X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_RotationDlg.cxx;h=46adee7b666720e174e20096192c9c015c6ae40e;hb=790c5cfa903e3b809e6bd5b7aefed48d17f15dc5;hp=46d8ba53cac52343a6c65e758aef9c33b152059f;hpb=ac724740a914d5008bc0038a4d3fa6397b6cb87f;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx index 46d8ba53c..46adee7b6 100644 --- a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx @@ -33,6 +33,7 @@ #include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_FilterDlg.h" +#include "SMESHGUI_MeshEditPreview.h" #include #include @@ -91,9 +92,8 @@ enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action // class : SMESHGUI_RotationDlg() // purpose : //================================================================================= -SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) - : QDialog( SMESH::GetDesktop( theModule ) ), - mySMESHGUI( theModule ), +SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) : + SMESHGUI_PreviewDlg( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myFilterDlg(0), mySelectedObject(SMESH::SMESH_IDSource::_nil()) @@ -217,6 +217,10 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) // Name of a mesh to create LineEditNewMesh = new QLineEdit(GroupArguments); + + //Preview check box + myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments); + GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0); GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1); GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 1); @@ -228,6 +232,8 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) GroupArgumentsLayout->addWidget(ActionBox, 4, 0, 3, 3); GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 3); GroupArgumentsLayout->addWidget(LineEditNewMesh, 6, 3); + GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0); + /***************************************************************/ GroupButtons = new QGroupBox(this); @@ -312,6 +318,17 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule ) connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int))); + connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation())); + + //To Connect preview check box + connectPreviewControl(); + onActionClicked(MOVE_ELEMS_BUTTON); } @@ -359,6 +376,9 @@ void SMESHGUI_RotationDlg::Init (bool ResetControls) ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true); CheckBoxMesh->setChecked(false); + myPreviewCheckBox->setChecked(false); + onDisplaySimulation(false); + // MakeGroupsCheck->setChecked(false); // MakeGroupsCheck->setEnabled(false); // onSelectMesh(false); @@ -410,6 +430,7 @@ bool SMESHGUI_RotationDlg::ClickOnApply() int actionButton = ActionGroup->checkedId(); bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ); + QStringList anEntryList; try { SUIT_OverrideCursor aWaitCursor; SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); @@ -449,6 +470,8 @@ bool SMESHGUI_RotationDlg::ClickOnApply() LineEditNewMesh->text().toLatin1().data()); if (!mesh->_is_nil()) { mesh->SetParameters(aParameters.join(":").toLatin1().constData()); + if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) ) + anEntryList.append( aSObject->GetID().c_str() ); #ifdef WITHGENERICOBJ // obj has been published in study. Its refcount has been incremented. // It is safe to decrement its refcount @@ -463,9 +486,13 @@ bool SMESHGUI_RotationDlg::ClickOnApply() } SMESH::UpdateView(); - if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() || - actionButton == MAKE_MESH_BUTTON ) + if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) || + actionButton == MAKE_MESH_BUTTON ) { mySMESHGUI->updateObjBrowser(true); // new groups may appear + if( LightApp_Application* anApp = + dynamic_cast( SUIT_Session::session()->activeApplication() ) ) + anApp->browseObjects( anEntryList, isApplyAndClose() ); + } Init(false); mySelectedObject = SMESH::SMESH_IDSource::_nil(); SelectionIntoArgument(); @@ -482,6 +509,7 @@ bool SMESHGUI_RotationDlg::ClickOnApply() //================================================================================= void SMESHGUI_RotationDlg::ClickOnOk() { + setIsApplyAndClose( true ); if( ClickOnApply() ) ClickOnCancel(); } @@ -737,6 +765,7 @@ void SMESHGUI_RotationDlg::SelectionIntoArgument() buttonOk->setEnabled(true); buttonApply->setEnabled(true); } + onDisplaySimulation(true); } //================================================================================= @@ -883,6 +912,7 @@ void SMESHGUI_RotationDlg::onSelectMesh (bool toSelectMesh) LineEditElements->setReadOnly(false); LineEditElements->setValidator(myIdValidator); onTextChange(LineEditElements->text()); + hidePreview(); } SelectionIntoArgument(); @@ -945,6 +975,7 @@ void SMESHGUI_RotationDlg::onActionClicked(int button) break; } setNewMeshName(); + toDisplaySimulation(); } //======================================================================= @@ -1033,3 +1064,52 @@ bool SMESHGUI_RotationDlg::isValid() } return true; } + + +//================================================================================= +// function : onDisplaySimulation +// purpose : Show/Hide preview +//================================================================================= +void SMESHGUI_RotationDlg::onDisplaySimulation( bool toDisplayPreview ) { + if (myPreviewCheckBox->isChecked() && toDisplayPreview) { + if(myNbOkElements && isValid() && IsAxisOk()) { + QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts); + SMESH::long_array_var anElementsId = new SMESH::long_array; + + anElementsId->length(aListElementsId.count()); + for (int i = 0; i < aListElementsId.count(); i++) + anElementsId[i] = aListElementsId[i].toInt(); + + SMESH::AxisStruct anAxis; + + anAxis.x = SpinBox_X->GetValue(); + anAxis.y = SpinBox_Y->GetValue(); + anAxis.z = SpinBox_Z->GetValue();; + anAxis.vx = SpinBox_DX->GetValue(); + anAxis.vy = SpinBox_DY->GetValue(); + anAxis.vz = SpinBox_DZ->GetValue(); + double anAngle = (SpinBox_Angle->GetValue())*PI/180; + + try { + SUIT_OverrideCursor aWaitCursor; + bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON || + ActionGroup->checkedId() == MAKE_MESH_BUTTON ); + SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer(); + if(CheckBoxMesh->isChecked()) + aMeshEditor->RotateObject(mySelectedObject, anAxis, anAngle, copy); + else + aMeshEditor->Rotate(anElementsId, anAxis, anAngle, copy); + + SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData(); + mySimulation->SetData(aMeshPreviewStruct._retn()); + } catch (...) { + hidePreview(); + } + } + else { + hidePreview(); + } + } else { + hidePreview(); + } +}