X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_ScalarBarActor.h;h=a140647dbc651b2b1b392d2cae12e0f9b56b35cc;hb=857a95f855b2c9ea4fa3d4ffa414caeb17d51237;hp=77546227f5b99dbca90cd7704d1657eaf1b420a7;hpb=7a65c9fad427b1ccba6b9ccae612296e5092a324;p=modules%2Fsmesh.git diff --git a/src/OBJECT/SMESH_ScalarBarActor.h b/src/OBJECT/SMESH_ScalarBarActor.h index 77546227f..a140647db 100644 --- a/src/OBJECT/SMESH_ScalarBarActor.h +++ b/src/OBJECT/SMESH_ScalarBarActor.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -91,7 +91,7 @@ class SMESHOBJECT_EXPORT SMESH_ScalarBarActor: public vtkActor2D { public: void PrintSelf(ostream& os, vtkIndent indent); - vtkTypeMacro(SMESH_ScalarBarActor,vtkActor2D); + vtkTypeMacro(SMESH_ScalarBarActor,vtkActor2D) // Description: // Instantiate object with 64 maximum colors; 5 labels; %%-#6.3g label @@ -174,7 +174,7 @@ class SMESHOBJECT_EXPORT SMESH_ScalarBarActor: public vtkActor2D { virtual int GetDistributionVisibility(); // Description: // Set distribution - virtual void SetDistribution(std::vector theNbValues); + virtual void SetDistribution(const std::vector& theNbValues); // Description: // Set distribution coloring type (SMESH_MONOCOLOR_TYPE or SMESH_MULTICOLOR_TYPE) @@ -192,7 +192,13 @@ class SMESHOBJECT_EXPORT SMESH_ScalarBarActor: public vtkActor2D { // Get Distribution Color void GetDistributionColor (double rgb[3]); + // Description: + // Set visibility status of scalar map + void SetTitleOnlyVisibility( bool ); + // Description: + // Get visibility status of scalar map + bool GetTitleOnlyVisibility(); protected: SMESH_ScalarBarActor(); @@ -237,6 +243,7 @@ class SMESHOBJECT_EXPORT SMESH_ScalarBarActor: public vtkActor2D { vtkPolyDataMapper2D* myDistributionMapper; //Distribution mapper std::vector myNbValues; //Nb values for the range int myDistributionColoringType; //Distribution color type (monocolor or multicolor) + bool myTitleOnlyVisibility; //Show scalar map or not private: SMESH_ScalarBarActor(const SMESH_ScalarBarActor&); // Not implemented.