X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMDS%2FSMDS_Mesh0DElement.cxx;fp=src%2FSMDS%2FSMDS_Mesh0DElement.cxx;h=0000000000000000000000000000000000000000;hb=4c16067d4281f56bd07d3f92fb63fff9c0c1d169;hp=8ac7bcc1821dd43c9e87064ab78238d0dfdf5520;hpb=88141f757b048eaa5aae0be49faaf274448bbcaf;p=modules%2Fsmesh.git diff --git a/src/SMDS/SMDS_Mesh0DElement.cxx b/src/SMDS/SMDS_Mesh0DElement.cxx deleted file mode 100644 index 8ac7bcc18..000000000 --- a/src/SMDS/SMDS_Mesh0DElement.cxx +++ /dev/null @@ -1,164 +0,0 @@ -// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com -// - -// SMESH SMDS : implementation of Salome mesh data structure -// File : SMDS_Mesh0DElement.cxx -// Module : SMESH -// -#ifdef _MSC_VER -#pragma warning(disable:4786) -#endif - -#include "SMDS_Mesh0DElement.hxx" -#include "SMDS_IteratorOfElements.hxx" -#include "SMDS_MeshNode.hxx" -#include "SMDS_Mesh.hxx" - -#include "utilities.h" - -using namespace std; - -//======================================================================= -//function : SMDS_Mesh0DElement -//purpose : -//======================================================================= -SMDS_Mesh0DElement::SMDS_Mesh0DElement (const SMDS_MeshNode * node) -{ - myNode = node; -} - -//======================================================================= -//function : Print -//purpose : -//======================================================================= -void SMDS_Mesh0DElement::Print (ostream & OS) const -{ - OS << "0D Element <" << GetID() << "> : (" << myNode << ") " << endl; -} - -//======================================================================= -//function : NbNodes -//purpose : -//======================================================================= -int SMDS_Mesh0DElement::NbNodes() const -{ - return 1; -} - -//======================================================================= -//function : NbEdges -//purpose : -//======================================================================= -int SMDS_Mesh0DElement::NbEdges() const -{ - return 0; -} - -//======================================================================= -//function : GetType -//purpose : -//======================================================================= -SMDSAbs_ElementType SMDS_Mesh0DElement::GetType() const -{ - return SMDSAbs_0DElement; -} - -vtkIdType SMDS_Mesh0DElement::GetVtkType() const -{ - return VTK_VERTEX; -} - -//======================================================================= -//function : elementsIterator -//purpose : -//======================================================================= -class SMDS_Mesh0DElement_MyNodeIterator: public SMDS_ElemIterator -{ - const SMDS_MeshNode * myNode; - int myIndex; - public: - SMDS_Mesh0DElement_MyNodeIterator(const SMDS_MeshNode * node): - myNode(node),myIndex(0) {} - - bool more() - { - return myIndex < 1; - } - - const SMDS_MeshElement* next() - { - myIndex++; - if (myIndex == 1) - return myNode; - return NULL; - } -}; - -SMDS_ElemIteratorPtr SMDS_Mesh0DElement::elementsIterator (SMDSAbs_ElementType type) const -{ - switch(type) - { - case SMDSAbs_0DElement: - return SMDS_MeshElement::elementsIterator(SMDSAbs_0DElement); - case SMDSAbs_Node: - return SMDS_ElemIteratorPtr(new SMDS_Mesh0DElement_MyNodeIterator(myNode)); - default: - return SMDS_ElemIteratorPtr - (new SMDS_IteratorOfElements - (this,type, SMDS_ElemIteratorPtr(new SMDS_Mesh0DElement_MyNodeIterator(myNode)))); - } -} - -/*! - * \brief Return node by its index - * \param ind - node index - * \retval const SMDS_MeshNode* - the node - */ -const SMDS_MeshNode* SMDS_Mesh0DElement::GetNode(const int ind) const -{ - if (ind == 0) - return myNode; - return NULL; -} - -//======================================================================= -//function : ChangeNode -//purpose : -//======================================================================= -bool SMDS_Mesh0DElement::ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes) -{ - if ( nbNodes == 1 ) - { - vtkUnstructuredGrid* grid = SMDS_Mesh::_meshList[myMeshId]->getGrid(); - vtkIdType npts = 0; - vtkIdType* pts = 0; - grid->GetCellPoints(myVtkID, npts, pts); - if (nbNodes != npts) - { - MESSAGE("ChangeNodes problem: not the same number of nodes " << npts << " -> " << nbNodes); - return false; - } - myNode = nodes[0]; - pts[0] = myNode->getVtkId(); - - SMDS_Mesh::_meshList[myMeshId]->setMyModified(); - return true; - } - return false; -}