X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI.cxx;h=d89993957bc2af46550c8ef7d8bd354e9640b362;hb=ebb518296392b51b6ca9d80037a12703a160518f;hp=c504b359c2b45ad563f8faf896bed062af1bf06b;hpb=bbca2cb797c37bb7695d3f35490bcd328fbddd4e;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI.cxx b/src/SMESHGUI/SMESHGUI.cxx index c504b359c..d89993957 100644 --- a/src/SMESHGUI/SMESHGUI.cxx +++ b/src/SMESHGUI/SMESHGUI.cxx @@ -150,6 +150,8 @@ #include #include #include +#include +#include // BOOST includes #include @@ -715,6 +717,16 @@ namespace if ( !anInitialPath.isEmpty() ) fd->setDirectory( anInitialPath ); fd->selectFile(aMeshName); + + + QListView *lview = fd->findChild("listView"); + if( lview ) { + lview->setMinimumHeight(200); + } + QTreeView *tview = fd->findChild("treeView"); + if( tview ) { + tview->setMinimumHeight(200); + } SMESHGUI_FileValidator* fv = new SMESHGUI_FileValidator( fd ); fd->setValidator( fv ); @@ -1175,7 +1187,7 @@ namespace } } - void ShowDistribution() { + void ShowElement(int theCommandID ) { LightApp_SelectionMgr* aSel = SMESHGUI::selectionMgr(); SALOME_ListIO selected; if ( aSel ) @@ -1187,7 +1199,12 @@ namespace SMESH_Actor* anActor = SMESH::FindActorByEntry( anIO->getEntry() ); if ( anActor && anActor->GetScalarBarActor() && anActor->GetControlMode() != SMESH_Actor::eNone ) { SMESH_ScalarBarActor *aScalarBarActor = anActor->GetScalarBarActor(); - aScalarBarActor->SetDistributionVisibility(!aScalarBarActor->GetDistributionVisibility()); + if ( theCommandID == SMESHOp::OpShowDistribution ) { + aScalarBarActor->SetDistributionVisibility(!aScalarBarActor->GetDistributionVisibility()); + } + else if ( theCommandID == SMESHOp::OpShowScalarBar ) { + aScalarBarActor->SetVisibility( !aScalarBarActor->GetVisibility()); + } } } } @@ -1311,7 +1328,7 @@ namespace QColor orientationColor, outlineColor, volumeColor; int deltaF = 0, deltaV = 0; int elem0dSize = 1; - int ballSize = 1; + //int ballSize = 1; double ballScale = 1.0; int edgeWidth = 1; int outlineWidth = 1; @@ -1356,7 +1373,7 @@ namespace // balls: color, size anActor->GetBallColor( color[0], color[1], color[2] ); ballColor.setRgbF( color[0], color[1], color[2] ); - ballSize = qMax( (int)anActor->GetBallSize(), 1 ); // minimum allowed size is 1 + //ballSize = qMax( (int)anActor->GetBallSize(), 1 ); // minimum allowed size is 1 ballScale = qMax( (double)anActor->GetBallScale(), 1e-2 ); // minimum allowed scale is 1e-2 // outlines: color anActor->GetOutlineColor( color[0], color[1], color[2] ); @@ -1413,7 +1430,7 @@ namespace dlg.setElem0dSize( elem0dSize ); // balls: color, size dlg.setBallColor( ballColor ); - dlg.setBallSize( ballSize ); + //dlg.setBallSize( ballSize ); dlg.setBallScale( ballScale ); // orientation: color, scale, 3d flag dlg.setOrientationColor( orientationColor ); @@ -1440,7 +1457,7 @@ namespace elem0dColor = dlg.elem0dColor(); elem0dSize = dlg.elem0dSize(); ballColor = dlg.ballColor(); - ballSize = dlg.ballSize(); + // ballSize = dlg.ballSize(); ballScale = dlg.ballScale(); orientationColor = dlg.orientationColor(); orientationScale = dlg.orientationSize() / 100.; @@ -1484,7 +1501,7 @@ namespace anActor->Set0DSize( elem0dSize ); // balls: color, size anActor->SetBallColor( ballColor.redF(), ballColor.greenF(), ballColor.blueF() ); - anActor->SetBallSize( ballSize ); + // anActor->SetBallSize( ballSize ); anActor->SetBallScale( ballScale ); // orientation: color, scale, 3d flag anActor->SetFacesOrientationColor( orientationColor.redF(), orientationColor.greenF(), orientationColor.blueF() ); @@ -2470,6 +2487,12 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) SMESHGUI_Preferences_ScalarBarDlg::ScalarBarProperties( this ); break; } + case SMESHOp::OpShowScalarBar: + { + // show/hide scalar bar + ::ShowElement(theCommandID); + break; + } case SMESHOp::OpSaveDistribution: { // dump control distribution data to the text file @@ -2479,8 +2502,8 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) case SMESHOp::OpShowDistribution: { - // show/ distribution - ::ShowDistribution(); + // show/hide distribution + ::ShowElement(theCommandID); break; } @@ -3909,6 +3932,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createSMESHAction( SMESHOp::OpReset, "RESET" ); createSMESHAction( SMESHOp::OpScalarBarProperties, "SCALAR_BAR_PROP" ); + createSMESHAction( SMESHOp::OpShowScalarBar, "SHOW_SCALAR_BAR","",0, true ); createSMESHAction( SMESHOp::OpSaveDistribution, "SAVE_DISTRIBUTION" ); createSMESHAction( SMESHOp::OpShowDistribution, "SHOW_DISTRIBUTION","",0, true ); #ifndef DISABLE_PLOT2DVIEWER @@ -4627,6 +4651,9 @@ void SMESHGUI::initialize( CAM_Application* app ) popupMgr()->insert( separator(), anId, -1 ); + popupMgr()->insert( action( SMESHOp::OpShowScalarBar ), anId, -1 ); + popupMgr()->setRule( action( SMESHOp::OpShowScalarBar ), aMeshInVTK + "&& controlMode <> 'eNone'", QtxPopupMgr::VisibleRule ); + popupMgr()->setRule( action( SMESHOp::OpShowScalarBar ), aMeshInVTK + "&& controlMode <> 'eNone' && isScalarBarVisible", QtxPopupMgr::ToggleRule ); popupMgr()->insert( action( SMESHOp::OpScalarBarProperties ), anId, -1 ); popupMgr()->setRule( action( SMESHOp::OpScalarBarProperties ), aMeshInVTK + "&& controlMode <> 'eNone'", QtxPopupMgr::VisibleRule ); @@ -4639,7 +4666,7 @@ void SMESHGUI::initialize( CAM_Application* app ) popupMgr()->insert( action( SMESHOp::OpShowDistribution ), aSubId, -1 ); popupMgr()->setRule( action( SMESHOp::OpShowDistribution ), aMeshInVTK + "&& isNumFunctor", QtxPopupMgr::VisibleRule ); - popupMgr()->setRule( action( SMESHOp::OpShowDistribution ), aMeshInVTK + "&& isNumFunctor && isDistributionVisible", QtxPopupMgr::ToggleRule); + popupMgr()->setRule( action( SMESHOp::OpShowDistribution ), aMeshInVTK + "&& isNumFunctor && isScalarBarVisible && isDistributionVisible", QtxPopupMgr::ToggleRule); #ifndef DISABLE_PLOT2DVIEWER popupMgr()->insert( action( SMESHOp::OpPlotDistribution ), aSubId, -1 ); @@ -4930,7 +4957,7 @@ void SMESHGUI::createPreferences() setPreferenceProperty( doubleNodesTol, "max", 1000000.0 ); setPreferenceProperty( doubleNodesTol, "step", 0.0000001 ); - int dispgroup = addPreference( tr( "PREF_DISPLAY_MODE" ), genTab ); + int dispgroup = addPreference( tr( "PREF_DISPLAY_MODE_GROUP" ), genTab ); setPreferenceProperty( dispgroup, "columns", 2 ); int dispmode = addPreference( tr( "PREF_DISPLAY_MODE" ), dispgroup, LightApp_Preferences::Selector, "SMESH", "display_mode" ); QStringList modes; @@ -4946,7 +4973,7 @@ void SMESHGUI::createPreferences() setPreferenceProperty( dispmode, "strings", modes ); setPreferenceProperty( dispmode, "indexes", indices ); - int arcgroup = addPreference( tr( "QUADRATIC_REPRESENT_MODE" ), genTab ); + int arcgroup = addPreference( tr( "QUADRATIC_REPRESENT_MODE_GROUP" ), genTab ); setPreferenceProperty( arcgroup, "columns", 2 ); int quadraticmode = addPreference( tr( "QUADRATIC_REPRESENT_MODE" ), arcgroup, LightApp_Preferences::Selector, "SMESH", "quadratic_mode" ); QStringList quadraticModes; @@ -5117,8 +5144,10 @@ void SMESHGUI::createPreferences() int size0d = addPreference(tr("PREF_SIZE_0D"), elemGroup, LightApp_Preferences::IntSpin, "SMESH", "elem0d_size"); - int ballSize = addPreference(tr("PREF_BALL_SIZE"), elemGroup, - LightApp_Preferences::IntSpin, "SMESH", "ball_elem_size"); + /* int ballSize = addPreference(tr("PREF_BALL_SIZE"), elemGroup, + LightApp_Preferences::IntSpin, "SMESH", "ball_elem_size"); */ + double ballDiameter = addPreference(tr("PREF_BALL_DIAMETER"), elemGroup, + LightApp_Preferences::DblSpin, "SMESH", "ball_elem_diameter"); double ballScale = addPreference(tr("PREF_BALL_SCALE"), elemGroup, LightApp_Preferences::DblSpin, "SMESH", "ball_elem_scale"); int elemW = addPreference(tr("PREF_WIDTH"), elemGroup, @@ -5131,8 +5160,12 @@ void SMESHGUI::createPreferences() setPreferenceProperty( size0d, "min", 1 ); setPreferenceProperty( size0d, "max", 10 ); - setPreferenceProperty( ballSize, "min", 1 ); - setPreferenceProperty( ballSize, "max", 10 ); + // setPreferenceProperty( ballSize, "min", 1 ); + // setPreferenceProperty( ballSize, "max", 10 ); + + setPreferenceProperty( ballDiameter, "min", 1e-7 ); + setPreferenceProperty( ballDiameter, "max", 1e9 ); + setPreferenceProperty( ballDiameter, "step", 0.1 ); setPreferenceProperty( ballScale, "min", 1e-2 ); setPreferenceProperty( ballScale, "max", 1e7 ); @@ -5809,7 +5842,8 @@ void SMESHGUI::storeVisualParameters (int savePoint) sizeStr << "elem0d"; sizeStr << QString::number((int)aSmeshActor->Get0DSize()); sizeStr << "ball"; - sizeStr << QString::number((int)aSmeshActor->GetBallSize()); + //sizeStr << QString::number((int)aSmeshActor->GetBallSize()); + sizeStr << QString::number((double)aSmeshActor->GetBallSize()); sizeStr << QString::number((double)aSmeshActor->GetBallScale()); sizeStr << "shrink"; sizeStr << QString::number(aSmeshActor->GetShrinkFactor()); @@ -6394,7 +6428,8 @@ void SMESHGUI::restoreVisualParameters (int savePoint) int lineWidth = -1; int outlineWidth = -1; int elem0dSize = -1; - int ballSize = -1; + //int ballSize = -1; + double ballDiameter = -1.0; double ballScale = -1.0; double shrinkSize = -1; double orientationSize = -1; @@ -6427,10 +6462,12 @@ void SMESHGUI::restoreVisualParameters (int savePoint) // - size - is a integer value specifying size // - scale - is a double value specifying scale factor if ( i+1 >= sizes.count() ) break; // format error - int v1 = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error + //int v1 = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error + double v1 = sizes[i+1].toInt( &bOk ); if ( !bOk ) break; // format error if ( i+2 >= sizes.count() ) break; // format error double v2 = sizes[i+2].toDouble( &bOk ); if ( !bOk ) break; // format error - ballSize = v1; + //ballSize = v1; + ballDiameter = v1; ballScale = v2; i += 2; } @@ -6466,8 +6503,11 @@ void SMESHGUI::restoreVisualParameters (int savePoint) if ( elem0dSize > 0 ) aSmeshActor->Set0DSize( elem0dSize ); // ball size - if ( ballSize > 0 ) - aSmeshActor->SetBallSize( ballSize ); + /*if ( ballSize > 0 ) + aSmeshActor->SetBallSize( ballSize );*/ + // ball diameter + if ( ballDiameter > 0 ) + aSmeshActor->SetBallSize( ballDiameter ); // ball scale if ( ballScale > 0.0 ) aSmeshActor->SetBallScale( ballScale );