X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_RevolutionDlg.h;h=0d4f52d655fb8f1b7bede872d8c9f2f21bdaac30;hb=3957e28e356bf351b3c7f2bdd5f923f99e6c277f;hp=a4c3fc1117d0a357a63948364920b68a9cac2545;hpb=0635c9fc80f67d1e5dc0e94ec85f487286a92070;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_RevolutionDlg.h b/src/SMESHGUI/SMESHGUI_RevolutionDlg.h index a4c3fc111..0d4f52d65 100644 --- a/src/SMESHGUI/SMESHGUI_RevolutionDlg.h +++ b/src/SMESHGUI/SMESHGUI_RevolutionDlg.h @@ -1,24 +1,25 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_RevolutionDlg.h // Author : Michael ZORIN, Open CASCADE S.A.S. @@ -28,41 +29,45 @@ // SMESH includes #include "SMESH_SMESHGUI.hxx" +#include "SMESHGUI_PreviewDlg.h" + +// SALOME GUI includes +#include // Qt includes -#include #include // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_Mesh) +class LightApp_SelectionMgr; +class QAction; class QButtonGroup; +class QCheckBox; class QGroupBox; class QLabel; class QLineEdit; +class QMenu; class QPushButton; class QRadioButton; -class QCheckBox; -class SalomeApp_IntSpinBox; -class SMESHGUI_IdValidator; -class SMESHGUI_SpinBox; +class SALOME_Actor; class SMESHGUI; +class SMESHGUI_3TypesSelector; class SMESHGUI_FilterDlg; +class SMESHGUI_IdValidator; +class SMESHGUI_MeshEditPreview; +class SMESHGUI_SpinBox; class SMESH_Actor; -class SVTK_Selector; -class LightApp_SelectionMgr; class SMESH_LogicalFilter; -class SALOME_Actor; -class SMESHGUI_MeshEditPreview; -class QMenu; -class QAction; +class SVTK_Selector; +class SalomeApp_IntSpinBox; //================================================================================= // class : SMESHGUI_RevolutionDlg // purpose : //================================================================================= -class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public QDialog +class SMESHGUI_EXPORT SMESHGUI_RevolutionDlg : public SMESHGUI_PreviewDlg { Q_OBJECT @@ -74,36 +79,18 @@ private: enum {NONE_SELECT, POINT_SELECT, FACE_SELECT}; void Init( bool = true); - void closeEvent( QCloseEvent* ); void enterEvent( QEvent* ); /* mouse enter the QWidget */ - void hideEvent( QHideEvent* ); /* ESC key */ void keyPressEvent( QKeyEvent* ); int GetConstructorId(); bool IsAxisOk(); bool isValid(); - SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ - SMESHGUI_IdValidator* myIdValidator; LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ - int myNbOkElements; /* to check when elements are defined */ - QString myElementsId; - QWidget* myEditCurrentArgument; /* Current argument */ SVTK_Selector* mySelector; - - SMESH::SMESH_IDSource_var mySelectedObject; - - bool myBusy; - SMESH::SMESH_Mesh_var myMesh; - SMESH_Actor* myActor; - SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter; - SMESHGUI_MeshEditPreview* mySimulation; - SALOME_Actor* myPreviewActor; + QWidget* myEditCurrentArgument; /* Current argument */ - QGroupBox* ConstructorsBox; - QButtonGroup* GroupConstructors; - QRadioButton* RadioButton1; - QRadioButton* RadioButton2; + SMESHGUI_3TypesSelector* SelectorWdg; QGroupBox* GroupButtons; QPushButton* buttonOk; QPushButton* buttonCancel; @@ -111,16 +98,11 @@ private: QPushButton* buttonHelp; QGroupBox* GroupArguments; QGroupBox* GroupAxis; - QLabel* TextLabelElements; - QPushButton* SelectElementsButton; - QLineEdit* LineEditElements; - QCheckBox* CheckBoxMesh; QCheckBox* MakeGroupsCheck; QGroupBox* GroupAngleBox; QButtonGroup* GroupAngle; QRadioButton* RadioButton3; QRadioButton* RadioButton4; - QCheckBox* CheckBoxPreview; QLabel* TextLabelPoint; QPushButton* SelectPointButton; @@ -152,28 +134,25 @@ private: QString myHelpFileName; - - SMESHGUI_FilterDlg* myFilterDlg; + +protected slots: + virtual void onDisplaySimulation( bool ); + virtual void reject(); private slots: - void ConstructorsClicked( int ); + void CheckIsEnable(); void ClickOnOk(); - void ClickOnCancel(); bool ClickOnApply(); void ClickOnHelp(); void SetEditCurrentArgument(); void SelectionIntoArgument(); void DeactivateActiveDialog(); void ActivateThisDialog(); - void onTextChange( const QString& ); void onAngleTextChange( const QString& ); - void onSelectMesh( bool ); - void onVectorChanged(); - void toDisplaySimulation(); - void onDisplaySimulation( bool ); void onSelectVectorMenu( QAction* ); void onSelectVectorButton(); - void setFilters(); + void onOpenView(); + void onCloseView(); }; #endif // SMESHGUI_REVOLUTIONDLG_H