X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_RotationDlg.cxx;h=9531609ab967351f2706ee710467974516717fe3;hb=abd8d64dea038a7accb9a2d166e942c26d634b2a;hp=4f24ff6db95352eeb1b9adf87dbb13c84d30697d;hpb=6bac08c1a81f34d3f21c550bd92f83654b2546a5;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx index 4f24ff6db..9531609ab 100644 --- a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx @@ -32,7 +32,6 @@ #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" -#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -309,7 +308,9 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) : connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); /* to close dialog if study change */ - connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject())); + connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), this, SLOT(onOpenView())); + connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), this, SLOT(onOpenView())); + connect(mySMESHGUI, SIGNAL (SignalCloseView()), this, SLOT(onCloseView())); connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&))); connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); @@ -360,9 +361,21 @@ void SMESHGUI_RotationDlg::Init (bool ResetControls) buttonOk->setEnabled(false); buttonApply->setEnabled(false); + if ( !ResetControls && !isApplyAndClose() && // make highlight move upon [Apply] (IPAL20729) + myActor && !myActor->getIO().IsNull() && + ActionGroup->button( MOVE_ELEMS_BUTTON )->isChecked() && + !CheckBoxMesh->isChecked() ) // move selected elements + { + if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) + { + aViewWindow->highlight( myActor->getIO(), false, false ); + aViewWindow->highlight( myActor->getIO(), true, true ); + } + } myActor = 0; - if (ResetControls) { + if (ResetControls) + { SpinBox_X->SetValue(0.0); SpinBox_Y->SetValue(0.0); SpinBox_Z->SetValue(0.0); @@ -376,10 +389,6 @@ void SMESHGUI_RotationDlg::Init (bool ResetControls) CheckBoxMesh->setChecked(false); myPreviewCheckBox->setChecked(false); onDisplaySimulation(false); - -// MakeGroupsCheck->setChecked(false); -// MakeGroupsCheck->setEnabled(false); -// onSelectMesh(false); } onSelectMesh(CheckBoxMesh->isChecked()); @@ -522,7 +531,6 @@ bool SMESHGUI_RotationDlg::ClickOnApply() anApp->browseObjects( anEntryList, isApplyAndClose() ); } Init(false); - SelectionIntoArgument(); SMESHGUI::Modified(); } @@ -560,6 +568,32 @@ void SMESHGUI_RotationDlg::reject() QDialog::reject(); } + +//================================================================================= +// function : onOpenView() +// purpose : +//================================================================================= +void SMESHGUI_RotationDlg::onOpenView() +{ + if ( mySelector ) { + SMESH::SetPointRepresentation(false); + } + else { + mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector(); + ActivateThisDialog(); + } +} + +//================================================================================= +// function : onCloseView() +// purpose : +//================================================================================= +void SMESHGUI_RotationDlg::onCloseView() +{ + DeactivateActiveDialog(); + mySelector = 0; +} + //================================================================================= // function : ClickOnHelp() // purpose : @@ -719,52 +753,13 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument() if ( myMeshes.isEmpty() ) return; - // get IDs from mesh - /* - SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh(); - if (!aSMDSMesh) - return; - - for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) { - const SMDS_MeshElement * e = aSMDSMesh->FindElement(i); - if (e) { - myElementsId += QString(" %1").arg(i); - aNbUnits++; - } - } - } else if (!SMESH::IObjectToInterface(IO)->_is_nil()) { //SUBMESH - // get submesh - SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface(IO); - - // get IDs from submesh - SMESH::long_array_var anElementsIds = new SMESH::long_array; - anElementsIds = aSubMesh->GetElementsId(); - for (int i = 0; i < anElementsIds->length(); i++) { - myElementsId += QString(" %1").arg(anElementsIds[i]); - } - aNbUnits = anElementsIds->length(); - } else { // GROUP - // get smesh group - SMESH::SMESH_GroupBase_var aGroup = - SMESH::IObjectToInterface(IO); - if (aGroup->_is_nil()) - return; - - // get IDs from smesh group - SMESH::long_array_var anElementsIds = new SMESH::long_array; - anElementsIds = aGroup->GetListOfID(); - for (int i = 0; i < anElementsIds->length(); i++) { - myElementsId += QString(" %1").arg(anElementsIds[i]); - } - aNbUnits = anElementsIds->length(); - } - */ - } else { + } + else { aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aList.First(), aString); myElementsId = aString; if (aNbUnits < 1) return; - } + } myNbOkElements = true; @@ -772,13 +767,13 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument() Handle(SALOME_InteractiveObject) IO = aList.First(); if ((SMESH::GetMeshByIO(IO))->_is_nil()) return; - + SMESH_Actor* anActor = SMESH::FindActorByObject(SMESH::GetMeshByIO(IO)); if (!anActor) anActor = SMESH::FindActorByEntry(IO->getEntry()); if (!anActor && !CheckBoxMesh->isChecked()) return; - + aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString); if (aNbUnits != 1) return; @@ -912,8 +907,13 @@ void SMESHGUI_RotationDlg::ActivateThisDialog() //================================================================================= void SMESHGUI_RotationDlg::enterEvent (QEvent*) { - if (!GroupConstructors->isEnabled()) + if (!GroupConstructors->isEnabled()) { + SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ); + if ( aViewWindow && !mySelector) { + mySelector = aViewWindow->GetSelector(); + } ActivateThisDialog(); + } } //================================================================================= @@ -947,7 +947,6 @@ void SMESHGUI_RotationDlg::onSelectMesh (bool toSelectMesh) aViewWindow->SetSelectionMode( CellSelection ); LineEditElements->setReadOnly(false); LineEditElements->setValidator(myIdValidator); - onTextChange(LineEditElements->text()); hidePreview(); }