X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMESH%2FSMESH_Algo.cxx;h=cb9cc74899e73b46ecf375033938402e4ec4f66a;hb=refs%2Ftags%2FV9_7_0a2;hp=bdc93b1a12322f164fcac8eec8c1864ff88dbd70;hpb=cca498b7916f338f323c76052b3bb05666cf071a;p=modules%2Fsmesh.git diff --git a/src/SMESH/SMESH_Algo.cxx b/src/SMESH/SMESH_Algo.cxx index bdc93b1a1..cb9cc7489 100644 --- a/src/SMESH/SMESH_Algo.cxx +++ b/src/SMESH/SMESH_Algo.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -518,7 +518,7 @@ GeomAbs_Shape SMESH_Algo::Continuity(const TopoDS_Edge& theE1, OCC_CATCH_SIGNALS; return BRepLProp::Continuity(C1, C2, u1, u2, tol, angTol); } - catch (Standard_Failure) { + catch (Standard_Failure&) { } return GeomAbs_C0; } @@ -858,7 +858,7 @@ bool SMESH_Algo::Compute(SMESH_Mesh & /*aMesh*/, SMESH_MesherHelper* /*aHelper*/ //purpose : Return true if the algorithm can mesh a given shape //======================================================================= -bool SMESH_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const +bool SMESH_Algo::IsApplicableToShape(const TopoDS_Shape & /*shape*/, bool /*toCheckAll*/) const { return true; } @@ -1038,12 +1038,12 @@ void SMESH_Algo::addBadInputElements(const SMESHDS_SubMesh* sm, */ //============================================================================= -int SMESH_Algo::NumberOfPoints(SMESH_Mesh& aMesh, const TopoDS_Wire& W) +smIdType SMESH_Algo::NumberOfPoints(SMESH_Mesh& aMesh, const TopoDS_Wire& W) { - int nbPoints = 0; + smIdType nbPoints = 0; for (TopExp_Explorer exp(W,TopAbs_EDGE); exp.More(); exp.Next()) { const TopoDS_Edge& E = TopoDS::Edge(exp.Current()); - int nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes(); + smIdType nb = aMesh.GetSubMesh(E)->GetSubMeshDS()->NbNodes(); if(_quadraticMesh) nb = nb/2; nbPoints += nb + 1; // internal points plus 1 vertex of 2 (last point ?) @@ -1261,7 +1261,7 @@ bool SMESH_2D_Algo::FixInternalNodes(const SMESH_ProxyMesh& mesh, //purpose : Return true if the algorithm can mesh a given shape //======================================================================= -bool SMESH_1D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const +bool SMESH_1D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const { return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_EDGE ).More() ); } @@ -1271,7 +1271,7 @@ bool SMESH_1D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheck //purpose : Return true if the algorithm can mesh a given shape //======================================================================= -bool SMESH_2D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const +bool SMESH_2D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const { return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_FACE ).More() ); } @@ -1281,7 +1281,7 @@ bool SMESH_2D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheck //purpose : Return true if the algorithm can mesh a given shape //======================================================================= -bool SMESH_3D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const +bool SMESH_3D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool /*toCheckAll*/) const { return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_SOLID ).More() ); }