X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MeshInfo.cxx;h=1cc3df96a30de8497c48b9dda8fc9c0547e2b74d;hb=d547f440f838090c4aca61aa64b5f7d5b9e0aff4;hp=2dca23bbacc452bd8c4466bf80eecfe6629d2b91;hpb=b314c31c85e29d4d797824f7e327efcc4a7d1ec4;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx index 2dca23bba..1cc3df96a 100644 --- a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -506,8 +506,9 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle]; long nb2DBiQuadratic = info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_BiQuad_Quadrangle]; + long nb2DTotal = nb2DLinear + nb2DQuadratic + nb2DBiQuadratic; - myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic )); + myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DTotal )); myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) ); myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) ); myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( nb2DBiQuadratic ) ); @@ -524,10 +525,11 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa]; long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; - long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; + long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; long nb3DBiQuadratic = info[SMDSEntity_TriQuad_Hexa]; - myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); + long nb3DTotal = nb3DLinear + nb3DQuadratic + nb3DBiQuadratic; + myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DTotal ) ); myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) ); myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) ); myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( nb3DBiQuadratic ) ); @@ -546,7 +548,7 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) ); myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); - long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb2DBiQuadratic + nb3DLinear + nb3DQuadratic + nb3DBiQuadratic; + long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DTotal + nb3DTotal; long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear; long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic; long nbElemBiQuadratic = nb2DBiQuadratic + nb3DBiQuadratic; @@ -1044,6 +1046,16 @@ SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement* return xyz; } +/*! + \brief Calculate normal vector to the mesh face + \param element mesh face +*/ +SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::normal( const SMDS_MeshElement* element ) +{ + gp_XYZ n = SMESH::getNormale( dynamic_cast( element ) ); + return XYZ(n.X(), n.Y(), n.Z()); +} + /*! \brief This slot is called from "Show Previous" button click. Shows information on the previous group of the items. @@ -1421,6 +1433,12 @@ void SMESHGUI_SimpleElemInfo::information( const QList& ids ) // Gravity center XYZ gc = gravityCenter( e ); myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) ); + + // Normal vector + if( e->GetType() == SMDSAbs_Face ) { + XYZ gc = normal( e ); + myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "NORMAL_VECTOR" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) ); + } // Element position if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) { @@ -1965,6 +1983,23 @@ void SMESHGUI_TreeElemInfo::information( const QList& ids ) QTreeWidgetItem* zItem = createItem( gcItem ); zItem->setText( 0, "Z" ); zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + + // normal vector + if( e->GetType() == SMDSAbs_Face ) { + XYZ gc = normal( e ); + QTreeWidgetItem* nItem = createItem( elemItem, Bold ); + nItem->setText( 0, SMESHGUI_ElemInfo::tr( "NORMAL_VECTOR" ) ); + QTreeWidgetItem* xItem = createItem( nItem ); + xItem->setText( 0, "X" ); + xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + QTreeWidgetItem* yItem = createItem( nItem ); + yItem->setText( 0, "Y" ); + yItem->setText( 1, QString::number( gc.y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + QTreeWidgetItem* zItem = createItem( nItem ); + zItem->setText( 0, "Z" ); + zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); + } + // element position SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer(); if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) { @@ -3338,7 +3373,8 @@ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) // free nodes computeFreeNodesInfo(); // double nodes - computeDoubleNodesInfo(); + if ( Max( (int)mesh->NbNodes(), (int)mesh->NbElements() ) <= ctrlLimit ) + computeDoubleNodesInfo(); } else { myButtons[0]->setEnabled( true );