -774,6 +772,7 @@ namespace SMESH anActor->SetVisibility(false); aStudy->setVisibilityState(theEntry, Qtx::HiddenState); break; + default:; } } else { switch (theAction) { @@ -800,6 +799,7 @@ namespace SMESH } break; } + default:; } } } @@ -809,16 +809,20 @@ namespace SMESH } - bool UpdateView(EDisplaing theAction, const char* theEntry){ + bool UpdateView(EDisplaing theAction, const char* theEntry) { //MESSAGE("UpdateView"); SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() ); SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() ); - SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView(); - return UpdateView(aWnd,theAction,theEntry); + if ( SUIT_ViewManager* vm = app->activeViewManager() ) + { + SUIT_ViewWindow *aWnd = vm->getActiveView(); + return UpdateView(aWnd,theAction,theEntry); + } + return false; } void UpdateView(){ - if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){ + if ( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()) { LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr(); SALOME_ListIO selected; mgr->selectedObjects( selected ); @@ -849,7 +853,7 @@ namespace SMESH bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay) { - MESSAGE("Update"); + //MESSAGE("Update"); _PTR(Study) aStudy = GetActiveStudyDocument(); CORBA::Long anId = aStudy->StudyId(); if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) { @@ -862,7 +866,7 @@ namespace SMESH bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay) { - MESSAGE("UpdateNulData"); + //MESSAGE("UpdateNulData"); _PTR(Study) aStudy = GetActiveStudyDocument(); CORBA::Long anId = aStudy->StudyId(); if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) { @@ -873,7 +877,8 @@ namespace SMESH return false; } - void UpdateSelectionProp( SMESHGUI* theModule ) { + void UpdateSelectionProp( SMESHGUI* theModule ) + { if( !theModule ) return; @@ -900,25 +905,29 @@ namespace SMESH return; } - QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ), - aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ), - aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan ); + QColor + aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ), + aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ), + aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan ); int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5); - int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5); + // int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5); int aLineWidth = mgr->integerValue("SMESH", "element_width", 1); int maxSize = aElem0DSize; if (aElem0DSize > maxSize) maxSize = aElem0DSize; if (aLineWidth > maxSize) maxSize = aLineWidth; - if (aBallSize > maxSize) maxSize = aBallSize; + // if (aBallSize > maxSize) maxSize = aBallSize; - double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ), - SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ), - SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 ); + double + SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ), + SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ), + SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 ); - for ( int i=0, n=views.count(); iSetSelectionProp(aSelColor.red()/255., aSelColor.green()/255., @@ -935,8 +944,8 @@ namespace SMESH VTK::ActorCollectionCopy aCopy(aRenderer->GetActors()); vtkActorCollection *aCollection = aCopy.GetActors(); aCollection->InitTraversal(); - while(vtkActor *anAct = aCollection->GetNextActor()){ - if(SMESH_Actor *anActor = dynamic_cast(anAct)){ + while ( vtkActor *anAct = aCollection->GetNextActor() ) { + if ( SMESH_Actor *anActor = dynamic_cast(anAct) ) { anActor->SetHighlightColor(aHiColor.red()/255., aHiColor.green()/255., aHiColor.blue()/255.); @@ -1071,8 +1080,9 @@ namespace SMESH //---------------------------------------------------------------------------- - void SetPointRepresentation(bool theIsVisible){ - if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){ + void SetPointRepresentation(bool theIsVisible) + { + if ( SVTK_ViewWindow* aViewWindow = GetCurrentVtkView() ) { vtkRenderer *aRenderer = aViewWindow->getRenderer(); VTK::ActorCollectionCopy aCopy(aRenderer->GetActors()); vtkActorCollection *aCollection = aCopy.GetActors(); @@ -1089,8 +1099,9 @@ namespace SMESH } - void SetPickable(SMESH_Actor* theActor){ - if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){ + void SetPickable(SMESH_Actor* theActor) + { + if ( SVTK_ViewWindow* aWnd = GetCurrentVtkView() ) { int anIsAllPickable = (theActor == NULL); vtkRenderer *aRenderer = aWnd->getRenderer(); VTK::ActorCollectionCopy aCopy(aRenderer->GetActors()); @@ -1111,9 +1122,9 @@ namespace SMESH //---------------------------------------------------------------------------- - int GetNameOfSelectedNodes(SVTK_Selector* theSelector, + int GetNameOfSelectedNodes(SVTK_Selector* theSelector, const Handle(SALOME_InteractiveObject)& theIO, - QString& theName) + QString& theName) { theName = ""; TColStd_IndexedMapOfInteger aMapIndex; @@ -1199,7 +1210,8 @@ namespace SMESH return -1; } - int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){ + int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName) + { theName = ""; SALOME_ListIO selected; theMgr->selectedObjects( selected ); if(selected.Extent() == 1){ @@ -1210,9 +1222,9 @@ namespace SMESH } - int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, + int GetNameOfSelectedElements(LightApp_SelectionMgr * theMgr, const Handle(SALOME_InteractiveObject)& theIO, - QString& theName) + QString& theName) { theName = ""; if(theIO->hasEntry()){ @@ -1337,13 +1349,13 @@ namespace SMESH } double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]}, - {theBounds[1],theBounds[2],theBounds[4]}, - {theBounds[0],theBounds[3],theBounds[4]}, - {theBounds[1],theBounds[3],theBounds[4]}, - {theBounds[0],theBounds[2],theBounds[5]}, - {theBounds[1],theBounds[2],theBounds[5]}, - {theBounds[0],theBounds[3],theBounds[5]}, - {theBounds[1],theBounds[3],theBounds[5]}}; + {theBounds[1],theBounds[2],theBounds[4]}, + {theBounds[0],theBounds[3],theBounds[4]}, + {theBounds[1],theBounds[3],theBounds[4]}, + {theBounds[0],theBounds[2],theBounds[5]}, + {theBounds[1],theBounds[2],theBounds[5]}, + {theBounds[0],theBounds[3],theBounds[5]}, + {theBounds[1],theBounds[3],theBounds[5]}}; int aMaxId = 0; theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]); @@ -1440,8 +1452,9 @@ namespace SMESH */ //================================================================================ - void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) { - if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){ + void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) + { + if ( SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow) ) { vtkRenderer *aRenderer = aViewWindow->getRenderer(); VTK::ActorCollectionCopy aCopy(aRenderer->GetActors()); vtkActorCollection *aCollection = aCopy.GetActors(); @@ -1455,7 +1468,7 @@ namespace SMESH } } } - + #endif } // end of namespace SMESH