X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MakeNodeAtPointDlg.h;h=0cb611c3cc79686f747519f7849abd5fcd5703a3;hb=HEAD;hp=5af0a815ba8cf91c596a9dd1bf1468ad5f98c288;hpb=251f8c052dd12dd29922210dc901b295fe999a0e;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.h b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.h index 5af0a815b..0cb611c3c 100644 --- a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.h +++ b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -30,7 +30,9 @@ #include "SMESH_SMESHGUI.hxx" #include "SMESHGUI_Dialog.h" -#include "SMESHGUI_SelectionOp.h" +#include "SMESHGUI_InteractiveOp.h" + +#include class QButtonGroup; class QCheckBox; @@ -42,28 +44,35 @@ class SMESHGUI_SpinBox; class SMESHGUI_MeshEditPreview; class SMESHGUI_MakeNodeAtPointDlg; + /*! * \brief Operation to make a mesh pass through a point */ -class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp +class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_InteractiveOp { Q_OBJECT public: - SMESHGUI_MakeNodeAtPointOp(); + SMESHGUI_MakeNodeAtPointOp(int defaultConstructor = 0); virtual ~SMESHGUI_MakeNodeAtPointOp(); virtual LightApp_Dialog* dlg() const; protected: - virtual void startOperation(); - virtual void stopOperation(); + virtual void startOperation() override; + virtual void stopOperation() override; - virtual void activateSelection(); + virtual void activateSelection() override; bool isValid( QString& ); + virtual void processStyleEvents(unsigned long event, + void* calldata) override; + + virtual void processInteractorEvents(unsigned long event, + void* calldata) override; + protected slots: virtual bool onApply(); @@ -73,14 +82,18 @@ private slots: void onTextChange( const QString& ); void onUpdateDestination(); void onDestCoordChanged(); + void onOpenView(); + void onCloseView(); + void constructorChanged(); private: int GetConstructorId(); + int myDefaultConstructor; SMESHGUI_MakeNodeAtPointDlg* myDlg; SUIT_SelectionFilter* myFilter; - int myMeshOldDisplayMode; + SMESHGUI* mySMESHGUI; SMESHGUI_MeshEditPreview* mySimulation; SMESH_Actor* myMeshActor; bool myNoPreview; @@ -107,6 +120,7 @@ private: QButtonGroup* myButtonGroup; QRadioButton* myRButNodeToMove; QRadioButton* myRButMoveWithoutNode; + QRadioButton* myRButMoveInteractive; QPushButton* myDestBtn; QPushButton* myUpdateBtn; QGroupBox* myDestinationGrp;