X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMDS%2FSMDS_Mesh.cxx;h=e8d8af69741b1a6fca138db954aaab98cda10f2c;hb=aa5c100cf71c5a37f71c1ed3b66215e00fa95973;hp=aeec4521f909d4aad0349f475cba71e36583eedd;hpb=090aff07266d376ae028ae43434bdea7c0a0f9bb;p=modules%2Fsmesh.git diff --git a/src/SMDS/SMDS_Mesh.cxx b/src/SMDS/SMDS_Mesh.cxx index aeec4521f..e8d8af697 100644 --- a/src/SMDS/SMDS_Mesh.cxx +++ b/src/SMDS/SMDS_Mesh.cxx @@ -1,24 +1,26 @@ +// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// // SMESH SMDS : implementaion of Salome mesh data structure // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org - #ifdef _MSC_VER #pragma warning(disable:4786) #endif @@ -29,11 +31,74 @@ #include "SMDS_VolumeOfFaces.hxx" #include "SMDS_FaceOfNodes.hxx" #include "SMDS_FaceOfEdges.hxx" +#include "SMDS_PolyhedralVolumeOfNodes.hxx" +#include "SMDS_PolygonalFaceOfNodes.hxx" +#include "SMDS_QuadraticEdge.hxx" +#include "SMDS_QuadraticFaceOfNodes.hxx" +#include "SMDS_QuadraticVolumeOfNodes.hxx" #include #include using namespace std; +#ifndef WIN32 +#include +#endif + +// number of added entitis to check memory after +#define CHECKMEMORY_INTERVAL 1000 + +//================================================================================ +/*! + * \brief Raise an exception if free memory (ram+swap) too low + * \param doNotRaise - if true, suppres exception, just return free memory size + * \retval int - amount of available memory in MB or negative number in failure case + */ +//================================================================================ + +int SMDS_Mesh::CheckMemory(const bool doNotRaise) throw (std::bad_alloc) +{ +#ifndef WIN32 + struct sysinfo si; + int err = sysinfo( &si ); + if ( err ) + return -1; + + static int limit = -1; + if ( limit < 0 ) { + int status = system("SMDS_MemoryLimit"); // it returns lower limit of free RAM + if (status >= 0 ) { + limit = WEXITSTATUS(status); + } + if ( limit < 20 ) + limit = 20; + else + limit = int( limit * 1.5 ); +#ifdef _DEBUG_ + MESSAGE ( "SMDS_Mesh::CheckMemory() memory limit = " << limit << " MB" ); +#endif + } + + const unsigned long Mbyte = 1024 * 1024; + // compute separately to avoid overflow + int freeMb = + ( si.freeram * si.mem_unit ) / Mbyte + + ( si.freeswap * si.mem_unit ) / Mbyte; + + if ( freeMb > limit ) + return freeMb - limit; + + if ( doNotRaise ) + return 0; +#ifdef _DEBUG_ + MESSAGE ("SMDS_Mesh::CheckMemory() throws as free memory too low: " << freeMb <<" MB" ); +#endif + throw std::bad_alloc(); +#else + return -1; +#endif +} + /////////////////////////////////////////////////////////////////////////////// /// Create a new mesh object /////////////////////////////////////////////////////////////////////////////// @@ -91,9 +156,11 @@ SMDS_MeshNode * SMDS_Mesh::AddNodeWithID(double x, double y, double z, int ID) // find the MeshNode corresponding to ID const SMDS_MeshElement *node = myNodeIDFactory->MeshElement(ID); if(!node){ + if ( myNodes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); SMDS_MeshNode * node=new SMDS_MeshNode(x, y, z); myNodes.Add(node); myNodeIDFactory->BindID(ID,node); + myInfo.myNbNodes++; return node; }else return NULL; @@ -136,6 +203,10 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n2, int ID) { + if ( !n1 || !n2 ) return 0; + + if ( myEdges.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); + SMDS_MeshEdge * edge=new SMDS_MeshEdge(n1,n2); if(myElementIDFactory->BindID(ID, edge)) { SMDS_MeshNode *node1,*node2; @@ -144,6 +215,7 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1, node1->AddInverseElement(edge); node2->AddInverseElement(edge); myEdges.Add(edge); + myInfo.myNbEdges++; return edge; } else { @@ -188,7 +260,7 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, { SMDS_MeshFace * face=createTriangle(n1, n2, n3); - if (!registerElement(ID, face)) { + if (face && !registerElement(ID, face)) { RemoveElement(face, false); face = NULL; } @@ -239,7 +311,7 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, { SMDS_MeshFace * face=createQuadrangle(n1, n2, n3, n4); - if (!registerElement(ID, face)) { + if (face && !registerElement(ID, face)) { RemoveElement(face, false); face = NULL; } @@ -271,8 +343,13 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1, { if (!hasConstructionEdges()) return NULL; + if ( !e1 || !e2 || !e3 ) return 0; + + if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); + SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3); myFaces.Add(face); + myInfo.myNbTriangles++; if (!registerElement(ID, face)) { RemoveElement(face, false); @@ -308,8 +385,11 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1, { if (!hasConstructionEdges()) return NULL; + if ( !e1 || !e2 || !e3 || !e4 ) return 0; + if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3,e4); myFaces.Add(face); + myInfo.myNbQuadrangles++; if (!registerElement(ID, face)) { @@ -369,7 +449,9 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n4, int ID) { - SMDS_MeshVolume* volume; + SMDS_MeshVolume* volume = 0; + if ( !n1 || !n2 || !n3 || !n4) return volume; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); if(hasConstructionFaces()) { SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3); SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n4); @@ -377,6 +459,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, SMDS_MeshFace * f4=FindFaceOrCreate(n2,n3,n4); volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4); myVolumes.Add(volume); + myInfo.myNbTetras++; } else if(hasConstructionEdges()) { MESSAGE("Error : Not implemented"); @@ -385,6 +468,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, else { volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4); myVolumes.Add(volume); + myInfo.myNbTetras++; } if (!registerElement(ID, volume)) { @@ -451,7 +535,9 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n5, int ID) { - SMDS_MeshVolume* volume; + SMDS_MeshVolume* volume = 0; + if ( !n1 || !n2 || !n3 || !n4 || !n5) return volume; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); if(hasConstructionFaces()) { SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4); SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n5); @@ -459,6 +545,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, SMDS_MeshFace * f4=FindFaceOrCreate(n3,n4,n5); volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4); myVolumes.Add(volume); + myInfo.myNbPyramids++; } else if(hasConstructionEdges()) { MESSAGE("Error : Not implemented"); @@ -467,6 +554,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, else { volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5); myVolumes.Add(volume); + myInfo.myNbPyramids++; } if (!registerElement(ID, volume)) { @@ -537,7 +625,9 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n6, int ID) { - SMDS_MeshVolume* volume; + SMDS_MeshVolume* volume = 0; + if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6) return volume; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); if(hasConstructionFaces()) { SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3); SMDS_MeshFace * f2=FindFaceOrCreate(n4,n5,n6); @@ -546,6 +636,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, SMDS_MeshFace * f5=FindFaceOrCreate(n3,n6,n4,n1); volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5); myVolumes.Add(volume); + myInfo.myNbPrisms++; } else if(hasConstructionEdges()) { MESSAGE("Error : Not implemented"); @@ -554,6 +645,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, else { volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6); myVolumes.Add(volume); + myInfo.myNbPrisms++; } if (!registerElement(ID, volume)) { @@ -635,7 +727,9 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, const SMDS_MeshNode * n8, int ID) { - SMDS_MeshVolume* volume; + SMDS_MeshVolume* volume = 0; + if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8) return volume; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); if(hasConstructionFaces()) { SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4); SMDS_MeshFace * f2=FindFaceOrCreate(n5,n6,n7,n8); @@ -645,6 +739,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, SMDS_MeshFace * f6=FindFaceOrCreate(n3,n4,n8,n7); volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6); myVolumes.Add(volume); + myInfo.myNbHexas++; } else if(hasConstructionEdges()) { MESSAGE("Error : Not implemented"); @@ -654,6 +749,7 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, // volume=new SMDS_HexahedronOfNodes(n1,n2,n3,n4,n5,n6,n7,n8); volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8); myVolumes.Add(volume); + myInfo.myNbHexas++; } if (!registerElement(ID, volume)) { @@ -692,8 +788,11 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1, { if (!hasConstructionFaces()) return NULL; + if ( !f1 || !f2 || !f3 || !f4) return 0; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4); myVolumes.Add(volume); + myInfo.myNbTetras++; if (!registerElement(ID, volume)) { RemoveElement(volume, false); @@ -733,8 +832,11 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1, { if (!hasConstructionFaces()) return NULL; + if ( !f1 || !f2 || !f3 || !f4 || !f5) return 0; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5); myVolumes.Add(volume); + myInfo.myNbPyramids++; if (!registerElement(ID, volume)) { RemoveElement(volume, false); @@ -776,8 +878,124 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1, { if (!hasConstructionFaces()) return NULL; + if ( !f1 || !f2 || !f3 || !f4 || !f5 || !f6) return 0; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6); myVolumes.Add(volume); + myInfo.myNbPrisms++; + + if (!registerElement(ID, volume)) { + RemoveElement(volume, false); + volume = NULL; + } + return volume; +} + +/////////////////////////////////////////////////////////////////////////////// +/// Add a polygon defined by its nodes IDs +/////////////////////////////////////////////////////////////////////////////// + +SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID (std::vector nodes_ids, + const int ID) +{ + int nbNodes = nodes_ids.size(); + std::vector nodes (nbNodes); + for (int i = 0; i < nbNodes; i++) { + nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]); + if (!nodes[i]) return NULL; + } + return SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID); +} + +/////////////////////////////////////////////////////////////////////////////// +/// Add a polygon defined by its nodes +/////////////////////////////////////////////////////////////////////////////// + +SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID + (std::vector nodes, + const int ID) +{ + SMDS_MeshFace * face; + + if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); + if (hasConstructionEdges()) + { + MESSAGE("Error : Not implemented"); + return NULL; + } + else + { + for ( int i = 0; i < nodes.size(); ++i ) + if ( !nodes[ i ] ) return 0; + face = new SMDS_PolygonalFaceOfNodes(nodes); + myFaces.Add(face); + myInfo.myNbPolygons++; + } + + if (!registerElement(ID, face)) { + RemoveElement(face, false); + face = NULL; + } + return face; +} + +/////////////////////////////////////////////////////////////////////////////// +/// Add a polygon defined by its nodes. +/// An ID is automatically affected to the created face. +/////////////////////////////////////////////////////////////////////////////// + +SMDS_MeshFace* SMDS_Mesh::AddPolygonalFace (std::vector nodes) +{ + return SMDS_Mesh::AddPolygonalFaceWithID(nodes, myElementIDFactory->GetFreeID()); +} + +/////////////////////////////////////////////////////////////////////////////// +/// Create a new polyhedral volume and add it to the mesh. +/// @param ID The ID of the new volume +/// @return The created volume or NULL if an element with this ID already exists +/// or if input nodes are not found. +/////////////////////////////////////////////////////////////////////////////// + +SMDS_MeshVolume * SMDS_Mesh::AddPolyhedralVolumeWithID + (std::vector nodes_ids, + std::vector quantities, + const int ID) +{ + int nbNodes = nodes_ids.size(); + std::vector nodes (nbNodes); + for (int i = 0; i < nbNodes; i++) { + nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]); + if (!nodes[i]) return NULL; + } + return SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID); +} + +/////////////////////////////////////////////////////////////////////////////// +/// Create a new polyhedral volume and add it to the mesh. +/// @param ID The ID of the new volume +/// @return The created volume +/////////////////////////////////////////////////////////////////////////////// + +SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolumeWithID + (std::vector nodes, + std::vector quantities, + const int ID) +{ + SMDS_MeshVolume* volume; + if ( myVolumes.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); + if (hasConstructionFaces()) { + MESSAGE("Error : Not implemented"); + return NULL; + } else if (hasConstructionEdges()) { + MESSAGE("Error : Not implemented"); + return NULL; + } else { + for ( int i = 0; i < nodes.size(); ++i ) + if ( !nodes[ i ] ) return 0; + volume = new SMDS_PolyhedralVolumeOfNodes(nodes, quantities); + myVolumes.Add(volume); + myInfo.myNbPolyhedrons++; + } if (!registerElement(ID, volume)) { RemoveElement(volume, false); @@ -786,6 +1004,21 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1, return volume; } +/////////////////////////////////////////////////////////////////////////////// +/// Create a new polyhedral volume and add it to the mesh. +/// @return The created volume +/////////////////////////////////////////////////////////////////////////////// + +SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolume + (std::vector nodes, + std::vector quantities) +{ + int ID = myElementIDFactory->GetFreeID(); + SMDS_MeshVolume * v = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID); + if (v == NULL) myElementIDFactory->ReleaseID(ID); + return v; +} + /////////////////////////////////////////////////////////////////////////////// /// Registers element with the given ID, maintains inverse connections /////////////////////////////////////////////////////////////////////////////// @@ -819,23 +1052,27 @@ SMDS_MeshFace * SMDS_Mesh::createTriangle(const SMDS_MeshNode * node1, const SMDS_MeshNode * node2, const SMDS_MeshNode * node3) { - if(hasConstructionEdges()) - { - SMDS_MeshEdge *edge1, *edge2, *edge3; - edge1=FindEdgeOrCreate(node1,node2); - edge2=FindEdgeOrCreate(node2,node3); - edge3=FindEdgeOrCreate(node3,node1); - - SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3); - myFaces.Add(face); - return face; - } - else - { - SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3); - myFaces.Add(face); - return face; - } + if ( !node1 || !node2 || !node3) return 0; + if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); + if(hasConstructionEdges()) + { + SMDS_MeshEdge *edge1, *edge2, *edge3; + edge1=FindEdgeOrCreate(node1,node2); + edge2=FindEdgeOrCreate(node2,node3); + edge3=FindEdgeOrCreate(node3,node1); + + SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3); + myFaces.Add(face); + myInfo.myNbTriangles++; + return face; + } + else + { + SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3); + myFaces.Add(face); + myInfo.myNbTriangles++; + return face; + } } /////////////////////////////////////////////////////////////////////////////// @@ -847,24 +1084,28 @@ SMDS_MeshFace * SMDS_Mesh::createQuadrangle(const SMDS_MeshNode * node1, const SMDS_MeshNode * node3, const SMDS_MeshNode * node4) { - if(hasConstructionEdges()) - { - SMDS_MeshEdge *edge1, *edge2, *edge3, *edge4; - edge1=FindEdgeOrCreate(node1,node2); - edge2=FindEdgeOrCreate(node2,node3); - edge3=FindEdgeOrCreate(node3,node4); - edge4=FindEdgeOrCreate(node4,node1); - - SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3,edge4); - myFaces.Add(face); - return face; - } - else - { - SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3,node4); - myFaces.Add(face); - return face; - } + if ( !node1 || !node2 || !node3 || !node4 ) return 0; + if ( myFaces.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); + if(hasConstructionEdges()) + { + SMDS_MeshEdge *edge1, *edge2, *edge3, *edge4; + edge1=FindEdgeOrCreate(node1,node2); + edge2=FindEdgeOrCreate(node2,node3); + edge3=FindEdgeOrCreate(node3,node4); + edge4=FindEdgeOrCreate(node4,node1); + + SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3,edge4); + myFaces.Add(face); + myInfo.myNbQuadrangles++; + return face; + } + else + { + SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3,node4); + myFaces.Add(face); + myInfo.myNbQuadrangles++; + return face; + } } /////////////////////////////////////////////////////////////////////////////// @@ -942,38 +1183,52 @@ bool SMDS_Mesh::RemoveSubMesh(const SMDS_Mesh * aMesh) //purpose : //======================================================================= -bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem, +bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * element, const SMDS_MeshNode * nodes[], const int nbnodes) { // keep current nodes of elem set oldNodes; - SMDS_ElemIteratorPtr itn = elem->nodesIterator(); + SMDS_ElemIteratorPtr itn = element->nodesIterator(); while(itn->more()) oldNodes.insert( itn->next() ); + if ( !element->IsPoly() ) + myInfo.remove( element ); // element may change type + // change nodes bool Ok = false; + SMDS_MeshElement* elem = const_cast(element); switch ( elem->GetType() ) { case SMDSAbs_Edge: { if ( nbnodes == 2 ) { - const SMDS_MeshEdge* edge = dynamic_cast( elem ); - if ( edge ) - Ok = const_cast( edge )->ChangeNodes( nodes[0], nodes[1] ); + if ( SMDS_MeshEdge* edge = dynamic_cast( elem )) + Ok = edge->ChangeNodes( nodes[0], nodes[1] ); + } + else if ( nbnodes == 3 ) { + if ( SMDS_QuadraticEdge* edge = dynamic_cast( elem )) + Ok = edge->ChangeNodes( nodes[0], nodes[1], nodes[2] ); } break; } case SMDSAbs_Face: { - const SMDS_FaceOfNodes* face = dynamic_cast( elem ); - if ( face ) - Ok = const_cast( face )->ChangeNodes( nodes, nbnodes ); + if ( SMDS_FaceOfNodes* face = dynamic_cast( elem )) + Ok = face->ChangeNodes( nodes, nbnodes ); + else + if ( SMDS_QuadraticFaceOfNodes* QF = dynamic_cast( elem )) + Ok = QF->ChangeNodes( nodes, nbnodes ); + else + if (SMDS_PolygonalFaceOfNodes* face = dynamic_cast(elem)) + Ok = face->ChangeNodes(nodes, nbnodes); break; } case SMDSAbs_Volume: { - const SMDS_VolumeOfNodes* vol = dynamic_cast( elem ); - if ( vol ) - Ok = const_cast( vol )->ChangeNodes( nodes, nbnodes ); + if ( SMDS_VolumeOfNodes* vol = dynamic_cast( elem )) + Ok = vol->ChangeNodes( nodes, nbnodes ); + else + if ( SMDS_QuadraticVolumeOfNodes* QV = dynamic_cast( elem )) + Ok = QV->ChangeNodes( nodes, nbnodes ); break; } default: @@ -982,18 +1237,19 @@ bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem, if ( Ok ) { // update InverseElements + set::iterator it; + // AddInverseElement to new nodes - for ( int i = 0; i < nbnodes; i++ ) - if ( oldNodes.find( nodes[i] ) == oldNodes.end() ) + for ( int i = 0; i < nbnodes; i++ ) { + it = oldNodes.find( nodes[i] ); + if ( it == oldNodes.end() ) // new node const_cast( nodes[i] )->AddInverseElement( elem ); else // remove from oldNodes a node that remains in elem - oldNodes.erase( nodes[i] ); - - + oldNodes.erase( it ); + } // RemoveInverseElement from the nodes removed from elem - set::iterator it; for ( it = oldNodes.begin(); it != oldNodes.end(); it++ ) { SMDS_MeshNode * n = static_cast @@ -1002,11 +1258,70 @@ bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem, } } - //MESSAGE ( "::ChangeNodes() Ok = " << Ok); + if ( !element->IsPoly() ) + myInfo.add( element ); // element may change type + + return Ok; +} + +//======================================================================= +//function : ChangePolyhedronNodes +//purpose : to change nodes of polyhedral volume +//======================================================================= +bool SMDS_Mesh::ChangePolyhedronNodes (const SMDS_MeshElement * elem, + const vector& nodes, + const vector & quantities) +{ + if (elem->GetType() != SMDSAbs_Volume) { + MESSAGE("WRONG ELEM TYPE"); + return false; + } + + const SMDS_PolyhedralVolumeOfNodes* vol = dynamic_cast(elem); + if (!vol) { + return false; + } + + // keep current nodes of elem + set oldNodes; + SMDS_ElemIteratorPtr itn = elem->nodesIterator(); + while (itn->more()) { + oldNodes.insert(itn->next()); + } + + // change nodes + bool Ok = const_cast(vol)->ChangeNodes(nodes, quantities); + if (!Ok) { + return false; + } + + // update InverseElements + + // AddInverseElement to new nodes + int nbnodes = nodes.size(); + set::iterator it; + for (int i = 0; i < nbnodes; i++) { + it = oldNodes.find(nodes[i]); + if (it == oldNodes.end()) { + // new node + const_cast(nodes[i])->AddInverseElement(elem); + } else { + // remove from oldNodes a node that remains in elem + oldNodes.erase(it); + } + } + + // RemoveInverseElement from the nodes removed from elem + for (it = oldNodes.begin(); it != oldNodes.end(); it++) { + SMDS_MeshNode * n = static_cast + (const_cast( *it )); + n->RemoveInverseElement(elem); + } return Ok; } + //======================================================================= //function : FindEdge //purpose : @@ -1014,54 +1329,98 @@ bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem, const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2) const { - const SMDS_MeshNode * node1=FindNode(idnode1); - const SMDS_MeshNode * node2=FindNode(idnode2); - if((node1==NULL)||(node2==NULL)) return NULL; - return FindEdge(node1,node2); + const SMDS_MeshNode * node1=FindNode(idnode1); + const SMDS_MeshNode * node2=FindNode(idnode2); + if((node1==NULL)||(node2==NULL)) return NULL; + return FindEdge(node1,node2); } //#include "Profiler.h" const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1, const SMDS_MeshNode * node2) { - const SMDS_MeshEdge * toReturn=NULL; - //PROFILER_Init(); - //PROFILER_Set(); - SMDS_ElemIteratorPtr it1=node1->edgesIterator(); - //PROFILER_Get(0); - //PROFILER_Set(); - while(it1->more()) - { - const SMDS_MeshEdge * e=static_cast - (it1->next()); - SMDS_ElemIteratorPtr it2=e->nodesIterator(); - while(it2->more()) - { - if(it2->next()->GetID()==node2->GetID()) - { - toReturn=e; - break; - } - } - } - //PROFILER_Get(1); - return toReturn; + if ( !node1 ) return 0; + const SMDS_MeshEdge * toReturn=NULL; + //PROFILER_Init(); + //PROFILER_Set(); + SMDS_ElemIteratorPtr it1=node1->GetInverseElementIterator(SMDSAbs_Edge); + //PROFILER_Get(0); + //PROFILER_Set(); + while(it1->more()) { + const SMDS_MeshElement * e = it1->next(); + if ( e->NbNodes() == 2 && e->GetNodeIndex( node2 ) >= 0 ) { + toReturn = static_cast( e ); + break; + } + } + //PROFILER_Get(1); + return toReturn; } +//======================================================================= +//function : FindEdgeOrCreate +//purpose : +//======================================================================= + SMDS_MeshEdge* SMDS_Mesh::FindEdgeOrCreate(const SMDS_MeshNode * node1, - const SMDS_MeshNode * node2) + const SMDS_MeshNode * node2) +{ + if ( !node1 || !node2) return 0; + SMDS_MeshEdge * toReturn=NULL; + toReturn=const_cast(FindEdge(node1,node2)); + if(toReturn==NULL) { + if ( myEdges.Extent() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory(); + toReturn=new SMDS_MeshEdge(node1,node2); + myEdges.Add(toReturn); + myInfo.myNbEdges++; + } + return toReturn; +} + + +//======================================================================= +//function : FindEdge +//purpose : +//======================================================================= + +const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2, + int idnode3) const { - SMDS_MeshEdge * toReturn=NULL; - toReturn=const_cast(FindEdge(node1,node2)); - if(toReturn==NULL) - { - toReturn=new SMDS_MeshEdge(node1,node2); - myEdges.Add(toReturn); - } - return toReturn; + const SMDS_MeshNode * node1=FindNode(idnode1); + const SMDS_MeshNode * node2=FindNode(idnode2); + const SMDS_MeshNode * node3=FindNode(idnode3); + return FindEdge(node1,node2,node3); +} + +const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1, + const SMDS_MeshNode * node2, + const SMDS_MeshNode * node3) +{ + if ( !node1 ) return 0; + SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Edge); + while(it1->more()) { + const SMDS_MeshElement * e = it1->next(); + if ( e->NbNodes() == 3 ) { + SMDS_ElemIteratorPtr it2 = e->nodesIterator(); + while(it2->more()) { + const SMDS_MeshElement* n = it2->next(); + if( n!=node1 && + n!=node2 && + n!=node3 ) + { + e = 0; + break; + } + } + if ( e ) + return static_cast (e); + } + } + return 0; } + //======================================================================= //function : FindFace //purpose : @@ -1070,118 +1429,221 @@ SMDS_MeshEdge* SMDS_Mesh::FindEdgeOrCreate(const SMDS_MeshNode * node1, const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2, int idnode3) const { - const SMDS_MeshNode * node1=FindNode(idnode1); - const SMDS_MeshNode * node2=FindNode(idnode2); - const SMDS_MeshNode * node3=FindNode(idnode3); - if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL; - return FindFace(node1, node2, node3); + const SMDS_MeshNode * node1=FindNode(idnode1); + const SMDS_MeshNode * node2=FindNode(idnode2); + const SMDS_MeshNode * node3=FindNode(idnode3); + return FindFace(node1, node2, node3); +} + +const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1, + const SMDS_MeshNode *node2, + const SMDS_MeshNode *node3) +{ + if ( !node1 ) return 0; + SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face); + while(it1->more()) { + const SMDS_MeshElement * e = it1->next(); + if ( e->NbNodes() == 3 ) { + SMDS_ElemIteratorPtr it2 = e->nodesIterator(); + while(it2->more()) { + const SMDS_MeshElement* n = it2->next(); + if( n!=node1 && + n!=node2 && + n!=node3 ) + { + e = 0; + break; + } + } + if ( e ) + return static_cast (e); + } + } + return 0; } -const SMDS_MeshFace* SMDS_Mesh::FindFace( - const SMDS_MeshNode *node1, - const SMDS_MeshNode *node2, - const SMDS_MeshNode *node3) +SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1, + const SMDS_MeshNode *node2, + const SMDS_MeshNode *node3) { - const SMDS_MeshFace * face; - const SMDS_MeshElement * node; - bool node2found, node3found; - - SMDS_ElemIteratorPtr it1=node1->facesIterator(); - while(it1->more()) - { - face=static_cast(it1->next()); - if(face->NbNodes()!=3) continue; - SMDS_ElemIteratorPtr it2=face->nodesIterator(); - node2found=false; - node3found=false; - while(it2->more()) - { - node=it2->next(); - if(node->GetID()==node2->GetID()) node2found=true; - if(node->GetID()==node3->GetID()) node3found=true; - } - if(node2found&&node3found) - return face; - } - return NULL; + SMDS_MeshFace * toReturn=NULL; + toReturn = const_cast(FindFace(node1,node2,node3)); + if(toReturn==NULL) { + toReturn = createTriangle(node1,node2,node3); + } + return toReturn; } -SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate( - const SMDS_MeshNode *node1, - const SMDS_MeshNode *node2, - const SMDS_MeshNode *node3) -{ - SMDS_MeshFace * toReturn=NULL; - toReturn=const_cast(FindFace(node1,node2,node3)); - if(toReturn==NULL) - { - toReturn=createTriangle(node1,node2,node3); - } - return toReturn; -} //======================================================================= //function : FindFace //purpose : //======================================================================= -const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2, int idnode3, - int idnode4) const -{ - const SMDS_MeshNode * node1=FindNode(idnode1); - const SMDS_MeshNode * node2=FindNode(idnode2); - const SMDS_MeshNode * node3=FindNode(idnode3); - const SMDS_MeshNode * node4=FindNode(idnode4); - if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4==NULL)) return NULL; - return FindFace(node1, node2, node3, node4); +const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2, + int idnode3, int idnode4) const +{ + const SMDS_MeshNode * node1=FindNode(idnode1); + const SMDS_MeshNode * node2=FindNode(idnode2); + const SMDS_MeshNode * node3=FindNode(idnode3); + const SMDS_MeshNode * node4=FindNode(idnode4); + return FindFace(node1, node2, node3, node4); +} + +const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1, + const SMDS_MeshNode *node2, + const SMDS_MeshNode *node3, + const SMDS_MeshNode *node4) +{ + if ( !node1 ) return 0; + SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face); + while(it1->more()) { + const SMDS_MeshElement * e = it1->next(); + if ( e->NbNodes() == 4 ) { + SMDS_ElemIteratorPtr it2 = e->nodesIterator(); + while(it2->more()) { + const SMDS_MeshElement* n = it2->next(); + if( n!=node1 && + n!=node2 && + n!=node3 && + n!=node4 ) + { + e = 0; + break; + } + } + if ( e ) + return static_cast (e); + } + } + return 0; } -const SMDS_MeshFace* SMDS_Mesh::FindFace( - const SMDS_MeshNode *node1, - const SMDS_MeshNode *node2, - const SMDS_MeshNode *node3, - const SMDS_MeshNode *node4) +SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(const SMDS_MeshNode *node1, + const SMDS_MeshNode *node2, + const SMDS_MeshNode *node3, + const SMDS_MeshNode *node4) { - const SMDS_MeshFace * face; - const SMDS_MeshElement * node; - bool node2found, node3found, node4found; - SMDS_ElemIteratorPtr it1=node1->facesIterator(); - while(it1->more()) - { - face=static_cast(it1->next()); - if(face->NbNodes()!=4) continue; - SMDS_ElemIteratorPtr it2=face->nodesIterator(); - node2found=false; - node3found=false; - node4found=false; - while(it2->more()) - { - node=it2->next(); - if(node->GetID()==node2->GetID()) node2found=true; - if(node->GetID()==node3->GetID()) node3found=true; - if(node->GetID()==node4->GetID()) node4found=true; - } - if(node2found&&node3found&&node4found) - return face; - } - return NULL; + SMDS_MeshFace * toReturn=NULL; + toReturn=const_cast(FindFace(node1,node2,node3,node4)); + if(toReturn==NULL) { + toReturn=createQuadrangle(node1,node2,node3,node4); + } + return toReturn; } -SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate( - const SMDS_MeshNode *node1, - const SMDS_MeshNode *node2, - const SMDS_MeshNode *node3, - const SMDS_MeshNode *node4) -{ - SMDS_MeshFace * toReturn=NULL; - toReturn=const_cast(FindFace(node1,node2,node3,node4)); - if(toReturn==NULL) - { - toReturn=createQuadrangle(node1,node2,node3,node4); - } - return toReturn; + +//======================================================================= +//function : FindFace +//purpose :quadratic triangle +//======================================================================= + +const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2, + int idnode3, int idnode4, + int idnode5, int idnode6) const +{ + const SMDS_MeshNode * node1 = FindNode(idnode1); + const SMDS_MeshNode * node2 = FindNode(idnode2); + const SMDS_MeshNode * node3 = FindNode(idnode3); + const SMDS_MeshNode * node4 = FindNode(idnode4); + const SMDS_MeshNode * node5 = FindNode(idnode5); + const SMDS_MeshNode * node6 = FindNode(idnode6); + return FindFace(node1, node2, node3, node4, node5, node6); +} + +const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1, + const SMDS_MeshNode *node2, + const SMDS_MeshNode *node3, + const SMDS_MeshNode *node4, + const SMDS_MeshNode *node5, + const SMDS_MeshNode *node6) +{ + if ( !node1 ) return 0; + SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face); + while(it1->more()) { + const SMDS_MeshElement * e = it1->next(); + if ( e->NbNodes() == 6 ) { + SMDS_ElemIteratorPtr it2 = e->nodesIterator(); + while(it2->more()) { + const SMDS_MeshElement* n = it2->next(); + if( n!=node1 && + n!=node2 && + n!=node3 && + n!=node4 && + n!=node5 && + n!=node6 ) + { + e = 0; + break; + } + } + if ( e ) + return static_cast (e); + } + } + return 0; +} + + +//======================================================================= +//function : FindFace +//purpose : quadratic quadrangle +//======================================================================= + +const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2, + int idnode3, int idnode4, + int idnode5, int idnode6, + int idnode7, int idnode8) const +{ + const SMDS_MeshNode * node1 = FindNode(idnode1); + const SMDS_MeshNode * node2 = FindNode(idnode2); + const SMDS_MeshNode * node3 = FindNode(idnode3); + const SMDS_MeshNode * node4 = FindNode(idnode4); + const SMDS_MeshNode * node5 = FindNode(idnode5); + const SMDS_MeshNode * node6 = FindNode(idnode6); + const SMDS_MeshNode * node7 = FindNode(idnode7); + const SMDS_MeshNode * node8 = FindNode(idnode8); + return FindFace(node1, node2, node3, node4, node5, node6, node7, node8); +} + +const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1, + const SMDS_MeshNode *node2, + const SMDS_MeshNode *node3, + const SMDS_MeshNode *node4, + const SMDS_MeshNode *node5, + const SMDS_MeshNode *node6, + const SMDS_MeshNode *node7, + const SMDS_MeshNode *node8) +{ + if ( !node1 ) return 0; + SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face); + while(it1->more()) { + const SMDS_MeshElement * e = it1->next(); + if ( e->NbNodes() == 8 ) { + SMDS_ElemIteratorPtr it2 = e->nodesIterator(); + while(it2->more()) { + const SMDS_MeshElement* n = it2->next(); + if( n!=node1 && + n!=node2 && + n!=node3 && + n!=node4 && + n!=node5 && + n!=node6 && + n!=node7 && + n!=node8 ) + { + e = 0; + break; + } + } + if ( e ) + return static_cast (e); + } + } + return 0; } + //======================================================================= //function : FindElement //purpose : @@ -1189,7 +1651,45 @@ SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate( const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const { - return myElementIDFactory->MeshElement(IDelem); + return myElementIDFactory->MeshElement(IDelem); +} + +//======================================================================= +//function : FindFace +//purpose : find polygon +//======================================================================= + +const SMDS_MeshFace* SMDS_Mesh::FindFace (std::vector nodes_ids) const +{ + int nbnodes = nodes_ids.size(); + std::vector poly_nodes (nbnodes); + for (int inode = 0; inode < nbnodes; inode++) { + const SMDS_MeshNode * node = FindNode(nodes_ids[inode]); + if (node == NULL) return NULL; + } + return FindFace(poly_nodes); +} + +const SMDS_MeshFace* SMDS_Mesh::FindFace (std::vector nodes) +{ + if ( nodes.size() > 2 && nodes[0] ) { + SMDS_ElemIteratorPtr itF = nodes[0]->GetInverseElementIterator(SMDSAbs_Face); + while (itF->more()) { + const SMDS_MeshElement* f = itF->next(); + if ( f->NbNodes() == nodes.size() ) { + SMDS_ElemIteratorPtr it2 = f->nodesIterator(); + while(it2->more()) { + if ( find( nodes.begin(), nodes.end(), it2->next() ) == nodes.end() ) { + f = 0; + break; + } + } + if ( f ) + return static_cast (f); + } + } + } + return NULL; } //======================================================================= @@ -1345,6 +1845,20 @@ SMDS_Mesh::~SMDS_Mesh() itc++; } + if(myParent==NULL) + { + delete myNodeIDFactory; + delete myElementIDFactory; + } + else + { + SMDS_ElemIteratorPtr eIt = elementsIterator(); + while ( eIt->more() ) + myElementIDFactory->ReleaseID(eIt->next()->GetID()); + SMDS_NodeIteratorPtr itn = nodesIterator(); + while (itn->more()) + myNodeIDFactory->ReleaseID(itn->next()->GetID()); + } SetOfNodes::Iterator itn(myNodes); for (; itn.More(); itn.Next()) delete itn.Value(); @@ -1353,8 +1867,6 @@ SMDS_Mesh::~SMDS_Mesh() for (; ite.More(); ite.Next()) { SMDS_MeshElement* elem = ite.Value(); - if(myParent!=NULL) - myElementIDFactory->ReleaseID(elem->GetID()); delete elem; } @@ -1362,8 +1874,6 @@ SMDS_Mesh::~SMDS_Mesh() for (; itf.More(); itf.Next()) { SMDS_MeshElement* elem = itf.Value(); - if(myParent!=NULL) - myElementIDFactory->ReleaseID(elem->GetID()); delete elem; } @@ -1371,24 +1881,64 @@ SMDS_Mesh::~SMDS_Mesh() for (; itv.More(); itv.Next()) { SMDS_MeshElement* elem = itv.Value(); - if(myParent!=NULL) - myElementIDFactory->ReleaseID(elem->GetID()); delete elem; } - if(myParent==NULL) - { - delete myNodeIDFactory; - delete myElementIDFactory; - } } -/////////////////////////////////////////////////////////////////////////////// -/// Return true if this mesh create faces with edges. -/// A false returned value mean that faces are created with nodes. A concequence -/// is, iteration on edges (SMDS_Element::edgesIterator) will be unavailable. -/////////////////////////////////////////////////////////////////////////////// -bool SMDS_Mesh::hasConstructionEdges() +//================================================================================ +/*! + * \brief Clear all data + */ +//================================================================================ + +void SMDS_Mesh::Clear() +{ + if (myParent!=NULL) { + SMDS_ElemIteratorPtr eIt = elementsIterator(); + while ( eIt->more() ) + myElementIDFactory->ReleaseID(eIt->next()->GetID()); + SMDS_NodeIteratorPtr itn = nodesIterator(); + while (itn->more()) + myNodeIDFactory->ReleaseID(itn->next()->GetID()); + } + else { + myNodeIDFactory->Clear(); + myElementIDFactory->Clear(); + } + SMDS_VolumeIteratorPtr itv = volumesIterator(); + while (itv->more()) + delete itv->next(); + myVolumes.Clear(); + + SMDS_FaceIteratorPtr itf = facesIterator(); + while (itf->more()) + delete itf->next(); + myFaces.Clear(); + + SMDS_EdgeIteratorPtr ite = edgesIterator(); + while (ite->more()) + delete ite->next(); + myEdges.Clear(); + + SMDS_NodeIteratorPtr itn = nodesIterator(); + while (itn->more()) + delete itn->next(); + myNodes.Clear(); + + list::iterator itc=myChildren.begin(); + while(itc!=myChildren.end()) + (*itc)->Clear(); + + myInfo.Clear(); +} + +/////////////////////////////////////////////////////////////////////////////// +/// Return true if this mesh create faces with edges. +/// A false returned value mean that faces are created with nodes. A concequence +/// is, iteration on edges (SMDS_Element::edgesIterator) will be unavailable. +/////////////////////////////////////////////////////////////////////////////// +bool SMDS_Mesh::hasConstructionEdges() { return myHasConstructionEdges; } @@ -1604,9 +2154,7 @@ static set * intersectionOfSets( static set * getFinitElements(const SMDS_MeshElement * element) { int numberOfSets=element->NbNodes(); - auto_ptr > pInitSet - (new set[numberOfSets]); - set *initSet = &(*pInitSet); + set *initSet = new set[numberOfSets]; SMDS_ElemIteratorPtr itNodes=element->nodesIterator(); @@ -1622,8 +2170,9 @@ static set * getFinitElements(const SMDS_MeshElement * i++; } - - return intersectionOfSets(initSet, numberOfSets); + set *retSet=intersectionOfSets(initSet, numberOfSets); + delete [] initSet; + return retSet; } /////////////////////////////////////////////////////////////////////////////// @@ -1744,7 +2293,8 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, // get finite elements built on elem set * s1; if (!hasConstructionEdges() && elem->GetType() == SMDSAbs_Edge || - !hasConstructionFaces() && elem->GetType() == SMDSAbs_Face) + !hasConstructionFaces() && elem->GetType() == SMDSAbs_Face || + elem->GetType() == SMDSAbs_Volume) { s1 = new set(); s1->insert(elem); @@ -1796,14 +2346,17 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, case SMDSAbs_Edge: myEdges.Remove(static_cast (const_cast(*it))); + myInfo.RemoveEdge(*it); break; case SMDSAbs_Face: myFaces.Remove(static_cast (const_cast(*it))); + myInfo.RemoveFace(*it); break; case SMDSAbs_Volume: myVolumes.Remove(static_cast (const_cast(*it))); + myInfo.RemoveVolume(*it); break; } //MESSAGE( "SMDS: RM elem " << (*it)->GetID() ); @@ -1822,6 +2375,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, //MESSAGE( "SMDS: RM node " << (*it)->GetID() ); myNodes.Remove(static_cast (const_cast(*it))); + myInfo.myNbNodes--; myNodeIDFactory->ReleaseID((*it)->GetID()); removedNodes.push_back( (*it) ); delete *it; @@ -1833,6 +2387,61 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, delete s1; } + +/////////////////////////////////////////////////////////////////////////////// +///@param elem The element to delete +/////////////////////////////////////////////////////////////////////////////// +void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem) +{ + SMDSAbs_ElementType aType = elem->GetType(); + if (aType == SMDSAbs_Node) { + // only free node can be removed by this method + const SMDS_MeshNode* n = static_cast(elem); + SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator(); + if (!itFe->more()) { // free node + myNodes.Remove(const_cast(n)); + myInfo.myNbNodes--; + myNodeIDFactory->ReleaseID(elem->GetID()); + delete elem; + } + } else { + if (hasConstructionEdges() || hasConstructionFaces()) + // this methods is only for meshes without descendants + return; + + // Remove element from of its nodes + SMDS_ElemIteratorPtr itn = elem->nodesIterator(); + while (itn->more()) { + SMDS_MeshNode * n = static_cast + (const_cast(itn->next())); + n->RemoveInverseElement(elem); + } + + // in meshes without descendants elements are always free + switch (aType) { + case SMDSAbs_Edge: + myEdges.Remove(static_cast + (const_cast(elem))); + myInfo.RemoveEdge(elem); + break; + case SMDSAbs_Face: + myFaces.Remove(static_cast + (const_cast(elem))); + myInfo.RemoveFace(elem); + break; + case SMDSAbs_Volume: + myVolumes.Remove(static_cast + (const_cast(elem))); + myInfo.RemoveVolume(elem); + break; + default: + break; + } + myElementIDFactory->ReleaseID(elem->GetID()); + delete elem; + } +} + /*! * Checks if the element is present in mesh. * Useful to determine dead pointers. @@ -1923,11 +2532,12 @@ void SMDS_Mesh::Renumber (const bool isNodes, const int startID, const int del } // release their ids map::iterator elemIt = elemMap.begin(); - for ( ; elemIt != elemMap.end(); elemIt++ ) - { - int id = (*elemIt).first; - idFactory->ReleaseID( id ); - } + idFactory->Clear(); +// for ( ; elemIt != elemMap.end(); elemIt++ ) +// { +// int id = (*elemIt).first; +// idFactory->ReleaseID( id ); +// } // set new IDs int ID = startID; elemIt = elemMap.begin(); @@ -1938,3 +2548,599 @@ void SMDS_Mesh::Renumber (const bool isNodes, const int startID, const int del } } +//======================================================================= +//function : GetElementType +//purpose : Return type of element or node with id +//======================================================================= + +SMDSAbs_ElementType SMDS_Mesh::GetElementType( const int id, const bool iselem ) const +{ + SMDS_MeshElement* elem = 0; + if( iselem ) + elem = myElementIDFactory->MeshElement( id ); + else + elem = myNodeIDFactory->MeshElement( id ); + + if( !elem ) + { + //throw SALOME_Exception(LOCALIZED ("this element isn't exist")); + return SMDSAbs_All; + } + else + return elem->GetType(); +} + + + +//******************************************************************** +//******************************************************************** +//******** ********* +//***** Methods for addition of quadratic elements ****** +//******** ********* +//******************************************************************** +//******************************************************************** + +//======================================================================= +//function : AddEdgeWithID +//purpose : +//======================================================================= +SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int n1, int n2, int n12, int ID) +{ + return SMDS_Mesh::AddEdgeWithID + ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12), + ID); +} + +//======================================================================= +//function : AddEdge +//purpose : +//======================================================================= +SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode* n1, + const SMDS_MeshNode* n2, + const SMDS_MeshNode* n12) +{ + return SMDS_Mesh::AddEdgeWithID(n1, n2, n12, myElementIDFactory->GetFreeID()); +} + +//======================================================================= +//function : AddEdgeWithID +//purpose : +//======================================================================= +SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n12, + int ID) +{ + if ( !n1 || !n2 || !n12 ) return 0; + SMDS_QuadraticEdge* edge = new SMDS_QuadraticEdge(n1,n2,n12); + if(myElementIDFactory->BindID(ID, edge)) { + SMDS_MeshNode *node1,*node2, *node12; + node1 = const_cast(n1); + node2 = const_cast(n2); + node12 = const_cast(n12); + node1->AddInverseElement(edge); + node2->AddInverseElement(edge); + node12->AddInverseElement(edge); + myEdges.Add(edge); + myInfo.myNbQuadEdges++; + return edge; + } + else { + delete edge; + return NULL; + } +} + + +//======================================================================= +//function : AddFace +//purpose : +//======================================================================= +SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31) +{ + return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31, + myElementIDFactory->GetFreeID()); +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3, + int n12,int n23,int n31, int ID) +{ + return SMDS_Mesh::AddFaceWithID + ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) , + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) , + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) , + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12), + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23), + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n31), + ID); +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + int ID) +{ + if ( !n1 || !n2 || !n3 || !n12 || !n23 || !n31) return 0; + if(hasConstructionEdges()) { + // creation quadratic edges - not implemented + return 0; + } + SMDS_QuadraticFaceOfNodes* face = + new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n12,n23,n31); + myFaces.Add(face); + myInfo.myNbQuadTriangles++; + + if (!registerElement(ID, face)) { + RemoveElement(face, false); + face = NULL; + } + return face; +} + + +//======================================================================= +//function : AddFace +//purpose : +//======================================================================= +SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41) +{ + return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41, + myElementIDFactory->GetFreeID()); +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4, + int n12,int n23,int n34,int n41, int ID) +{ + return SMDS_Mesh::AddFaceWithID + ((SMDS_MeshNode *)myNodeIDFactory->MeshElement(n1) , + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n2) , + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n3) , + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n4) , + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n12), + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n23), + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n34), + (SMDS_MeshNode *)myNodeIDFactory->MeshElement(n41), + ID); +} + +//======================================================================= +//function : AddFaceWithID +//purpose : +//======================================================================= +SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + int ID) +{ + if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n34 || !n41) return 0; + if(hasConstructionEdges()) { + // creation quadratic edges - not implemented + } + SMDS_QuadraticFaceOfNodes* face = + new SMDS_QuadraticFaceOfNodes(n1,n2,n3,n4,n12,n23,n34,n41); + myFaces.Add(face); + myInfo.myNbQuadQuadrangles++; + + if (!registerElement(ID, face)) { + RemoveElement(face, false); + face = NULL; + } + return face; +} + + +//======================================================================= +//function : AddVolume +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n24, + const SMDS_MeshNode * n34) +{ + int ID = myElementIDFactory->GetFreeID(); + SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n12, n23, + n31, n14, n24, n34, ID); + if(v==NULL) myElementIDFactory->ReleaseID(ID); + return v; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, + int n12,int n23,int n31, + int n14,int n24,int n34, int ID) +{ + return SMDS_Mesh::AddVolumeWithID + ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n24), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34), + ID); +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order tetrahedron of 10 nodes +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n24, + const SMDS_MeshNode * n34, + int ID) +{ + if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n31 || !n14 || !n24 || !n34) + return 0; + if(hasConstructionFaces()) { + // creation quadratic faces - not implemented + return 0; + } + SMDS_QuadraticVolumeOfNodes * volume = + new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n12,n23,n31,n14,n24,n34); + myVolumes.Add(volume); + myInfo.myNbQuadTetras++; + + if (!registerElement(ID, volume)) { + RemoveElement(volume, false); + volume = NULL; + } + return volume; +} + + +//======================================================================= +//function : AddVolume +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n35, + const SMDS_MeshNode * n45) +{ + int ID = myElementIDFactory->GetFreeID(); + SMDS_MeshVolume * v = + SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n12, n23, n34, n41, + n15, n25, n35, n45, ID); + if(v==NULL) myElementIDFactory->ReleaseID(ID); + return v; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, + int n12,int n23,int n34,int n41, + int n15,int n25,int n35,int n45, int ID) +{ + return SMDS_Mesh::AddVolumeWithID + ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n35), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45), + ID); +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order pyramid of 13 nodes +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n35, + const SMDS_MeshNode * n45, + int ID) +{ + if (!n1 || !n2 || !n3 || !n4 || !n5 || !n12 || !n23 || + !n34 || !n41 || !n15 || !n25 || !n35 || !n45) + return 0; + if(hasConstructionFaces()) { + // creation quadratic faces - not implemented + return 0; + } + SMDS_QuadraticVolumeOfNodes * volume = + new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n12,n23, + n34,n41,n15,n25,n35,n45); + myVolumes.Add(volume); + myInfo.myNbQuadPyramids++; + + if (!registerElement(ID, volume)) { + RemoveElement(volume, false); + volume = NULL; + } + return volume; +} + + +//======================================================================= +//function : AddVolume +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n45, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n64, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n36) +{ + int ID = myElementIDFactory->GetFreeID(); + SMDS_MeshVolume * v = + SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n12, n23, n31, + n45, n56, n64, n14, n25, n36, ID); + if(v==NULL) myElementIDFactory->ReleaseID(ID); + return v; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, + int n4, int n5, int n6, + int n12,int n23,int n31, + int n45,int n56,int n64, + int n14,int n25,int n36, int ID) +{ + return SMDS_Mesh::AddVolumeWithID + ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6) , + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n31), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n45), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n64), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n14), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n25), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n36), + ID); +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order Pentahedron with 15 nodes +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n31, + const SMDS_MeshNode * n45, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n64, + const SMDS_MeshNode * n14, + const SMDS_MeshNode * n25, + const SMDS_MeshNode * n36, + int ID) +{ + if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n12 || !n23 || + !n31 || !n45 || !n56 || !n64 || !n14 || !n25 || !n36) + return 0; + if(hasConstructionFaces()) { + // creation quadratic faces - not implemented + return 0; + } + SMDS_QuadraticVolumeOfNodes * volume = + new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n12,n23,n31, + n45,n56,n64,n14,n25,n36); + myVolumes.Add(volume); + myInfo.myNbQuadPrisms++; + + if (!registerElement(ID, volume)) { + RemoveElement(volume, false); + volume = NULL; + } + return volume; +} + + +//======================================================================= +//function : AddVolume +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n67, + const SMDS_MeshNode * n78, + const SMDS_MeshNode * n85, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n26, + const SMDS_MeshNode * n37, + const SMDS_MeshNode * n48) +{ + int ID = myElementIDFactory->GetFreeID(); + SMDS_MeshVolume * v = + SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n12, n23, n34, n41, + n56, n67, n78, n85, n15, n26, n37, n48, ID); + if(v==NULL) myElementIDFactory->ReleaseID(ID); + return v; +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, + int n5, int n6, int n7, int n8, + int n12,int n23,int n34,int n41, + int n56,int n67,int n78,int n85, + int n15,int n26,int n37,int n48, int ID) +{ + return SMDS_Mesh::AddVolumeWithID + ((SMDS_MeshNode*) myNodeIDFactory->MeshElement(n1), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n2), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n3), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n4), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n5), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n6), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n7), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n8), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n12), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n23), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n34), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n41), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n56), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n67), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n78), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n85), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n15), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n26), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n37), + (SMDS_MeshNode*) myNodeIDFactory->MeshElement(n48), + ID); +} + +//======================================================================= +//function : AddVolumeWithID +//purpose : 2d order Hexahedrons with 20 nodes +//======================================================================= +SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1, + const SMDS_MeshNode * n2, + const SMDS_MeshNode * n3, + const SMDS_MeshNode * n4, + const SMDS_MeshNode * n5, + const SMDS_MeshNode * n6, + const SMDS_MeshNode * n7, + const SMDS_MeshNode * n8, + const SMDS_MeshNode * n12, + const SMDS_MeshNode * n23, + const SMDS_MeshNode * n34, + const SMDS_MeshNode * n41, + const SMDS_MeshNode * n56, + const SMDS_MeshNode * n67, + const SMDS_MeshNode * n78, + const SMDS_MeshNode * n85, + const SMDS_MeshNode * n15, + const SMDS_MeshNode * n26, + const SMDS_MeshNode * n37, + const SMDS_MeshNode * n48, + int ID) +{ + if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8 || !n12 || !n23 || + !n34 || !n41 || !n56 || !n67 || !n78 || !n85 || !n15 || !n26 || !n37 || !n48) + return 0; + if(hasConstructionFaces()) { + return 0; + // creation quadratic faces - not implemented + } + SMDS_QuadraticVolumeOfNodes * volume = + new SMDS_QuadraticVolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41, + n56,n67,n78,n85,n15,n26,n37,n48); + myVolumes.Add(volume); + myInfo.myNbQuadHexas++; + + if (!registerElement(ID, volume)) { + RemoveElement(volume, false); + volume = NULL; + } + return volume; +}