X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESH%2FSMESH_MesherHelper.cxx;h=b7d8759e9dc2b56710b655bbf2f07288cd6f0142;hb=065232801d4a2f74e2b18e67b2316be72ab72fe2;hp=316bcea6291e41a45c3577966e31417912df9202;hpb=9a93fe49f9146c1c0b96dc01efc32f8b9b12f39b;p=modules%2Fsmesh.git diff --git a/src/SMESH/SMESH_MesherHelper.cxx b/src/SMESH/SMESH_MesherHelper.cxx index 316bcea62..b7d8759e9 100644 --- a/src/SMESH/SMESH_MesherHelper.cxx +++ b/src/SMESH/SMESH_MesherHelper.cxx @@ -281,7 +281,7 @@ void SMESH_MesherHelper::SetSubShape(const TopoDS_Shape& aSh) } // look for a degenerated edge - if ( BRep_Tool::Degenerated( edge )) { + if ( SMESH_Algo::isDegenerated( edge )) { myDegenShapeIds.insert( meshDS->ShapeToIndex( edge )); for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next() ) myDegenShapeIds.insert( meshDS->ShapeToIndex( v.Current() )); @@ -600,10 +600,8 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() ) uvOK = ( V == vert.Current() ); if ( !uvOK ) { -#ifdef _DEBUG_ MESSAGE ( "SMESH_MesherHelper::GetNodeUV(); Vertex " << vertexID - << " not in face " << GetMeshDS()->ShapeToIndex( F ) ); -#endif + << " not in face " << GetMeshDS()->ShapeToIndex( F ) ); // get UV of a vertex closest to the node double dist = 1e100; gp_Pnt pn = XYZ( n ); @@ -899,7 +897,8 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, double distXYZ[4]) const { int shapeID = n->getshapeId(); - if ( force || toCheckPosOnShape( shapeID )) + bool infinit = Precision::IsInfinite( u ); + if ( force || toCheckPosOnShape( shapeID ) || infinit ) { TopLoc_Location loc; double f,l; Handle(Geom_Curve) curve = BRep_Tool::Curve( E,loc,f,l ); @@ -915,12 +914,17 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, { gp_Pnt nodePnt = SMESH_TNodeXYZ( n ); if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() ); - gp_Pnt curvPnt = curve->Value( u ); - double dist = nodePnt.Distance( curvPnt ); - if ( distXYZ ) { - curvPnt.Transform( loc ); - distXYZ[0] = dist; - distXYZ[1] = curvPnt.X(); distXYZ[2] = curvPnt.Y(); distXYZ[3]=curvPnt.Z(); + gp_Pnt curvPnt; + double dist = u; + if ( !infinit ) + { + curvPnt = curve->Value( u ); + dist = nodePnt.Distance( curvPnt ); + if ( distXYZ ) { + curvPnt.Transform( loc ); + distXYZ[0] = dist; + distXYZ[1] = curvPnt.X(); distXYZ[2] = curvPnt.Y(); distXYZ[3]=curvPnt.Z(); + } } if ( dist > tol ) { @@ -944,6 +948,7 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, } Quantity_Parameter U = projector->LowerDistanceParameter(); u = double( U ); + MESSAGE(" f " << f << " l " << l << " u " << u); curvPnt = curve->Value( u ); dist = nodePnt.Distance( curvPnt ); if ( distXYZ ) { @@ -968,6 +973,7 @@ bool SMESH_MesherHelper::CheckNodeU(const TopoDS_Edge& E, } if (( u < f-tol || u > l+tol ) && force ) { + MESSAGE("u < f-tol || u > l+tol ; u " << u << " f " << f << " l " << l); // node is on vertex but is set on periodic but trimmed edge (issue 0020890) try { @@ -1172,11 +1178,12 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetCentralNode(const SMDS_MeshNode* n1, gp_XY uvAvg; gp_Pnt P; + bool toCheck = true; if ( !F.IsNull() && !force3d ) { uvAvg = calcTFI (0.5, 0.5, - GetNodeUV(F,n1,n3), GetNodeUV(F,n2,n4), - GetNodeUV(F,n3,n1), GetNodeUV(F,n4,n2), + GetNodeUV(F,n1,n3,&toCheck), GetNodeUV(F,n2,n4,&toCheck), + GetNodeUV(F,n3,n1,&toCheck), GetNodeUV(F,n4,n2,&toCheck), GetNodeUV(F,n12,n3), GetNodeUV(F,n23,n4), GetNodeUV(F,n34,n2), GetNodeUV(F,n41,n2)); TopLoc_Location loc; @@ -1196,10 +1203,10 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetCentralNode(const SMDS_MeshNode* n1, if ( !F.IsNull() ) // force3d { - uvAvg = (GetNodeUV(F,n1,n3) + - GetNodeUV(F,n2,n4) + - GetNodeUV(F,n3,n1) + - GetNodeUV(F,n4,n2)) / 4; + uvAvg = (GetNodeUV(F,n1,n3,&toCheck) + + GetNodeUV(F,n2,n4,&toCheck) + + GetNodeUV(F,n3,n1,&toCheck) + + GetNodeUV(F,n4,n2,&toCheck)) / 4; //CheckNodeUV( F, centralNode, uvAvg, 2*BRep_Tool::Tolerance( F ), /*force=*/true); meshDS->SetNodeOnFace( centralNode, faceID, uvAvg.X(), uvAvg.Y() ); } @@ -2653,6 +2660,76 @@ double SMESH_MesherHelper::MaxTolerance( const TopoDS_Shape& shape ) return tol; } +//================================================================================ +/*! + * \brief Return an angle between two EDGEs sharing a common VERTEX with reference + * of the FACE normal + * \return double - the angle (between -Pi and Pi), negative if the angle is concave, + * 1e100 in case of failure + * \waring Care about order of the EDGEs and their orientation to be as they are + * within the FACE! Don't pass degenerated EDGEs neither! + */ +//================================================================================ + +double SMESH_MesherHelper::GetAngle( const TopoDS_Edge & theE1, + const TopoDS_Edge & theE2, + const TopoDS_Face & theFace) +{ + double angle = 1e100; + try + { + TopoDS_Vertex vCommon; + if ( !TopExp::CommonVertex( theE1, theE2, vCommon )) + return angle; + double f,l; + Handle(Geom_Curve) c1 = BRep_Tool::Curve( theE1, f,l ); + Handle(Geom_Curve) c2 = BRep_Tool::Curve( theE2, f,l ); + Handle(Geom2d_Curve) c2d1 = BRep_Tool::CurveOnSurface( theE1, theFace, f,l ); + Handle(Geom_Surface) surf = BRep_Tool::Surface( theFace ); + double p1 = BRep_Tool::Parameter( vCommon, theE1 ); + double p2 = BRep_Tool::Parameter( vCommon, theE2 ); + if ( c1.IsNull() || c2.IsNull() ) + return angle; + gp_XY uv = c2d1->Value( p1 ).XY(); + gp_Vec du, dv; gp_Pnt p; + surf->D1( uv.X(), uv.Y(), p, du, dv ); + gp_Vec vec1, vec2, vecRef = du ^ dv; + int nbLoops = 0; + double p1tmp = p1; + while ( vecRef.SquareMagnitude() < std::numeric_limits::min() ) + { + double dp = ( l - f ) / 1000.; + p1tmp += dp * (( Abs( p1 - f ) > Abs( p1 - l )) ? +1. : -1.); + uv = c2d1->Value( p1tmp ).XY(); + surf->D1( uv.X(), uv.Y(), p, du, dv ); + vecRef = du ^ dv; + if ( ++nbLoops > 10 ) + { +#ifdef _DEBUG_ + cout << "SMESH_MesherHelper::GetAngle(): Captured in a sigularity" << endl; +#endif + return angle; + } + } + if ( theFace.Orientation() == TopAbs_REVERSED ) + vecRef.Reverse(); + c1->D1( p1, p, vec1 ); + c2->D1( p2, p, vec2 ); + TopoDS_Face F = theFace; + if ( F.Orientation() == TopAbs_INTERNAL ) + F.Orientation( TopAbs_FORWARD ); + if ( theE1.Orientation() /*GetSubShapeOri( F, theE1 )*/ == TopAbs_REVERSED ) + vec1.Reverse(); + if ( theE2.Orientation() /*GetSubShapeOri( F, theE2 )*/ == TopAbs_REVERSED ) + vec2.Reverse(); + angle = vec1.AngleWithRef( vec2, vecRef ); + } + catch (...) + { + } + return angle; +} + //================================================================================ /*! * \brief Check if the first and last vertices of an edge are the same @@ -3825,7 +3902,7 @@ namespace { // Structures used by FixQuadraticElements() { // check if the EDGE needs checking const TopoDS_Edge& edge = TopoDS::Edge( edgeIt.Current() ); - if ( BRep_Tool::Degenerated( edge ) ) + if ( SMESH_Algo::isDegenerated( edge ) ) continue; if ( theHelper.IsRealSeam( edge ) && edge.Orientation() == TopAbs_REVERSED ) @@ -4673,4 +4750,3 @@ void SMESH_MesherHelper::FixQuadraticElements(SMESH_ComputeErrorPtr& compError, } } } -