X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_MakeNodeAtPointDlg.cxx;h=090a385cc5c541d2e276feb924cf91c1bb96c3bf;hb=d45ee63be8255650e03600bc4a7d1d063a8643c4;hp=ee35301f045d85b1092ac6a108a47b67d84687a5;hpb=3a401076892f2f372c58a07199e36486a6c5c9af;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx index ee35301f0..090a385cc 100644 --- a/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_MakeNodeAtPointDlg.cxx @@ -1,23 +1,23 @@ -// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. // -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESHGUI_MakeNodeAtPointDlg.cxx @@ -47,6 +47,7 @@ #include #include #include +#include #include #include #include @@ -92,7 +93,7 @@ SMESHGUI_MakeNodeAtPointDlg::SMESHGUI_MakeNodeAtPointDlg() setWindowTitle(tr("CAPTION")); QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame()); - aDlgLay->setMargin(MARGIN);; + aDlgLay->setMargin(0); aDlgLay->setSpacing(SPACING); QWidget* aMainFrame = createMainFrame (mainFrame()); @@ -116,7 +117,7 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) // constructor - QGroupBox* aPixGrp = new QGroupBox(tr("MESH_PASS_THROUGH_POINT"), aFrame); + QGroupBox* aPixGrp = new QGroupBox(tr("MOVE_NODE"), aFrame); QButtonGroup* aBtnGrp = new QButtonGroup(this); QHBoxLayout* aPixGrpLayout = new QHBoxLayout(aPixGrp); aPixGrpLayout->setMargin(MARGIN); @@ -130,7 +131,7 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) // coordinates - QGroupBox* aCoordGrp = new QGroupBox(tr("SMESH_COORDINATES"), aFrame); + QGroupBox* aCoordGrp = new QGroupBox(tr("DESTINATION"), aFrame); QHBoxLayout* aCoordGrpLayout = new QHBoxLayout(aCoordGrp); aCoordGrpLayout->setMargin(MARGIN); aCoordGrpLayout->setSpacing(SPACING); @@ -159,19 +160,9 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) aCoordGrpLayout->addWidget(myY); aCoordGrpLayout->addWidget(aZLabel); aCoordGrpLayout->addWidget(myZ); - - // Method selection - - QGroupBox* aMethodGrp = new QGroupBox(tr("METHOD"), aFrame); - QHBoxLayout* aMethodGrpLayout = new QHBoxLayout(aMethodGrp); - aMethodGrpLayout->setMargin(MARGIN); - aMethodGrpLayout->setSpacing(SPACING); - - myMoveRBtn = new QRadioButton(tr("MOVE_EXISTING_METHOD"), aMethodGrp); - myCreateRBtn = new QRadioButton(tr("CREATE_NEW_METHOD"), aMethodGrp); - - aMethodGrpLayout->addWidget(myMoveRBtn); - aMethodGrpLayout->addWidget(myCreateRBtn); + aCoordGrpLayout->setStretchFactor(myX, 1); + aCoordGrpLayout->setStretchFactor(myY, 1); + aCoordGrpLayout->setStretchFactor(myZ, 1); // node ID @@ -183,6 +174,65 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) myIdBtn->setCheckable(true); myId = new QLineEdit(myNodeToMoveGrp); myId->setValidator(new SMESHGUI_IdValidator(this, 1)); + + QWidget* aCoordWidget = new QWidget(myNodeToMoveGrp); + + QLabel* aCurrentXLabel = new QLabel(tr("SMESH_X"), aCoordWidget); + myCurrentX = new SMESHGUI_SpinBox(aCoordWidget); + myCurrentX->setButtonSymbols(QAbstractSpinBox::NoButtons); + myCurrentX->setReadOnly(true); + + QLabel* aCurrentYLabel = new QLabel(tr("SMESH_Y"), aCoordWidget); + myCurrentY = new SMESHGUI_SpinBox(aCoordWidget); + myCurrentY->setButtonSymbols(QAbstractSpinBox::NoButtons); + myCurrentY->setReadOnly(true); + + QLabel* aCurrentZLabel = new QLabel(tr("SMESH_Z"), aCoordWidget); + myCurrentZ = new SMESHGUI_SpinBox(aCoordWidget); + myCurrentZ->setButtonSymbols(QAbstractSpinBox::NoButtons); + myCurrentZ->setReadOnly(true); + + QLabel* aDXLabel = new QLabel(tr("SMESH_DX"), aCoordWidget); + myDX = new SMESHGUI_SpinBox(aCoordWidget); + myDX->setButtonSymbols(QAbstractSpinBox::NoButtons); + myDX->setReadOnly(true); + + QLabel* aDYLabel = new QLabel(tr("SMESH_DY"), aCoordWidget); + myDY = new SMESHGUI_SpinBox(aCoordWidget); + myDY->setButtonSymbols(QAbstractSpinBox::NoButtons); + myDY->setReadOnly(true); + + QLabel* aDZLabel = new QLabel(tr("SMESH_DZ"), aCoordWidget); + myDZ = new SMESHGUI_SpinBox(aCoordWidget); + myDZ->setButtonSymbols(QAbstractSpinBox::NoButtons); + myDZ->setReadOnly(true); + + myCurrentX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myCurrentY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myCurrentZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myDX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myDY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + myDZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision"); + + QGridLayout* aCoordLayout = new QGridLayout(aCoordWidget); + aCoordLayout->setMargin(0); + aCoordLayout->setSpacing(SPACING); + aCoordLayout->addWidget(aCurrentXLabel, 0, 0); + aCoordLayout->addWidget(myCurrentX, 0, 1); + aCoordLayout->addWidget(aCurrentYLabel, 0, 2); + aCoordLayout->addWidget(myCurrentY, 0, 3); + aCoordLayout->addWidget(aCurrentZLabel, 0, 4); + aCoordLayout->addWidget(myCurrentZ, 0, 5); + aCoordLayout->addWidget(aDXLabel, 1, 0); + aCoordLayout->addWidget(myDX, 1, 1); + aCoordLayout->addWidget(aDYLabel, 1, 2); + aCoordLayout->addWidget(myDY, 1, 3); + aCoordLayout->addWidget(aDZLabel, 1, 4); + aCoordLayout->addWidget(myDZ, 1, 5); + aCoordLayout->setColumnStretch(1, 1); + aCoordLayout->setColumnStretch(3, 1); + aCoordLayout->setColumnStretch(5, 1); + myAutoSearchChkBox = new QCheckBox( tr("AUTO_SEARCH"), myNodeToMoveGrp); myPreviewChkBox = new QCheckBox( tr("PREVIEW"), myNodeToMoveGrp); @@ -193,22 +243,19 @@ QWidget* SMESHGUI_MakeNodeAtPointDlg::createMainFrame (QWidget* theParent) myNodeToMoveGrpLayout->addWidget( idLabel, 0, 0 ); myNodeToMoveGrpLayout->addWidget( myIdBtn, 0, 1 ); myNodeToMoveGrpLayout->addWidget( myId, 0, 2 ); - myNodeToMoveGrpLayout->addWidget( myAutoSearchChkBox, 1, 0, 1, 3 ); - myNodeToMoveGrpLayout->addWidget( myPreviewChkBox, 2, 0, 1, 3 ); + myNodeToMoveGrpLayout->addWidget( aCoordWidget, 1, 0, 1, 3 ); + myNodeToMoveGrpLayout->addWidget( myAutoSearchChkBox, 2, 0, 1, 3 ); + myNodeToMoveGrpLayout->addWidget( myPreviewChkBox, 3, 0, 1, 3 ); QVBoxLayout* aLay = new QVBoxLayout(aFrame); aLay->addWidget(aPixGrp); aLay->addWidget(aCoordGrp); - aLay->addWidget(aMethodGrp); aLay->addWidget(myNodeToMoveGrp); connect(myCoordBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); - connect(myMoveRBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); - connect(myCreateRBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); connect(myIdBtn, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); connect(myAutoSearchChkBox, SIGNAL (toggled(bool)), this, SLOT(ButtonToggled(bool))); - myMoveRBtn->setChecked(true); myIdBtn->setChecked(true); myAutoSearchChkBox->setChecked(true); @@ -235,19 +282,16 @@ void SMESHGUI_MakeNodeAtPointDlg::ButtonToggled (bool on) { myCoordBtn->setChecked( !on ); } - else if ( aSender == myMoveRBtn ) // move node method - { - myNodeToMoveGrp->setEnabled( true ); - } - else if ( aSender == myCreateRBtn ) // create node method - { - myNodeToMoveGrp->setEnabled( false ); - myCoordBtn->setChecked( true ); - } } if ( aSender == myAutoSearchChkBox ) // automatic node search { if ( on ) { + myCurrentX->SetValue(0); + myCurrentY->SetValue(0); + myCurrentZ->SetValue(0); + myDX->SetValue(0); + myDY->SetValue(0); + myDZ->SetValue(0); myId->setText(""); myId->setReadOnly ( true ); myIdBtn->setChecked( false ); @@ -281,8 +325,10 @@ SMESHGUI_MakeNodeAtPointOp::SMESHGUI_MakeNodeAtPointOp() connect(myDlg->myId,SIGNAL (textChanged(const QString&)),SLOT(redisplayPreview())); connect(myDlg->myPreviewChkBox, SIGNAL (toggled(bool)),SLOT(redisplayPreview())); connect(myDlg->myAutoSearchChkBox,SIGNAL (toggled(bool)),SLOT(redisplayPreview())); - connect(myDlg->myMoveRBtn, SIGNAL (toggled(bool)),SLOT(redisplayPreview())); - connect(myDlg->myCreateRBtn, SIGNAL (toggled(bool)),SLOT(redisplayPreview())); + + // IPAL22913: TC6.5.0: selected in "Move node" dialog box node is not highlighted + // note: this slot seems to be lost together with removed obsolete SMESHGUI_MoveNodesDlg class + connect(myDlg->myId,SIGNAL (textChanged(const QString&)),SLOT(onTextChange(const QString&))); } //======================================================================= @@ -321,13 +367,18 @@ void SMESHGUI_MakeNodeAtPointOp::startOperation() myDlg->myX->SetValue(0); myDlg->myY->SetValue(0); myDlg->myZ->SetValue(0); + myDlg->myCurrentX->SetValue(0); + myDlg->myCurrentY->SetValue(0); + myDlg->myCurrentZ->SetValue(0); + myDlg->myDX->SetValue(0); + myDlg->myDY->SetValue(0); + myDlg->myDZ->SetValue(0); myDlg->myId->setText(""); myDlg->show(); onSelectionDone(); // init myMeshActor if ( myMeshActor ) { -// myMeshOldDisplayMode = myMeshActor->GetRepresentation(); // myMeshActor->SetRepresentation( VTK_WIREFRAME ); myMeshActor->SetPointRepresentation(true); SMESH::RepaintCurrentView(); @@ -346,7 +397,6 @@ void SMESHGUI_MakeNodeAtPointOp::stopOperation() myNoPreview = true; mySimulation->SetVisibility(false); if ( myMeshActor ) { -// myMeshActor->SetRepresentation( myMeshOldDisplayMode ); myMeshActor->SetPointRepresentation(false); SMESH::RepaintCurrentView(); myMeshActor = 0; @@ -382,6 +432,10 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply() return false; } + QStringList aParameters; + aParameters << myDlg->myX->text(); + aParameters << myDlg->myY->text(); + aParameters << myDlg->myZ->text(); try { SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(myMeshActor->getIO()); @@ -394,29 +448,28 @@ bool SMESHGUI_MakeNodeAtPointOp::onApply() if (aMeshEditor->_is_nil()) return true; - int aResult = 0; - if ( myDlg->myCreateRBtn->isChecked() ) - { - aResult = aMeshEditor->AddNode(myDlg->myX->GetValue(), - myDlg->myY->GetValue(), - myDlg->myZ->GetValue()); - } - else - { - int anId = myDlg->myId->text().toInt(); - aResult = aMeshEditor->MoveClosestNodeToPoint(myDlg->myX->GetValue(), - myDlg->myY->GetValue(), - myDlg->myZ->GetValue(), - anId); - } + aMesh->SetParameters( aParameters.join(":").toLatin1().constData() ); + + bool ok; + int anId = myDlg->myId->text().toInt( &ok ); + if( !ok || anId < 1 ) + anId = aMeshEditor->FindNodeClosestTo(myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue()); + + int aResult = aMeshEditor->MoveNode(anId, + myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue() ); + if (aResult) { - QStringList aParameters; - aParameters << myDlg->myX->text(); - aParameters << myDlg->myY->text(); - aParameters << myDlg->myZ->text(); - aMesh->SetParameters( aParameters.join(":").toLatin1().constData() ); - + myDlg->myCurrentX->SetValue(0); + myDlg->myCurrentY->SetValue(0); + myDlg->myCurrentZ->SetValue(0); + myDlg->myDX->SetValue(0); + myDlg->myDY->SetValue(0); + myDlg->myDZ->SetValue(0); myDlg->myId->setText(""); SALOME_ListIO aList; @@ -446,7 +499,6 @@ bool SMESHGUI_MakeNodeAtPointOp::isValid( QString& msg ) { bool ok = true; if ( myMeshActor && - myDlg->myMoveRBtn->isChecked() && !myDlg->myAutoSearchChkBox->isChecked() ) { ok = false; @@ -525,6 +577,21 @@ void SMESHGUI_MakeNodeAtPointOp::onSelectionDone() myNoPreview = false; redisplayPreview(); } + + if (const SMDS_MeshNode* aCurrentNode = aMesh->FindNode(myDlg->myId->text().toInt())) { + double x = aCurrentNode->X(); + double y = aCurrentNode->Y(); + double z = aCurrentNode->Z(); + double dx = myDlg->myX->GetValue() - x; + double dy = myDlg->myY->GetValue() - y; + double dz = myDlg->myZ->GetValue() - z; + myDlg->myCurrentX->SetValue(x); + myDlg->myCurrentY->SetValue(y); + myDlg->myCurrentZ->SetValue(z); + myDlg->myDX->SetValue(dx); + myDlg->myDY->SetValue(dy); + myDlg->myDZ->SetValue(dz); + } } } } @@ -547,15 +614,22 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() SMESH::MeshPreviewStruct_var aMeshPreviewStruct; bool moveShown = false; - if ( myDlg->myMoveRBtn->isChecked() && // Move method - myMeshActor) + if ( myMeshActor) { const bool autoSearch = myDlg->myAutoSearchChkBox->isChecked(); const bool preview = myDlg->myPreviewChkBox->isChecked(); if ( autoSearch ) + { + myDlg->myCurrentX->SetValue(0); + myDlg->myCurrentY->SetValue(0); + myDlg->myCurrentZ->SetValue(0); + myDlg->myDX->SetValue(0); + myDlg->myDY->SetValue(0); + myDlg->myDZ->SetValue(0); myDlg->myId->setText(""); + } QString msg; - if ( preview && ( autoSearch || isValid( msg ) )) + if ( autoSearch || isValid( msg ) ) { try { SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(myMeshActor->getIO()); @@ -565,11 +639,19 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() { SUIT_OverrideCursor aWaitCursor; + int anId = 0; + if ( autoSearch ) + anId = aPreviewer->FindNodeClosestTo(myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue()); + else + anId = myDlg->myId->text().toInt(); + // find id and/or just compute preview - int anId = aPreviewer->MoveClosestNodeToPoint(myDlg->myX->GetValue(), - myDlg->myY->GetValue(), - myDlg->myZ->GetValue(), - myDlg->myId->text().toInt()); + aPreviewer->MoveNode(anId, + myDlg->myX->GetValue(), + myDlg->myY->GetValue(), + myDlg->myZ->GetValue()); if ( autoSearch ) { // set found id QString idTxt("%1"); if ( anId > 0 ) @@ -578,6 +660,24 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() idTxt = ""; myDlg->myId->setText( idTxt ); } + + SMESH::double_array* aXYZ = aMesh->GetNodeXYZ( anId ); + if( aXYZ && aXYZ->length() >= 3 ) + { + double x = aXYZ->operator[](0); + double y = aXYZ->operator[](1); + double z = aXYZ->operator[](2); + double dx = myDlg->myX->GetValue() - x; + double dy = myDlg->myY->GetValue() - y; + double dz = myDlg->myZ->GetValue() - z; + myDlg->myCurrentX->SetValue(x); + myDlg->myCurrentY->SetValue(y); + myDlg->myCurrentZ->SetValue(z); + myDlg->myDX->SetValue(dx); + myDlg->myDY->SetValue(dy); + myDlg->myDZ->SetValue(dz); + } + if ( preview ) { // fill preview data aMeshPreviewStruct = aPreviewer->GetPreviewData(); moveShown = ( anId > 0 ); @@ -620,6 +720,35 @@ void SMESHGUI_MakeNodeAtPointOp::redisplayPreview() myNoPreview = false; } +//================================================================================ +/*! + * \brief SLOT called when the node id is manually changed + */ +//================================================================================ + +void SMESHGUI_MakeNodeAtPointOp::onTextChange( const QString& theText ) +{ + if( myMeshActor ) + { + if( SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh() ) + { + Handle(SALOME_InteractiveObject) anIO = myMeshActor->getIO(); + SALOME_ListIO aList; + aList.Append( anIO ); + selectionMgr()->setSelectedObjects( aList, false ); + + if( const SMDS_MeshNode* aNode = aMesh->FindNode( theText.toInt() ) ) + { + TColStd_MapOfInteger aListInd; + aListInd.Add( aNode->GetID() ); + selector()->AddOrRemoveIndex( anIO, aListInd, false ); + if( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( SMESHGUI::GetSMESHGUI() ) ) + aViewWindow->highlight( anIO, true, true ); + } + } + } +} + //================================================================================ /*! * \brief Activate Node selection