X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_Selection.cxx;h=3770077a907b75829b8ca0471cb2c154d05c81aa;hb=b05c8c76a59a744cdf08277d4bc9242be75a1e31;hp=8eb024b8d243f1608ef96bf7364b332ad3c84c69;hpb=7af78cc3d0b95ec53ab6ec83a92b1df4a9fb6b2a;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_Selection.cxx b/src/SMESHGUI/SMESHGUI_Selection.cxx index 8eb024b8d..3770077a9 100644 --- a/src/SMESHGUI/SMESHGUI_Selection.cxx +++ b/src/SMESHGUI/SMESHGUI_Selection.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -19,6 +19,7 @@ // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // SMESH SMESHGUI_Selection // File : SMESHGUI_Selection.cxx // Author : Alexander SOLOVYOV, Open CASCADE S.A.S. @@ -33,6 +34,7 @@ #include #include +#include // SALOME GUI includes #include @@ -86,7 +88,7 @@ void SMESHGUI_Selection::init( const QString& client, LightApp_SelectionMgr* mgr //function : processOwner //purpose : //======================================================================= -void SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow ) +bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow ) { const LightApp_SVTKDataOwner* owner = dynamic_cast ( ow ); @@ -94,6 +96,7 @@ void SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow ) myActors.append( dynamic_cast( owner->GetActor() ) ); else myActors.append( 0 ); + return true; } //======================================================================= @@ -112,6 +115,7 @@ QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) ); else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) ); else if ( p=="controlMode" ) val = QVariant( controlMode( ind ) ); + else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) ); else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) ); else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) ); else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) ); @@ -120,6 +124,7 @@ QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) ); else if ( p=="groupType" ) val = QVariant( groupType( ind ) ); else if ( p=="quadratic2DMode") val = QVariant(quadratic2DMode(ind)); + else if ( p=="isDistributionVisible") val = QVariant(isDistributionVisible(ind)); if( val.isValid() ) return val; @@ -214,6 +219,16 @@ QString SMESHGUI_Selection::quadratic2DMode( int ind ) const return "Unknown"; } +//======================================================================= +//function : isDistributionVisible +//purpose : Visible/Invisible distribution of the ScalarBar Actor +//======================================================================= + +bool SMESHGUI_Selection::isDistributionVisible(int ind) const { + SMESH_Actor* actor = getActor( ind ); + return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility()); +} + //======================================================================= //function : shrinkMode //purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable' @@ -256,29 +271,65 @@ QList SMESHGUI_Selection::entityMode( int ind ) const QString SMESHGUI_Selection::controlMode( int ind ) const { + SMESH_Actor* actor = getActor( ind ); + QString mode = "eNone"; + if ( actor ) { + switch( actor->GetControlMode() ) { + case SMESH_Actor::eLength: mode = "eLength"; break; + case SMESH_Actor::eLength2D: mode = "eLength2D"; break; + case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break; + case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break; + case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break; + case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break; + case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break; + case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break; + case SMESH_Actor::eArea: mode = "eArea"; break; + case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break; + case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break; + case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break; + case SMESH_Actor::eTaper: mode = "eTaper"; break; + case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break; + case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break; + case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break; + case SMESH_Actor::eWarping: mode = "eWarping"; break; + case SMESH_Actor::eSkew: mode = "eSkew"; break; + case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break; + case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break; + case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break; + case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break; + default:break; + } + } + return mode; +} + +bool SMESHGUI_Selection::isNumFunctor( int ind ) const +{ + bool result = false; SMESH_Actor* actor = getActor( ind ); if ( actor ) { switch( actor->GetControlMode() ) { - case SMESH_Actor::eLength: return "eLength"; - case SMESH_Actor::eLength2D: return "eLength2D"; - case SMESH_Actor::eFreeEdges: return "eFreeEdges"; - case SMESH_Actor::eFreeNodes: return "eFreeNodes"; - case SMESH_Actor::eFreeBorders: return "eFreeBorders"; - case SMESH_Actor::eFreeFaces: return "eFreeFaces"; - case SMESH_Actor::eMultiConnection: return "eMultiConnection"; - case SMESH_Actor::eMultiConnection2D: return "eMultiConnection2D"; - case SMESH_Actor::eArea: return "eArea"; - case SMESH_Actor::eVolume3D: return "eVolume3D"; - case SMESH_Actor::eTaper: return "eTaper"; - case SMESH_Actor::eAspectRatio: return "eAspectRatio"; - case SMESH_Actor::eAspectRatio3D: return "eAspectRatio3D"; - case SMESH_Actor::eMinimumAngle: return "eMinimumAngle"; - case SMESH_Actor::eWarping: return "eWarping"; - case SMESH_Actor::eSkew: return "eSkew"; - default:; + case SMESH_Actor::eLength: + case SMESH_Actor::eLength2D: + case SMESH_Actor::eMultiConnection: + case SMESH_Actor::eMultiConnection2D: + case SMESH_Actor::eArea: + case SMESH_Actor::eVolume3D: + case SMESH_Actor::eMaxElementLength2D: + case SMESH_Actor::eMaxElementLength3D: + case SMESH_Actor::eTaper: + case SMESH_Actor::eAspectRatio: + case SMESH_Actor::eAspectRatio3D: + case SMESH_Actor::eMinimumAngle: + case SMESH_Actor::eWarping: + case SMESH_Actor::eSkew: + result = true; + break; + default: + break; } } - return "eNone"; + return result; } //======================================================================= @@ -588,4 +639,3 @@ QString SMESHGUI_Selection::groupType( int ind ) const } return type; } -