X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FSMDS%2FSMDS_Mesh.cxx;h=7c8e6632747f0d84552e71e066e6690fd6d1b3e5;hb=3dcb8f1e04a352d7001ef4eb447939d695fcab62;hp=74148811fa0e8194e50a0663830cd13d60060a54;hpb=1c1bbf6798782cb24bcab45d519817cff125ae5c;p=modules%2Fsmesh.git diff --git a/src/SMDS/SMDS_Mesh.cxx b/src/SMDS/SMDS_Mesh.cxx index 74148811f..7c8e66327 100644 --- a/src/SMDS/SMDS_Mesh.cxx +++ b/src/SMDS/SMDS_Mesh.cxx @@ -56,7 +56,7 @@ #include using namespace std; -#ifndef WIN32 +#if !defined WIN32 && !defined __APPLE__ #include #endif @@ -77,7 +77,7 @@ int SMDS_Mesh::chunkSize = 1024; int SMDS_Mesh::CheckMemory(const bool doNotRaise) throw (std::bad_alloc) { -#ifndef WIN32 +#if !defined WIN32 && !defined __APPLE__ struct sysinfo si; int err = sysinfo( &si ); if ( err ) @@ -383,7 +383,7 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1, if ( !n1 || !n2 ) return 0; SMDS_MeshEdge * edge = 0; - // --- retreive nodes ID + // --- retrieve nodes ID vector nodeIds; nodeIds.clear(); nodeIds.push_back(n1->getVtkId()); @@ -2458,6 +2458,49 @@ const SMDS_MeshElement* SMDS_Mesh::FindElement (const vector& nodes, + std::vector& foundElems, + const SMDSAbs_ElementType type) +{ + // chose a node with minimal number of inverse elements + const SMDS_MeshNode* n0 = nodes[0]; + int minNbInverse = n0 ? n0->NbInverseElements( type ) : 1000; + for ( size_t i = 1; i < nodes.size(); ++i ) + if ( nodes[i] && nodes[i]->NbInverseElements( type ) < minNbInverse ) + { + n0 = nodes[i]; + minNbInverse = n0->NbInverseElements( type ); + } + + foundElems.clear(); + if ( n0 ) + { + foundElems.reserve( minNbInverse ); + SMDS_ElemIteratorPtr eIt = n0->GetInverseElementIterator( type ); + while ( eIt->more() ) + { + const SMDS_MeshElement* e = eIt->next(); + bool includeAll = true; + for ( size_t i = 0; i < nodes.size() && includeAll; ++i ) + if ( nodes[i] != n0 && e->GetNodeIndex( nodes[i] ) < 0 ) + includeAll = false; + if ( includeAll ) + foundElems.push_back( e ); + } + } + return foundElems.size(); +} + //======================================================================= //function : DumpNodes //purpose : @@ -2570,6 +2613,13 @@ int SMDS_Mesh::NbNodes() const return myInfo.NbNodes(); } +/////////////////////////////////////////////////////////////////////////////// +/// Return the number of elements +/////////////////////////////////////////////////////////////////////////////// +int SMDS_Mesh::NbElements() const +{ + return myInfo.NbElements(); +} /////////////////////////////////////////////////////////////////////////////// /// Return the number of 0D elements /////////////////////////////////////////////////////////////////////////////// @@ -2812,7 +2862,7 @@ namespace { IdSortedIterator(const SMDS_MeshElementIDFactory& fact, const SMDSAbs_ElementType type, // SMDSAbs_All NOT allowed!!! const int totalNb) - :myIDFact( fact ), + :myIDFact( const_cast(fact) ), myID(1), myMaxID( myIDFact.GetMaxID() ),myNbFound(0), myTotalNb( totalNb ), myType( type ), myElem(0) @@ -3226,7 +3276,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, if (const SMDS_VtkEdge* vtkElem = dynamic_cast(*it)) myEdgePool->destroy((SMDS_VtkEdge*) vtkElem); else { - ((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse + ((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse delete (*it); } break; @@ -3241,7 +3291,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, if (const SMDS_VtkFace* vtkElem = dynamic_cast(*it)) myFacePool->destroy((SMDS_VtkFace*) vtkElem); else { - ((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse + ((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse delete (*it); } break; @@ -3256,7 +3306,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, if (const SMDS_VtkVolume* vtkElem = dynamic_cast(*it)) myVolumePool->destroy((SMDS_VtkVolume*) vtkElem); else { - ((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse + ((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse delete (*it); } break; @@ -3271,7 +3321,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, if (const SMDS_BallElement* vtkElem = dynamic_cast(*it)) myBallPool->destroy(const_cast( vtkElem )); else { - ((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse + ((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse delete (*it); } break; @@ -3322,22 +3372,24 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem, void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem) { int elemId = elem->GetID(); - int vtkId = elem->getVtkId(); + int vtkId = elem->getVtkId(); SMDSAbs_ElementType aType = elem->GetType(); - SMDS_MeshElement* todest = (SMDS_MeshElement*)(elem); - if (aType == SMDSAbs_Node) { + SMDS_MeshElement* todest = (SMDS_MeshElement*)(elem); + if ( aType == SMDSAbs_Node ) + { // only free node can be removed by this method const SMDS_MeshNode* n = static_cast(todest); - SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator(); - if (!itFe->more()) { // free node + if ( n->NbInverseElements() == 0 ) { // free node myNodes[elemId] = 0; myInfo.myNbNodes--; ((SMDS_MeshNode*) n)->SetPosition(SMDS_SpacePosition::originSpacePosition()); - ((SMDS_MeshNode*) n)->SMDS_MeshElement::init( -1, -1, -1 ); // avoid reuse + ((SMDS_MeshNode*) n)->SMDS_MeshElement::init( 0, -1, -1 ); // avoid reuse myNodePool->destroy(static_cast(todest)); myNodeIDFactory->ReleaseID(elemId, vtkId); } - } else { + } + else + { if (hasConstructionEdges() || hasConstructionFaces()) // this methods is only for meshes without descendants return; @@ -3387,7 +3439,7 @@ void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem) // --- to do: keep vtkid in a list of reusable cells if ( elem ) - ((SMDS_MeshElement*) elem)->init( -1, -1, -1 ); // avoid reuse + ((SMDS_MeshElement*) elem)->init( 0, -1, -1 ); // avoid reuse } } @@ -4708,7 +4760,7 @@ void SMDS_Mesh::Modified() } //! get last modification timeStamp -unsigned long SMDS_Mesh::GetMTime() const +vtkMTimeType SMDS_Mesh::GetMTime() const { return this->myModifTime; }