X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FOBJECT%2FSMESH_FaceOrientationFilter.cxx;h=cab1470645998cba0080ba8ba18fbbc8365951c6;hb=dbbd8a2dbee2a8ad0a41f0d01d280c25ab6a7e9f;hp=3060141c23f47221f4ec47e384b3c90b812f3850;hpb=7eda9ca931ed2a11cb5e4637e4ffe19f5c061115;p=modules%2Fsmesh.git diff --git a/src/OBJECT/SMESH_FaceOrientationFilter.cxx b/src/OBJECT/SMESH_FaceOrientationFilter.cxx index 3060141c2..cab147064 100644 --- a/src/OBJECT/SMESH_FaceOrientationFilter.cxx +++ b/src/OBJECT/SMESH_FaceOrientationFilter.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public @@ -25,18 +25,18 @@ #include +#include #include #include -#include -#include -#include -#include - #include -#include -#include #include #include +#include +#include +#include +#include +#include +#include #include @@ -216,13 +216,16 @@ void GetFaceParams( vtkCell* theFace, double theNormal[3], double& theSize ) vtkPoints* aPoints = theFace->GetPoints(); // here we get first 3 points from the face and calculate the normal as a cross-product of vectors - double x0 = aPoints->GetPoint(0)[0], y0 = aPoints->GetPoint(0)[1], z0 = aPoints->GetPoint(0)[2]; - double x1 = aPoints->GetPoint(1)[0], y1 = aPoints->GetPoint(1)[1], z1 = aPoints->GetPoint(1)[2]; - double x2 = aPoints->GetPoint(2)[0], y2 = aPoints->GetPoint(2)[1], z2 = aPoints->GetPoint(2)[2]; + // double x0 = aPoints->GetPoint(0)[0], y0 = aPoints->GetPoint(0)[1], z0 = aPoints->GetPoint(0)[2]; + // double x1 = aPoints->GetPoint(1)[0], y1 = aPoints->GetPoint(1)[1], z1 = aPoints->GetPoint(1)[2]; + // double x2 = aPoints->GetPoint(2)[0], y2 = aPoints->GetPoint(2)[1], z2 = aPoints->GetPoint(2)[2]; + + // theNormal[0] = ( y1 - y0 ) * ( z2 - z0 ) - ( z1 - z0 ) * ( y2 - y0 ); + // theNormal[1] = ( z1 - z0 ) * ( x2 - x0 ) - ( x1 - x0 ) * ( z2 - z0 ); + // theNormal[2] = ( x1 - x0 ) * ( y2 - y0 ) - ( y1 - y0 ) * ( x2 - x0 ); - theNormal[0] = ( y1 - y0 ) * ( z2 - z0 ) - ( z1 - z0 ) * ( y2 - y0 ); - theNormal[1] = ( z1 - z0 ) * ( x2 - x0 ) - ( x1 - x0 ) * ( z2 - z0 ); - theNormal[2] = ( x1 - x0 ) * ( y2 - y0 ) - ( y1 - y0 ) * ( x2 - x0 ); + // issue #18665: Polyhedron volume calculation + vtkPolygon::ComputeNormal( aPoints, theNormal ); double* aBounds = theFace->GetBounds(); theSize = pow( pow( aBounds[1] - aBounds[0], 2 ) + @@ -242,7 +245,7 @@ int SMESH_FaceOrientationFilter::RequestData( vtkInformation *inInfo = inputVector[0]->GetInformationObject(0); vtkInformation *outInfo = outputVector->GetInformationObject(0); - // get the input and ouptut + // get the input and output vtkDataSet *input = vtkDataSet::SafeDownCast( inInfo->Get(vtkDataObject::DATA_OBJECT())); vtkPolyData *output = vtkPolyData::SafeDownCast(