X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_ComputeDlg.cxx;h=1bf5e5c8b975283865894de8afd4f48782407be9;hb=a5f7916fb6386e1f54a9a39073e83a703b29fc48;hp=15b9487bcafaa3dbc9fc31d026a8e6777da298c7;hpb=057ae95be6c89a0aac8e918607cae04f129e5e71;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx index 15b9487bc..1bf5e5c8b 100644 --- a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx @@ -916,7 +916,7 @@ void SMESHGUI_BaseComputeOp::computeMesh() long nbElements = 0; if ( !memoryLack ) { - // List of objects that will be updated automatically + // List of objects that will be updated automatically QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > > aListToUpdate; SMESH::SMESH_IDSource_var aMeshObj = SMESH::SObjectToInterface( aMeshSObj ); // put Mesh into list @@ -949,60 +949,60 @@ void SMESHGUI_BaseComputeOp::computeMesh() // update mesh, sub-mesh and groups, if it's possible QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > >::iterator anIter; for( anIter = aListToUpdate.begin(); anIter != aListToUpdate.end(); anIter++ ) { - SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( (*anIter).second )); - if ( getSMESHGUI()->automaticUpdate( (*anIter).first, &entities, &limitExceeded, &hidden, &nbElements ) ) - { - try { + SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( (*anIter).second )); + if ( getSMESHGUI()->automaticUpdate( (*anIter).first, &entities, &limitExceeded, &hidden, &nbElements ) ) + { + try { #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100 - OCC_CATCH_SIGNALS; + OCC_CATCH_SIGNALS; #endif - bool toDisplay = false; - - if ( !aMesh->_is_nil() ) { // display a mesh only - toDisplay = true; - SMESH_Actor *anActor = SMESH::FindActorByObject( aMesh ); - if ( !anActor ) anActor = SMESH::CreateActor( (*anIter).second->GetStudy(), (*anIter).second->GetID().c_str(), true ); - if ( anActor ) // actor is not created for an empty mesh - { - anActor->SetEntityMode( entities ); - SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor ); - } - } - Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject - ( (*anIter).second->GetID().c_str(), "SMESH", (*anIter).second->GetName().c_str() ); - SMESH::Update(anIO, toDisplay); - - if ( limitExceeded && !aMesh->_is_nil() ) - { - QStringList hiddenMsg; - if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" ); - if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" ); - if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" ); - if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" ); - if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" ); - SUIT_MessageBox::warning( desktop(), - tr( "SMESH_WRN_WARNING" ), - tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ).arg( hiddenMsg.join(", ") ) ); - } - } - catch (...) { + bool toDisplay = false; + + if ( !aMesh->_is_nil() ) { // display a mesh only + toDisplay = true; + SMESH_Actor *anActor = SMESH::FindActorByObject( aMesh ); + if ( !anActor ) anActor = SMESH::CreateActor( (*anIter).second->GetStudy(), (*anIter).second->GetID().c_str(), true ); + if ( anActor ) // actor is not created for an empty mesh + { + anActor->SetEntityMode( entities ); + SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor ); + } + } + Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject + ( (*anIter).second->GetID().c_str(), "SMESH", (*anIter).second->GetName().c_str() ); + SMESH::Update(anIO, toDisplay); + + if ( limitExceeded && !aMesh->_is_nil() ) + { + QStringList hiddenMsg; + if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" ); + if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" ); + if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" ); + if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" ); + if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" ); + SUIT_MessageBox::warning( desktop(), + tr( "SMESH_WRN_WARNING" ), + tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ).arg( hiddenMsg.join(", ") ) ); + } + } + catch (...) { #ifdef _DEBUG_ - MESSAGE ( "Exception thrown during mesh visualization" ); + MESSAGE ( "Exception thrown during mesh visualization" ); #endif - if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning? - SMESH::OnVisuException(); - } - else { - memoryLack = true; - } - } - } - else if ( limitExceeded && !aMesh->_is_nil() ) - { - SUIT_MessageBox::warning( desktop(), - tr( "SMESH_WRN_WARNING" ), - tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ) ); - } + if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning? + SMESH::OnVisuException(); + } + else { + memoryLack = true; + } + } + } + else if ( limitExceeded && !aMesh->_is_nil() ) + { + SUIT_MessageBox::warning( desktop(), + tr( "SMESH_WRN_WARNING" ), + tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ) ); + } } } LightApp_SelectionMgr *Sel = selectionMgr();