X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI_AddMeshElementDlg.cxx;h=a956989cfe1e6420d04586566395825efefd58e9;hb=eda06d81d6e5947fa63a55261bab6c407ee02ed4;hp=25bbd46e7c12d24af2e0db2541e6bb6c3d72ffe7;hpb=046f5915e17f5038b8a14e6606e9f4ebdeb212e2;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx index 25bbd46e7..a956989cf 100644 --- a/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_AddMeshElementDlg.cxx @@ -40,7 +40,7 @@ #include #include -// SALOME GUI inclues +// SALOME GUI includes #include #include #include @@ -56,7 +56,7 @@ #include -// IDL incldues +// IDL includes #include CORBA_SERVER_HEADER(SMESH_MeshEditor) // OCCT includes @@ -777,7 +777,7 @@ void SMESHGUI_AddMeshElementDlg::onTextChange (const QString& theNewText) mySimulation->SetVisibility(false); - // hilight entered nodes + // highlight entered nodes SMDS_Mesh* aMesh = 0; if (myActor) aMesh = myActor->GetObject()->GetMesh();