X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESHGUI%2FSMESHGUI.cxx;fp=src%2FSMESHGUI%2FSMESHGUI.cxx;h=713d81c1cdfeabe5861a2f9e905b03f91fad912c;hb=ba76cf6d9630185552eed5c251b05e887c28379b;hp=0a6608985c7663d779d92745d6349247838decc6;hpb=a1119a1c80593e7be479943fed1b638b580abaa4;p=modules%2Fsmesh.git diff --git a/src/SMESHGUI/SMESHGUI.cxx b/src/SMESHGUI/SMESHGUI.cxx index 0a6608985..713d81c1c 100644 --- a/src/SMESHGUI/SMESHGUI.cxx +++ b/src/SMESHGUI/SMESHGUI.cxx @@ -457,28 +457,28 @@ namespace{ anActor->SetRepresentation(SMESH_Actor::ePoint); break; case 1132:{ - float color[3]; + vtkFloatingPointType color[3]; anActor->GetSufaceColor(color[0], color[1], color[2]); int c0 = int (color[0] * 255); int c1 = int (color[1] * 255); int c2 = int (color[2] * 255); QColor c(c0, c1, c2); - float edgecolor[3]; + vtkFloatingPointType edgecolor[3]; anActor->GetEdgeColor(edgecolor[0], edgecolor[1], edgecolor[2]); c0 = int (edgecolor[0] * 255); c1 = int (edgecolor[1] * 255); c2 = int (edgecolor[2] * 255); QColor e(c0, c1, c2); - float backfacecolor[3]; + vtkFloatingPointType backfacecolor[3]; anActor->GetBackSufaceColor(backfacecolor[0], backfacecolor[1], backfacecolor[2]); c0 = int (backfacecolor[0] * 255); c1 = int (backfacecolor[1] * 255); c2 = int (backfacecolor[2] * 255); QColor b(c0, c1, c2); - float nodecolor[3]; + vtkFloatingPointType nodecolor[3]; anActor->GetNodeColor(nodecolor[0], nodecolor[1], nodecolor[2]); c0 = int (nodecolor[0] * 255); c1 = int (nodecolor[1] * 255); @@ -489,7 +489,7 @@ namespace{ if(Edgewidth == 0) Edgewidth = 1; int intValue = int(anActor->GetNodeSize()); - float Shrink = anActor->GetShrinkFactor(); + vtkFloatingPointType Shrink = anActor->GetShrinkFactor(); SMESHGUI_Preferences_ColorDlg *aDlg = new SMESHGUI_Preferences_ColorDlg( SMESHGUI::GetSMESHGUI(), "" ); @@ -506,26 +506,26 @@ namespace{ QColor nodecolor = aDlg->GetColor(3); QColor backfacecolor = aDlg->GetColor(4); /* actor color and backface color */ - anActor->SetSufaceColor(float (color.red()) / 255., - float (color.green()) / 255., - float (color.blue()) / 255.); - anActor->SetBackSufaceColor(float (backfacecolor.red()) / 255., - float (backfacecolor.green()) / 255., - float (backfacecolor.blue()) / 255.); + anActor->SetSufaceColor(vtkFloatingPointType (color.red()) / 255., + vtkFloatingPointType (color.green()) / 255., + vtkFloatingPointType (color.blue()) / 255.); + anActor->SetBackSufaceColor(vtkFloatingPointType (backfacecolor.red()) / 255., + vtkFloatingPointType (backfacecolor.green()) / 255., + vtkFloatingPointType (backfacecolor.blue()) / 255.); /* edge color */ - anActor->SetEdgeColor(float (edgecolor.red()) / 255., - float (edgecolor.green()) / 255., - float (edgecolor.blue()) / 255.); + anActor->SetEdgeColor(vtkFloatingPointType (edgecolor.red()) / 255., + vtkFloatingPointType (edgecolor.green()) / 255., + vtkFloatingPointType (edgecolor.blue()) / 255.); /* Shrink factor and size edges */ anActor->SetShrinkFactor(aDlg->GetIntValue(3) / 100.); anActor->SetLineWidth(aDlg->GetIntValue(1)); /* Nodes color and size */ - anActor->SetNodeColor(float (nodecolor.red()) / 255., - float (nodecolor.green()) / 255., - float (nodecolor.blue()) / 255.); + anActor->SetNodeColor(vtkFloatingPointType (nodecolor.red()) / 255., + vtkFloatingPointType (nodecolor.green()) / 255., + vtkFloatingPointType (nodecolor.blue()) / 255.); anActor->SetNodeSize(aDlg->GetIntValue(2)); delete aDlg;