X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESH%2FSMESH_MeshEditor.cxx;h=67d0c60698a1b2ada85c9f3935bc1395003b4065;hb=2dff5149228562f2747c624f65bdfeb8969deb95;hp=d06ce73062e66f972b1c4fb3220c5b04e0fb1362;hpb=5e2c97c386dc03e51e072c7f9909803a86307872;p=modules%2Fsmesh.git diff --git a/src/SMESH/SMESH_MeshEditor.cxx b/src/SMESH/SMESH_MeshEditor.cxx index d06ce7306..67d0c6069 100644 --- a/src/SMESH/SMESH_MeshEditor.cxx +++ b/src/SMESH/SMESH_MeshEditor.cxx @@ -1423,7 +1423,7 @@ bool SMESH_MeshEditor::QuadToTri (TIDSortedElemSet & theElems, const SMDS_MeshElement* newElem1 = 0; const SMDS_MeshElement* newElem2 = 0; - if ( !elem->IsQuadratic() ) // split liner quadrangle + if ( !elem->IsQuadratic() ) // split linear quadrangle { // for MaxElementLength2D functor we return minimum diagonal for splitting, // because aBadRate1=2*len(diagonal 1-3); aBadRate2=2*len(diagonal 2-4) @@ -6354,7 +6354,7 @@ SMESH_MeshEditor::makeExtrElements(TIDSortedElemSet theElemSets gp_Vec aV01x( aP0x, aP1x ); aTrsf.SetTranslation( aV01x ); - // traslated point + // translated point aV1x = aV0x.Transformed( aTrsf ); aPN1 = aPN0.Transformed( aTrsf ); @@ -6741,6 +6741,7 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem const double theValue, SMESH_Mesh* theTgtMesh, const bool theMakeGroups, + const bool theCopyElements, const bool theFixSelfIntersection) { SMESHDS_Mesh* meshDS = GetMeshDS(); @@ -6757,6 +6758,18 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem ( SMESH_MeshAlgos::MakeOffset( eIt, *meshDS, theValue, theFixSelfIntersection, new2OldFaces, new2OldNodes )); + if ( offsetMesh->NbElements() == 0 ) + return PGroupIDs(); // MakeOffset() failed + + + if ( theTgtMesh == myMesh && !theCopyElements ) + { + // clear the source elements + if ( theElements.empty() ) eIt = meshDS->elementsIterator( SMDSAbs_Face ); + else eIt = SMESHUtils::elemSetIterator( theElements ); + while ( eIt->more() ) + meshDS->RemoveFreeElement( eIt->next(), 0 ); + } offsetMesh->Modified(); offsetMesh->CompactMesh(); // make IDs start from 1 @@ -12683,7 +12696,7 @@ bool SMESH_MeshEditor::Make2DMeshFrom3D() // add new face based on volume nodes if (aMesh->FindElement( nodes, SMDSAbs_Face, /*noMedium=*/false) ) { - nbExisted++; // face already exsist + nbExisted++; // face already exists } else { @@ -12883,7 +12896,7 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements, tgtNodes.resize( srcNodes.size() ); for ( inode = 0; inode < srcNodes.size(); ++inode ) tgtNodes[inode] = getNodeWithSameID( tgtMeshDS, srcNodes[inode] ); - if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( tgtNodes, + if ( /*aroundElements && */tgtEditor.GetMeshDS()->FindElement( tgtNodes, missType, /*noMedium=*/false)) continue; @@ -12894,7 +12907,7 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements, for ( size_t i = 0; i < missingBndElems.size(); ++i ) { TConnectivity& nodes = missingBndElems[ i ]; - if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( nodes, + if ( /*aroundElements && */tgtEditor.GetMeshDS()->FindElement( nodes, missType, /*noMedium=*/false)) continue;