X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MakeNodeAtPointDlg.cxx;h=e84eacb29534960fe340537403c01d152988c15c;hb=062f1da5dde14e9ca8755c2eda44cbe8850f1d3a;hp=9fbdc9df0b9a21b8df3020cf60518e1258232a1a;hpb=49644451f1676808899ed84eb03af737135db037;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx index 9fbdc9df0..e84eacb29 100644 --- a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -19,6 +19,7 @@ // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // File : SMESHGUI_MakeNodeAtPointDlg.cxx // Author : Edward AGAPOV, Open CASCADE S.A.S. // SMESH includes @@ -91,7 +92,7 @@ SMESHGUI_MakeNodeAtPointDlg::SMESHGUI_MakeNodeAtPointDlg() setWindowTitle(tr("CAPTION")); QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame()); - aDlgLay->setMargin(MARGIN);; + aDlgLay->setMargin(0); aDlgLay->setSpacing(SPACING); QWidget* aMainFrame = createMainFrame (mainFrame()); @@ -115,7 +116,7 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) // constructor - QGroupBox* aPixGrp = new QGroupBox(tr("MESH_PASS_THROUGH_POINT"), aFrame); + QGroupBox* aPixGrp = new QGroupBox(tr("MOVE_NODE"), aFrame); QButtonGroup* aBtnGrp = new QButtonGroup(this); QHBoxLayout* aPixGrpLayout = new QHBoxLayout(aPixGrp); aPixGrpLayout->setMargin(MARGIN); @@ -129,7 +130,7 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) // coordinates - QGroupBox* aCoordGrp = new QGroupBox(tr("SMESH_COORDINATES"), aFrame); + QGroupBox* aCoordGrp = new QGroupBox(tr("DESTINATION"), aFrame); QHBoxLayout* aCoordGrpLayout = new QHBoxLayout(aCoordGrp); aCoordGrpLayout->setMargin(MARGIN); aCoordGrpLayout->setSpacing(SPACING); @@ -147,9 +148,9 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) QLabel* aZLabel = new QLabel(tr("SMESH_Z"), aCoordGrp); myZ = new SMESHGUI_SpinBox(aCoordGrp); - myX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, DBL_DIGITS_DISPLAY); - myY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, DBL_DIGITS_DISPLAY); - myZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, DBL_DIGITS_DISPLAY); + myX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); aCoordGrpLayout->addWidget(myCoordBtn); aCoordGrpLayout->addWidget(aXLabel); @@ -159,19 +160,6 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) aCoordGrpLayout->addWidget(aZLabel); aCoordGrpLayout->addWidget(myZ); - // Method selection - - QGroupBox* aMethodGrp = new QGroupBox(tr("METHOD"), aFrame); - QHBoxLayout* aMethodGrpLayout = new QHBoxLayout(aMethodGrp); - aMethodGrpLayout->setMargin(MARGIN); - aMethodGrpLayout->setSpacing(SPACING); - - myMoveRBtn = new QRadioButton(tr("MOVE_EXISTING_METHOD"), aMethodGrp); - myCreateRBtn = new QRadioButton(tr("CREATE_NEW_METHOD"), aMethodGrp); - - aMethodGrpLayout->addWidget(myMoveRBtn); - aMethodGrpLayout->addWidget(myCreateRBtn); - // node ID myNodeToMoveGrp = new QGroupBox(tr("NODE_2MOVE"), aFrame); @@ -182,6 +170,62 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) myIdBtn->setCheckable(true); myId = new QLineEdit(myNodeToMoveGrp); myId->setValidator(new SMESHGUI_IdValidator(this, 1)); + + QWidget* aCoordWidget = new QWidget(myNodeToMoveGrp); + + QLabel* aCurrentXLabel = new QLabel(tr("SMESH_X"), aCoordWidget); + myCurrentX = new SMESHGUI_SpinBox(aCoordWidget); + myCurrentX->setButtonSymbols(QAbstractSpinBox::NoButtons); + myCurrentX->setReadOnly(true); + + QLabel* aCurrentYLabel = new QLabel(tr("SMESH_Y"), aCoordWidget); + myCurrentY = new SMESHGUI_SpinBox(aCoordWidget); + myCurrentY->setButtonSymbols(QAbstractSpinBox::NoButtons); + myCurrentY->setReadOnly(true); + + QLabel* aCurrentZLabel = new QLabel(tr("SMESH_Z"), aCoordWidget); + myCurrentZ = new SMESHGUI_SpinBox(aCoordWidget); + myCurrentZ->setButtonSymbols(QAbstractSpinBox::NoButtons); + myCurrentZ->setReadOnly(true); + + QLabel* aDXLabel = new QLabel(tr("SMESH_DX"), aCoordWidget); + myDX = new SMESHGUI_SpinBox(aCoordWidget); + myDX->setButtonSymbols(QAbstractSpinBox::NoButtons); + myDX->setReadOnly(true); + + QLabel* aDYLabel = new QLabel(tr("SMESH_DY"), aCoordWidget); + myDY = new SMESHGUI_SpinBox(aCoordWidget); + myDY->setButtonSymbols(QAbstractSpinBox::NoButtons); + myDY->setReadOnly(true); + + QLabel* aDZLabel = new QLabel(tr("SMESH_DZ"), aCoordWidget); + myDZ = new SMESHGUI_SpinBox(aCoordWidget); + myDZ->setButtonSymbols(QAbstractSpinBox::NoButtons); + myDZ->setReadOnly(true); + + myCurrentX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myCurrentY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myCurrentZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myDX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myDY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myDZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + + QGridLayout* aCoordLayout = new QGridLayout(aCoordWidget); + aCoordLayout->setMargin(0); + aCoordLayout->setSpacing(SPACING); + aCoordLayout->addWidget(aCurrentXLabel, 0, 0); + aCoordLayout->addWidget(myCurrentX, 0, 1); + aCoordLayout->addWidget(aCurrentYLabel, 0, 2); + aCoordLayout->addWidget(myCurrentY, 0, 3); + aCoordLayout->addWidget(aCurrentZLabel, 0, 4); + aCoordLayout->addWidget(myCurrentZ, 0, 5); + aCoordLayout->addWidget(aDXLabel, 1, 0); + aCoordLayout->addWidget(myDX, 1, 1); + aCoordLayout->addWidget(aDYLabel, 1, 2); + aCoordLayout->addWidget(myDY, 1, 3); + aCoordLayout->addWidget(aDZLabel, 1, 4); + aCoordLayout->addWidget(myDZ, 1, 5); + myAutoSearchChkBox = new QCheckBox( tr("AUTO_SEARCH"), myNodeToMoveGrp); myPreviewChkBox = new QCheckBox( tr("PREVIEW"), myNodeToMoveGrp); @@ -192,22 +236,19 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) myNodeToMoveGrpLayout->addWidget( idLabel, 0, 0 ); myNodeToMoveGrpLayout->addWidget( myIdBtn, 0, 1 ); myNodeToMoveGrpLayout->addWidget( myId, 0, 2 ); - myNodeToMoveGrpLayout->addWidget( myAutoSearchChkBox, 1, 0, 1, 3 ); - myNodeToMoveGrpLayout->addWidget( myPreviewChkBox, 2, 0, 1, 3 ); + myNodeToMoveGrpLayout->addWidget( aCoordWidget, 1, 0, 1, 3 ); + myNodeToMoveGrpLayout->addWidget( myAutoSearchChkBox, 2, 0, 1, 3 ); + myNodeToMoveGrpLayout->addWidget( myPreviewChkBox, 3, 0, 1, 3 ); QVBoxLayout* aLay = new QVBoxLayout(aFrame); aLay->addWidget(aPixGrp); aLay->addWidget(aCoordGrp); - aLay->addWidget(aMethodGrp); aLay->addWidget(myNodeToMoveGrp); connect(myCoordBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); - connect(myMoveRBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); - connect(myCreateRBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); connect(myIdBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); connect(myAutoSearchChkBox, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); - myMoveRBtn->setChecked(true); myIdBtn->setChecked(true); myAutoSearchChkBox->setChecked(true); @@ -234,19 +275,16 @@ void SMESHGUI_MakeNodeAtPointDlg::ButtonToggled (bool on) { myCoordBtn->setChecked( !on ); } - else if ( aSender == myMoveRBtn ) // move node method - { - myNodeToMoveGrp->setEnabled( true ); - } - else if ( aSender == myCreateRBtn ) // create node method - { - myNodeToMoveGrp->setEnabled( false ); - myCoordBtn->setChecked( true ); - } } if ( aSender == myAutoSearchChkBox ) // automatic node search { if ( on ) { + myCurrentX->SetValue(0); + myCurrentY->SetValue(0); + myCurrentZ->SetValue(0); + myDX->SetValue(0); + myDY->SetValue(0); + myDZ->SetValue(0); myId->setText(""); myId->setReadOnly ( true ); myIdBtn->setChecked( false ); @@ -280,8 +318,6 @@ SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp() connect(myDlg->myId,SIGNAL (textChanged(const QString&)),SLOT(redisplayPreview())); connect(myDlg->myPreviewChkBox, SIGNAL (toggled(bool)),SLOT(redisplayPreview())); connect(myDlg->myAutoSearchChkBox,SIGNAL (toggled(bool)),SLOT(redisplayPreview())); - connect(myDlg->myMoveRBtn, SIGNAL (toggled(bool)),SLOT(redisplayPreview())); - connect(myDlg->myCreateRBtn, SIGNAL (toggled(bool)),SLOT(redisplayPreview())); } //======================================================================= @@ -320,6 +356,12 @@ void SMESHGUI_MakeNodeAtPointOp::startOperation() myDlg->myX->SetValue(0); myDlg->myY->SetValue(0); myDlg->myZ->SetValue(0); + myDlg->myCurrentX->SetValue(0); + myDlg->myCurrentY->SetValue(0); + myDlg->myCurrentZ->SetValue(0); + myDlg->myDX->SetValue(0); + myDlg->myDY->SetValue(0); + myDlg->myDZ->SetValue(0); myDlg->myId->setText(""); myDlg->show(); @@ -367,7 +409,7 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply() if ( !myMeshActor ) { SUIT_MessageBox::warning( dlg(), tr( "SMESH_WRN_WARNING" ), - tr("INVALID_MESH") ); + tr("INVALID_MESH") ); dlg()->show(); return false; } @@ -376,7 +418,7 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply() if ( !isValid( msg ) ) { // node id is invalid if( !msg.isEmpty() ) SUIT_MessageBox::warning( dlg(), tr( "SMESH_WRN_WARNING" ), - tr("INVALID_ID") ); + tr("INVALID_ID") ); dlg()->show(); return false; } @@ -386,36 +428,39 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply() SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(myMeshActor->getIO()); if (aMesh->_is_nil()) { SUIT_MessageBox::information(SMESHGUI::desktop(), tr("SMESH_ERROR"), - tr("SMESHG_NO_MESH") ); + tr("SMESHG_NO_MESH") ); return true; } SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor(); if (aMeshEditor->_is_nil()) return true; - int aResult = 0; - if ( myDlg->myCreateRBtn->isChecked() ) - { - aResult = aMeshEditor->AddNode(myDlg->myX->GetValue(), - myDlg->myY->GetValue(), - myDlg->myZ->GetValue()); - } - else - { - int anId = myDlg->myId->text().toInt(); - aResult = aMeshEditor->MoveClosestNodeToPoint(myDlg->myX->GetValue(), - myDlg->myY->GetValue(), - myDlg->myZ->GetValue(), - anId); - } + bool ok; + int anId = myDlg->myId->text().toInt( &ok ); + if( !ok || anId < 1 ) + anId = aMeshEditor->FindNodeClosestTo(myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue()); + + int aResult = aMeshEditor->MoveNode(anId, + myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue() ); + if (aResult) { QStringList aParameters; aParameters << myDlg->myX->text(); aParameters << myDlg->myY->text(); aParameters << myDlg->myZ->text(); - aMesh->SetParameters( SMESHGUI::JoinObjectParameters(aParameters) ); - + aMesh->SetParameters( aParameters.join(":").toLatin1().constData() ); + + myDlg->myCurrentX->SetValue(0); + myDlg->myCurrentY->SetValue(0); + myDlg->myCurrentZ->SetValue(0); + myDlg->myDX->SetValue(0); + myDlg->myDY->SetValue(0); + myDlg->myDZ->SetValue(0); myDlg->myId->setText(""); SALOME_ListIO aList; @@ -423,6 +468,7 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply() aList.Append(myMeshActor->getIO()); selectionMgr()->setSelectedObjects(aList,false); SMESH::UpdateView(); + SMESHGUI::Modified(); } } catch (const SALOME::SALOME_Exception& S_ex) { @@ -444,7 +490,6 @@ bool SMESHGUI_MakeNodeAtPointOp::isValid( QString& msg ) { bool ok = true; if ( myMeshActor && - myDlg->myMoveRBtn->isChecked() && !myDlg->myAutoSearchChkBox->isChecked() ) { ok = false; @@ -523,6 +568,21 @@ void SMESHGUI_MakeNodeAtPointOp::onSelectionDone() myNoPreview = false; redisplayPreview(); } + + if (const SMDS_MeshNode* aCurrentNode = aMesh->FindNode(myDlg->myId->text().toInt())) { + double x = aCurrentNode->X(); + double y = aCurrentNode->Y(); + double z = aCurrentNode->Z(); + double dx = myDlg->myX->GetValue() - x; + double dy = myDlg->myY->GetValue() - y; + double dz = myDlg->myZ->GetValue() - z; + myDlg->myCurrentX->SetValue(x); + myDlg->myCurrentY->SetValue(y); + myDlg->myCurrentZ->SetValue(z); + myDlg->myDX->SetValue(dx); + myDlg->myDY->SetValue(dy); + myDlg->myDZ->SetValue(dz); + } } } } @@ -545,15 +605,22 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() SMESH::MeshPreviewStruct_var aMeshPreviewStruct; bool moveShown = false; - if ( myDlg->myMoveRBtn->isChecked() && // Move method - myMeshActor) + if ( myMeshActor) { const bool autoSearch = myDlg->myAutoSearchChkBox->isChecked(); const bool preview = myDlg->myPreviewChkBox->isChecked(); if ( autoSearch ) + { + myDlg->myCurrentX->SetValue(0); + myDlg->myCurrentY->SetValue(0); + myDlg->myCurrentZ->SetValue(0); + myDlg->myDX->SetValue(0); + myDlg->myDY->SetValue(0); + myDlg->myDZ->SetValue(0); myDlg->myId->setText(""); + } QString msg; - if ( preview && ( autoSearch || isValid( msg ) )) + if ( autoSearch || isValid( msg ) ) { try { SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(myMeshActor->getIO()); @@ -563,11 +630,19 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() { SUIT_OverrideCursor aWaitCursor; + int anId = 0; + if ( autoSearch ) + anId = aPreviewer->FindNodeClosestTo(myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue()); + else + anId = myDlg->myId->text().toInt(); + // find id and/or just compute preview - int anId = aPreviewer->MoveClosestNodeToPoint(myDlg->myX->GetValue(), - myDlg->myY->GetValue(), - myDlg->myZ->GetValue(), - myDlg->myId->text().toInt()); + aPreviewer->MoveNode(anId, + myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue()); if ( autoSearch ) { // set found id QString idTxt("%1"); if ( anId > 0 ) @@ -576,6 +651,24 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() idTxt = ""; myDlg->myId->setText( idTxt ); } + + SMESH::double_array* aXYZ = aMesh->GetNodeXYZ( anId ); + if( aXYZ && aXYZ->length() >= 3 ) + { + double x = aXYZ->operator[](0); + double y = aXYZ->operator[](1); + double z = aXYZ->operator[](2); + double dx = myDlg->myX->GetValue() - x; + double dy = myDlg->myY->GetValue() - y; + double dz = myDlg->myZ->GetValue() - z; + myDlg->myCurrentX->SetValue(x); + myDlg->myCurrentY->SetValue(y); + myDlg->myCurrentZ->SetValue(z); + myDlg->myDX->SetValue(dx); + myDlg->myDY->SetValue(dy); + myDlg->myDZ->SetValue(dz); + } + if ( preview ) { // fill preview data aMeshPreviewStruct = aPreviewer->GetPreviewData(); moveShown = ( anId > 0 );