X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_TranslationDlg.cxx;h=3805733db5912da061bd25fe6cce73aab363cfad;hb=c979ba741c97173589b9dc3860bd2c049072f392;hp=ca047bcb8e591d56cd132939e8e216615fb8959c;hpb=b07f27826ffb84e44809d777897f4d59befd7fd6;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx b/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx index ca047bcb8..3805733db 100644 --- a/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_TranslationDlg.cxx @@ -103,9 +103,6 @@ private: #define SPACING 6 #define MARGIN 11 -//To disable automatic genericobj management, the following line should be commented. -//Otherwise, it should be uncommented. Refer to KERNEL_SRC/src/SALOMEDSImpl/SALOMEDSImpl_AttributeIOR.cxx -#define WITHGENERICOBJ //================================================================================= // class : SMESHGUI_TranslationDlg() @@ -509,91 +506,79 @@ bool SMESHGUI_TranslationDlg::ClickOnApply() switch ( actionButton ) { case MOVE_ELEMS_BUTTON: if(CheckBoxMesh->isChecked()) - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - aMeshEditor->TranslateObject(myObjects[i], aVector, false); - } + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->TranslateObject(myObjects[i], aVector, false); + } else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); aMeshEditor->Translate(anElementsId, aVector, false); - } + } break; case COPY_ELEMS_BUTTON: if ( makeGroups ) { SMESH::ListOfGroups_var groups; if(CheckBoxMesh->isChecked()) { - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - groups = aMeshEditor->TranslateObjectMakeGroups(myObjects[i],aVector); - } - } + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + groups = aMeshEditor->TranslateObjectMakeGroups(myObjects[i],aVector); + } + } else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); groups = aMeshEditor->TranslateMakeGroups(anElementsId, aVector); - } + } } else { if(CheckBoxMesh->isChecked()) { - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - aMeshEditor->TranslateObject(myObjects[i], aVector, true); - } - } + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + aMeshEditor->TranslateObject(myObjects[i], aVector, true); + } + } else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); aMeshEditor->Translate(anElementsId, aVector, true); - } + } } break; case MAKE_MESH_BUTTON: { SMESH::SMESH_Mesh_var mesh; if (CheckBoxMesh->isChecked()) { - for ( int i = 0; i < myObjects.count(); i++ ) { - QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) ); - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); - myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - mesh = aMeshEditor->TranslateObjectMakeMesh(myObjects[i], aVector, makeGroups, - aName.toLatin1().data()); - if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) - anEntryList.append( aSObject->GetID().c_str() ); - -#ifdef WITHGENERICOBJ - // obj has been published in study. Its refcount has been incremented. - // It is safe to decrement its refcount - // so that it will be destroyed when the entry in study will be removed - mesh->UnRegister(); -#endif - } - } - else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); - myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); - mesh = aMeshEditor->TranslateMakeMesh(anElementsId, aVector, makeGroups, + for ( int i = 0; i < myObjects.count(); i++ ) { + QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) ); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor(); + myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + mesh = aMeshEditor->TranslateObjectMakeMesh(myObjects[i], aVector, makeGroups, + aName.toLatin1().data()); + if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) + anEntryList.append( aSObject->GetID().c_str() ); + } + } + else { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor(); + myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData()); + mesh = aMeshEditor->TranslateMakeMesh(anElementsId, aVector, makeGroups, LineEditNewMesh->text().toLatin1().data()); if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) anEntryList.append( aSObject->GetID().c_str() ); - -#ifdef WITHGENERICOBJ - // obj has been published in study. Its refcount has been incremented. - // It is safe to decrement its refcount - // so that it will be destroyed when the entry in study will be removed - mesh->UnRegister(); -#endif - } - break; + } + break; } } } catch (...) { } - for ( int i = 0; i < myMeshes.count(); i++ ) - SMESH::Update( (SMESH::FindActorByObject( myMeshes[i] ))->getIO(), true ); + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH_Actor* actor = SMESH::FindActorByObject( myObjects[i] ); + if ( actor ) SMESH::Update( actor->getIO(), true ); + } if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || actionButton == MAKE_MESH_BUTTON ) { @@ -760,26 +745,26 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument() Handle(SALOME_InteractiveObject) IO = it.Value(); SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO ); if ( aMesh->_is_nil() ) - return; + return; SMESH_Actor* anActor = SMESH::FindActorByObject( aMesh ); if ( !anActor ) - anActor = SMESH::FindActorByEntry( IO->getEntry() ); + anActor = SMESH::FindActorByEntry( IO->getEntry() ); if ( !anActor && !CheckBoxMesh->isChecked() ) - return; + return; if ( !SMESH::IObjectToInterface( IO )->_is_nil() ) { - if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) { - _PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) ); - _PTR(GenericAttribute) anAttr; - if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) { - _PTR(AttributeName) aNameAttr( anAttr ); - myObjects << SMESH::IObjectToInterface( IO ); - myObjectsNames << aNameAttr->Value().c_str(); - myMeshes << aMesh; - } - } + if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) { + _PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) ); + _PTR(GenericAttribute) anAttr; + if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) { + _PTR(AttributeName) aNameAttr( anAttr ); + myObjects << SMESH::IObjectToInterface( IO ); + myObjectsNames << aNameAttr->Value().c_str(); + myMeshes << aMesh; + } + } } myActor = anActor; @@ -801,7 +786,7 @@ void SMESHGUI_TranslationDlg::SelectionIntoArgument() if (CheckBoxMesh->isChecked()) { SMESH::GetNameOfSelectedIObjects( mySelectionMgr, aString ); if (myMeshes.isEmpty()) - return; + return; } else { aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aList.First(), aString); myElementsId = aString; @@ -1149,19 +1134,19 @@ void SMESHGUI_TranslationDlg::onDisplaySimulation( bool toDisplayPreview ) { bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || ActionGroup->checkedId() == MAKE_MESH_BUTTON ); SUIT_OverrideCursor aWaitCursor; - QList aMeshPreviewStruct; + QList aMeshPreviewStruct; if(CheckBoxMesh->isChecked()) - for ( int i = 0; i < myObjects.count(); i++ ) { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer(); - aMeshEditor->TranslateObject(myObjects[i], aVector, copy); - aMeshPreviewStruct << aMeshEditor->GetPreviewData(); - } + for ( int i = 0; i < myObjects.count(); i++ ) { + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer(); + aMeshEditor->TranslateObject(myObjects[i], aVector, copy); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } else { - SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer(); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer(); aMeshEditor->Translate(anElementsId, aVector, copy); - aMeshPreviewStruct << aMeshEditor->GetPreviewData(); - } - setSimulationPreview( aMeshPreviewStruct ); + aMeshPreviewStruct << aMeshEditor->GetPreviewData(); + } + setSimulationPreview( aMeshPreviewStruct ); } catch (...) { }