X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MeshPatternDlg.cxx;h=2c05deae772a06b8afa8ff64e494f56fd7afc769;hb=66ec81f68de3b17173dbf992c70feae7c30778d5;hp=26ab559541cf7cdf5ce619b6076275e46fdeeb3d;hpb=7c11ba611592a1cad22dd603cbf07935d0068699;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx old mode 100755 new mode 100644 index 26ab55954..2c05deae7 --- a/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -129,7 +129,7 @@ SMESHGUI_MeshPatternDlg::SMESHGUI_MeshPatternDlg( SMESHGUI* theModule ) mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector(); - myHelpFileName = "pattern_mapping_page.html"; + myHelpFileName = "pattern_mapping.html"; Init(); } @@ -550,6 +550,7 @@ void SMESHGUI_MeshPatternDlg::onOk() void SMESHGUI_MeshPatternDlg::reject() { mySelectionMgr->clearFilters(); + mySelInput = Mesh; SMESH::SetPickable(); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode(ActorSelection); @@ -723,7 +724,7 @@ void SMESHGUI_MeshPatternDlg::resetSelInput() //======================================================================= // name : SMESHGUI_MeshPatternDlg::onDeactivate -// Purpose : SLOT called when dialog must be deativated +// Purpose : SLOT called when dialog must be deactivated //======================================================================= void SMESHGUI_MeshPatternDlg::onDeactivate() { @@ -904,7 +905,7 @@ void SMESHGUI_MeshPatternDlg::onNew() //======================================================================= // name : SMESHGUI_MeshPatternDlg::onReverse -// Purpose : SLOT. Called when state of "Reverse order..." checkbox chaged +// Purpose : SLOT. Called when state of "Reverse order..." checkbox changed // Calculate new points of the mesh to be created. Redisplay preview //======================================================================= void SMESHGUI_MeshPatternDlg::onReverse (bool) @@ -1400,7 +1401,7 @@ void SMESHGUI_MeshPatternDlg::onTextChanged (const QString& theNewText) activateSelection(); } - // hilight entered elements/nodes + // highlight entered elements/nodes SMDS_Mesh* aMesh = 0; SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh); if (anActor)