X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESH%2FSMESH_subMesh.cxx;h=19931be61ed4c7c2eb0ea6772d6c88226651f273;hb=c8f0893cc3484e8945d65b740efdc7795619a560;hp=ed082678218caaeeb386b5d7ebabab96f89cf5c8;hpb=a6bce4dabaa3e22cf4417358e150755e4dbb4d2a;p=modules%2Fsmesh.git diff --git a/src/SMESH/SMESH_subMesh.cxx b/src/SMESH/SMESH_subMesh.cxx index ed0826782..19931be61 100644 --- a/src/SMESH/SMESH_subMesh.cxx +++ b/src/SMESH/SMESH_subMesh.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -241,7 +241,7 @@ bool SMESH_subMesh::IsMeshComputed() const { if ( _alwaysComputed ) return true; - // algo may bind a submesh not to _subShape, eg 3D algo + // algo may bind a sub-mesh not to _subShape, eg 3D algo // sets nodes on SHELL while _subShape may be SOLID SMESHDS_Mesh* meshDS = _father->GetMeshDS(); @@ -280,7 +280,7 @@ bool SMESH_subMesh::SubMeshesComputed(bool * isFailedToCompute/*=0*/) const int dimToCheck = myDim - 1; bool subMeshesComputed = true; if ( isFailedToCompute ) *isFailedToCompute = false; - // check subMeshes with upper dimension => reverse iteration + // check sub-meshes with upper dimension => reverse iteration SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true); while ( smIt->more() ) { @@ -291,67 +291,22 @@ bool SMESH_subMesh::SubMeshesComputed(bool * isFailedToCompute/*=0*/) const // MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense // in checking of existence of edges if the algo needs only faces. Moreover, - // degenerated edges may have no submesh, as after computing NETGEN_2D. + // degenerated edges may have no sub-mesh, as after computing NETGEN_2D. if ( !_algo || _algo->NeedDiscreteBoundary() ) { int dim = SMESH_Gen::GetShapeDim( ss ); if (dim < dimToCheck) - break; // the rest subMeshes are all of less dimension + break; // the rest sub-meshes are all of less dimension } SMESHDS_SubMesh * ds = sm->GetSubMeshDS(); - bool computeOk = (sm->GetComputeState() == COMPUTE_OK || - (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() ))); + bool computeOk = ((sm->GetComputeState() == COMPUTE_OK ) || + (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() ))); if (!computeOk) { subMeshesComputed = false; + if ( isFailedToCompute && !(*isFailedToCompute) ) *isFailedToCompute = ( sm->GetComputeState() == FAILED_TO_COMPUTE ); - // int type = ss.ShapeType(); - - // switch (type) - // { - // case TopAbs_COMPOUND: - // { - // MESSAGE("The not computed sub mesh is a COMPOUND"); - // break; - // } - // case TopAbs_COMPSOLID: - // { - // MESSAGE("The not computed sub mesh is a COMPSOLID"); - // break; - // } - // case TopAbs_SHELL: - // { - // MESSAGE("The not computed sub mesh is a SHEL"); - // break; - // } - // case TopAbs_WIRE: - // { - // MESSAGE("The not computed sub mesh is a WIRE"); - // break; - // } - // case TopAbs_SOLID: - // { - // MESSAGE("The not computed sub mesh is a SOLID"); - // break; - // } - // case TopAbs_FACE: - // { - // MESSAGE("The not computed sub mesh is a FACE"); - // break; - // } - // case TopAbs_EDGE: - // { - // MESSAGE("The not computed sub mesh is a EDGE"); - // break; - // } - // default: - // { - // MESSAGE("The not computed sub mesh is of unknown type"); - // break; - // } - // } - if ( !isFailedToCompute ) break; } @@ -1254,7 +1209,7 @@ void SMESH_subMesh::cleanDependsOn( SMESH_Algo* algoRequiringCleaning/*=0*/ ) // remember all sub-meshes of sm if ( keepSubMeshes ) { - SMESH_subMeshIteratorPtr smIt2 = getDependsOnIterator(false); + SMESH_subMeshIteratorPtr smIt2 = sm->getDependsOnIterator(true); while ( smIt2->more() ) smToKeep.insert( smIt2->next() ); } @@ -1624,6 +1579,36 @@ bool SMESH_subMesh::ComputeStateEngine(compute_event event) _computeError.reset(); } + // transform errors into warnings if it is caused by mesh edition (imp 0023068) + if (!ret && _father->GetIsModified() ) + { + for (subS.ReInit(); subS.More(); subS.Next()) + { + SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() ); + if ( !sm->IsMeshComputed() && sm->_computeError ) + { + // check if there is a VERTEX w/o nodes + // with READY_TO_COMPUTE state (after MergeNodes()) + SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false); + while ( smIt->more() ) + { + SMESH_subMesh * vertSM = smIt->next(); + if ( vertSM->_subShape.ShapeType() != TopAbs_VERTEX ) break; + if ( vertSM->GetComputeState() == READY_TO_COMPUTE ) + { + SMESHDS_SubMesh * ds = vertSM->GetSubMeshDS(); + if ( !ds || ds->NbNodes() == 0 ) + { + sm->_computeState = READY_TO_COMPUTE; + sm->_computeError->myName = COMPERR_WARNING; + break; + } + } + } + } + } + } + // send event SUBMESH_COMPUTED if ( ret ) { if ( !algo->NeedDiscreteBoundary() )