X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI.cxx;h=4b41c1d20a1b0765ea66e5f0d953f5c4c599996f;hb=e6a2527b2254b1931fa7aa7f55526cdf689c6229;hp=8904fb435dd31cf438a791340babbb37a8db45dc;hpb=686a8645643ba74ea3be5646b8fc7b35a70c297d;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI.cxx b/src/SMESHGUI/SMESHGUI.cxx index 8904fb435..4b41c1d20 100644 --- a/src/SMESHGUI/SMESHGUI.cxx +++ b/src/SMESHGUI/SMESHGUI.cxx @@ -67,6 +67,7 @@ #include "SMESHGUI_BuildCompoundDlg.h" #include "SMESHGUI_ComputeDlg.h" #include "SMESHGUI_FileInfoDlg.h" +#include "SMESHGUI_Make2DFrom3DOp.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_MeshUtils.h" @@ -96,6 +97,8 @@ #include #include +#include + #include #include #include @@ -508,6 +511,9 @@ if(SMESH_Actor *anActor = SMESH::FindActorByEntry(IObject->getEntry())){ unsigned int aMode = anActor->GetEntityMode(); switch(theCommandID){ + case 216: + InverseEntityMode(aMode,SMESH_Actor::e0DElements); + break; case 217: InverseEntityMode(aMode,SMESH_Actor::eEdges); break; @@ -1467,6 +1473,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) break; // Display Entity + case 216: // 0D elements case 217: // Edges case 218: // Faces case 219: // Volumes @@ -1571,7 +1578,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) break; } - case 400: // NODES + case 4000: // NODES { if(checkLock(aStudy)) break; @@ -1767,6 +1774,11 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) }*/ break; } + case 418: // create 2D mesh from 3D + { + startOperation( 418 ); + break; + } case 806: // CREATE GEO GROUP { startOperation( 806 ); @@ -2093,9 +2105,9 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) { // BUG 0020378 //SMESHGUI_GenericHypothesisCreator* aCreator = SMESH::GetHypothesisCreator(aHypothesis->GetName()); - SMESH::HypothesisCreatorPtr aCreator = SMESH::GetHypothesisCreator(aHypothesis->GetName()); + SMESHGUI_GenericHypothesisCreator* aCreator = SMESH::GetHypothesisCreator(aHypothesis->GetName()); if (aCreator) { - aCreator->edit( aHypothesis.in(), anIObject->getName(), desktop() ); + aCreator->edit( aHypothesis.in(), anIObject->getName(), desktop(), this, SLOT( onHypothesisEdit( int ) ) ); } else { @@ -2103,7 +2115,6 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) } } } - updateObjBrowser( true ); break; } @@ -2192,7 +2203,8 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) break; } - case 401: // GEOM::EDGE + case 4009: // ELEM0D + case 4010: // GEOM::EDGE case 4021: // TRIANGLE case 4022: // QUAD case 4023: // POLYGON @@ -2205,6 +2217,8 @@ bool SMESHGUI::OnGUIEvent( int theCommandID ) SMDSAbs_ElementType type = SMDSAbs_Edge; int nbNodes = 2; switch (theCommandID) { + case 4009: // ELEM0D + type = SMDSAbs_0DElement; nbNodes = 1; break; case 4021: // TRIANGLE type = SMDSAbs_Face; nbNodes = 3; break; case 4022: // QUAD @@ -2696,7 +2710,6 @@ void SMESHGUI::initialize( CAM_Application* app ) createSMESHAction( 704, "EDIT_MESHSUBMESH","ICON_DLG_EDIT_MESH" ); createSMESHAction( 710, "BUILD_COMPOUND", "ICON_BUILD_COMPOUND" ); createSMESHAction( 711, "PRECOMPUTE", "ICON_PRECOMPUTE" ); - //createSMESHAction( 712, "EVALUATE", "ICON_EVALUATE" ); createSMESHAction( 712, "EVALUATE", "ICON_COMPUTE" ); createSMESHAction( 806, "CREATE_GEO_GROUP","ICON_CREATE_GEO_GROUP" ); createSMESHAction( 801, "CREATE_GROUP", "ICON_CREATE_GROUP" ); @@ -2729,8 +2742,9 @@ void SMESHGUI::initialize( CAM_Application* app ) createSMESHAction( 6018, "LENGTH_2D", "ICON_LENGTH_2D", 0, true ); createSMESHAction( 6019, "CONNECTION_2D", "ICON_CONNECTION_2D", 0, true ); createSMESHAction( 6009, "VOLUME_3D", "ICON_VOLUME_3D", 0, true ); - createSMESHAction( 400, "NODE", "ICON_DLG_NODE" ); - createSMESHAction( 401, "EDGE", "ICON_DLG_EDGE" ); + createSMESHAction( 4000, "NODE", "ICON_DLG_NODE" ); + createSMESHAction( 4009, "ELEM0D", "ICON_DLG_ELEM0D" ); + createSMESHAction( 4010, "EDGE", "ICON_DLG_EDGE" ); createSMESHAction( 4021, "TRIANGLE", "ICON_DLG_TRIANGLE" ); createSMESHAction( 4022, "QUAD", "ICON_DLG_QUADRANGLE" ); createSMESHAction( 4023, "POLYGON", "ICON_DLG_POLYGON" ); @@ -2760,6 +2774,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createSMESHAction( 415, "MAP", "ICON_MAP" ); createSMESHAction( 416, "EXTRUSION_ALONG", "ICON_EXTRUSION_ALONG" ); createSMESHAction( 417, "CONV_TO_QUAD", "ICON_CONV_TO_QUAD" ); + createSMESHAction( 418, "2D_FROM_3D", "ICON_2D_FROM_3D" ); createSMESHAction( 200, "RESET" ); createSMESHAction( 201, "SCALAR_BAR_PROP" ); createSMESHAction( 211, "WIRE", "ICON_WIRE", 0, true ); @@ -2767,6 +2782,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createSMESHAction( 213, "SHRINK", "ICON_SHRINK", 0, true ); createSMESHAction( 214, "UPDATE", "ICON_UPDATE" ); createSMESHAction( 215, "NODES", "ICON_POINTS", 0, true ); + createSMESHAction( 216, "ELEMS0D", "ICON_DLG_ELEM0D", 0, true ); createSMESHAction( 217, "EDGES", "ICON_DLG_EDGE", 0, true ); createSMESHAction( 218, "FACES", "ICON_DLG_TRIANGLE", 0, true ); createSMESHAction( 219, "VOLUMES", "ICON_DLG_TETRAS", 0, true ); @@ -2883,8 +2899,9 @@ void SMESHGUI::initialize( CAM_Application* app ) createMenu( 6021, ctrlId, -1 ); createMenu( separator(), ctrlId, -1 ); - createMenu( 400, addId, -1 ); - createMenu( 401, addId, -1 ); + createMenu( 4000, addId, -1 ); + createMenu( 4009, addId, -1 ); + createMenu( 4010, addId, -1 ); createMenu( 4021, addId, -1 ); createMenu( 4022, addId, -1 ); createMenu( 4023, addId, -1 ); @@ -2927,6 +2944,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createMenu( 414, modifyId, -1 ); createMenu( 415, modifyId, -1 ); createMenu( 417, modifyId, -1 ); + createMenu( 418, modifyId, -1 ); createMenu( 214, viewId, -1 ); @@ -2977,8 +2995,9 @@ void SMESHGUI::initialize( CAM_Application* app ) createTool( 6021, ctrlTb ); createTool( separator(), ctrlTb ); - createTool( 400, addRemTb ); - createTool( 401, addRemTb ); + createTool( 4000, addRemTb ); + createTool( 4009, addRemTb ); + createTool( 4010, addRemTb ); createTool( 4021, addRemTb ); createTool( 4022, addRemTb ); createTool( 4023, addRemTb ); @@ -3022,6 +3041,7 @@ void SMESHGUI::initialize( CAM_Application* app ) createTool( 414, modifyTb ); createTool( 415, modifyTb ); createTool( 417, modifyTb ); + createTool( 418, modifyTb ); createTool( 214, dispModeTb ); @@ -3048,6 +3068,19 @@ void SMESHGUI::initialize( CAM_Application* app ) hyp_alg = hypo + " " + algo; // popup for object browser + QString + isInvisible("not( isVisible )"), + isEmpty("numberOfNodes = 0"), + isNotEmpty("numberOfNodes <> 0"), + + // has nodes, edges, etc in VISIBLE! actor + hasNodes("(numberOfNodes > 0 )"),//&& isVisible)"), + hasElems("(count( elemTypes ) > 0)"), + hasDifferentElems("(count( elemTypes ) > 1)"), + hasElems0d("({'Elem0d'} in elemTypes)"), + hasEdges("({'Edge'} in elemTypes)"), + hasFaces("({'Face'} in elemTypes)"), + hasVolumes("({'Volume'} in elemTypes)"); createPopupItem( 150, OB, mesh, "&& selcount=1 && isImported" ); // FILE INFORMATION createPopupItem( 703, OB, mesh, "&& isComputable"); // CREATE_SUBMESH @@ -3060,6 +3093,7 @@ void SMESHGUI::initialize( CAM_Application* app ) popupMgr()->insert( separator(), -1, 0 ); createPopupItem( 701, OB, mesh, "&& isComputable" ); // COMPUTE createPopupItem( 711, OB, mesh, "&& isComputable && isPreComputable" ); // PRECOMPUTE + createPopupItem( 712, OB, mesh, "&& isComputable" ); // COMPUTE createPopupItem( 214, OB, mesh_group ); // UPDATE createPopupItem( 900, OB, mesh_group ); // ADV_INFO createPopupItem( 902, OB, mesh ); // STD_INFO @@ -3075,6 +3109,9 @@ void SMESHGUI::initialize( CAM_Application* app ) popupMgr()->insert( separator(), -1, 0 ); createPopupItem( 4043, OB, mesh ); // CLEAR_MESH popupMgr()->insert( separator(), -1, 0 ); + createPopupItem( 417, OB, mesh/*, "&& " + hasElems*/); // convert to quadratic + createPopupItem( 418, OB, mesh/*, "&& " + hasVolumes*/); // create 2D mesh on 3D + popupMgr()->insert( separator(), -1, 0 ); QString only_one_non_empty = QString( " && %1=1 && numberOfNodes>0" ).arg( dc ); @@ -3102,19 +3139,6 @@ void SMESHGUI::initialize( CAM_Application* app ) popupMgr()->insert( separator(), -1, 0 ); int anId; - QString - isInvisible("not( isVisible )"), - isEmpty("numberOfNodes = 0"), - isNotEmpty("numberOfNodes <> 0"), - - // has nodes, edges, etc in VISIBLE! actor - hasNodes("(numberOfNodes > 0 )"),//&& isVisible)"), - hasElems("(count( elemTypes ) > 0)"), - hasDifferentElems("(count( elemTypes ) > 1)"), - hasEdges("({'Edge'} in elemTypes)"), - hasFaces("({'Face'} in elemTypes)"), - hasVolumes("({'Volume'} in elemTypes)"); - QString aClient = QString( "%1client in {%2}" ).arg( lc ).arg( "'VTKViewer'" ); QString aType = QString( "%1type in {%2}" ).arg( lc ); aType = aType.arg( mesh_group ); @@ -3169,6 +3193,10 @@ void SMESHGUI::initialize( CAM_Application* app ) anId = popupMgr()->insert( tr( "MEN_DISP_ENT" ), -1, -1 ); + popupMgr()->insert( action(216), anId, -1 ); // ELEMS 0D + popupMgr()->setRule(action(216), aDiffElemsInVTK + "&& isVisible &&" + hasElems0d, QtxPopupMgr::VisibleRule); + popupMgr()->setRule(action(216), "{'Elem0d'} in entityMode", QtxPopupMgr::ToggleRule); + popupMgr()->insert( action( 217 ), anId, -1 ); // EDGES popupMgr()->setRule( action( 217 ), aDiffElemsInVTK + "&& isVisible &&" + hasEdges, QtxPopupMgr::VisibleRule ); popupMgr()->setRule( action( 217 ), "{'Edge'} in entityMode", QtxPopupMgr::ToggleRule ); @@ -3580,17 +3608,29 @@ void SMESHGUI::createPreferences() int elemGroup = addPreference( tr( "PREF_GROUP_ELEMENTS" ), meshTab ); setPreferenceProperty( elemGroup, "columns", 2 ); - addPreference( tr( "PREF_FILL" ), elemGroup, LightApp_Preferences::Color, "SMESH", "fill_color" ); - addPreference( tr( "PREF_OUTLINE" ), elemGroup, LightApp_Preferences::Color, "SMESH", "outline_color" ); + addPreference( tr( "PREF_FILL" ), elemGroup, LightApp_Preferences::Color, "SMESH", "fill_color" ); + addPreference( tr( "PREF_OUTLINE" ), elemGroup, LightApp_Preferences::Color, "SMESH", "outline_color" ); addPreference( tr( "PREF_BACKFACE" ), elemGroup, LightApp_Preferences::Color, "SMESH", "backface_color" ); + addPreference( tr( "PREF_COLOR_0D" ), elemGroup, LightApp_Preferences::Color, "SMESH", "elem0d_color" ); + + //int sp = addPreference( "", elemGroup, LightApp_Preferences::Space ); + //setPreferenceProperty( sp, "hstretch", 0 ); + //setPreferenceProperty( sp, "vstretch", 0 ); + + int size0d = addPreference(tr("PREF_SIZE_0D"), elemGroup, + LightApp_Preferences::IntSpin, "SMESH", "elem0d_size"); int sp = addPreference( "", elemGroup, LightApp_Preferences::Space ); + int elemW = addPreference(tr("PREF_WIDTH"), elemGroup, + LightApp_Preferences::IntSpin, "SMESH", "element_width"); + int shrink = addPreference(tr("PREF_SHRINK_COEFF"), elemGroup, + LightApp_Preferences::IntSpin, "SMESH", "shrink_coeff"); + + setPreferenceProperty( size0d, "min", 1 ); + setPreferenceProperty( size0d, "max", 10 ); setPreferenceProperty( sp, "hstretch", 0 ); setPreferenceProperty( sp, "vstretch", 0 ); - int elemW = addPreference( tr( "PREF_WIDTH" ), elemGroup, LightApp_Preferences::IntSpin, "SMESH", "element_width" ); - int shrink = addPreference( tr( "PREF_SHRINK_COEFF" ), elemGroup, LightApp_Preferences::IntSpin, "SMESH", "shrink_coeff" ); - setPreferenceProperty( elemW, "min", 1 ); setPreferenceProperty( elemW, "max", 5 ); @@ -3871,6 +3911,9 @@ LightApp_Operation* SMESHGUI::createOperation( const int id ) const case 417: //convert to quadratic op = new SMESHGUI_ConvToQuadOp(); break; + case 418: // create 2D mesh as boundary on 3D + op = new SMESHGUI_Make2DFrom3DOp(); + break; case 4067: // make mesh pass through point op = new SMESHGUI_MakeNodeAtPointOp(); break; @@ -4009,7 +4052,8 @@ void SMESHGUI::storeVisualParameters (int savePoint) { if (SVTK_ViewWindow* vtkView = dynamic_cast(views[i])) { - vtkActorCollection* allActors = vtkView->getRenderer()->GetActors(); + VTK::ActorCollectionCopy aCopy(vtkView->getRenderer()->GetActors()); + vtkActorCollection* allActors = aCopy.GetActors(); allActors->InitTraversal(); while (vtkActor* actor = allActors->GetNextActor()) { @@ -4225,7 +4269,8 @@ void SMESHGUI::restoreVisualParameters (int savePoint) // access later when restoring other parameters SVTK_ViewWindow* vtkView = (SVTK_ViewWindow*) vman->getActiveView(); vtkRenderer* Renderer = vtkView->getRenderer(); - vtkActorCollection* theActors = Renderer->GetActors(); + VTK::ActorCollectionCopy aCopy(Renderer->GetActors()); + vtkActorCollection* theActors = aCopy.GetActors(); theActors->InitTraversal(); bool isFound = false; vtkActor *ac = theActors->GetNextActor(); @@ -4395,8 +4440,11 @@ int SMESHGUI::addVtkFontPref( const QString& label, const int pId, const QString return tfont; } - - - - - +/*! + \brief Actions after hypothesis edition + Updates object browser after hypothesis edition +*/ +void SMESHGUI::onHypothesisEdit( int result ) +{ + updateObjBrowser( true ); +}