X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FHYDROGUI%2FHYDROGUI_Shape.h;h=397096cd2e13e9954ebbe2036552ace9c2ba459d;hb=adf1c2cc49502c366a2637adfcda9c1c71b11887;hp=b16161ce6cfa97cac37e304b9604ae897e92ccc1;hpb=b7337e3ea5eeb15fdad4eac991480a20405f8cff;p=modules%2Fhydro.git diff --git a/src/HYDROGUI/HYDROGUI_Shape.h b/src/HYDROGUI/HYDROGUI_Shape.h index b16161ce..397096cd 100644 --- a/src/HYDROGUI/HYDROGUI_Shape.h +++ b/src/HYDROGUI/HYDROGUI_Shape.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -23,24 +23,24 @@ #ifndef HYDROGUI_SHAPE_H #define HYDROGUI_SHAPE_H -#include -#include - #include +#include +#include + #include -#include -#include -#include -#include +class TopoDS_Compound; +class TopoDS_Face; +class TopoDS_Wire; class HYDROGUI_Shape { public: HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext, - const Handle(HYDROData_Entity)& theObject ); - ~HYDROGUI_Shape(); + const Handle(HYDROData_Entity)& theObject, + const int theZLayer = -1 ); + virtual ~HYDROGUI_Shape(); public: virtual void display( const bool theIsUpdateViewer = true ); @@ -49,15 +49,17 @@ public: virtual void highlight( bool theIsHighlight, bool isUpdateViewer ); virtual bool isHighlighted() const; - Handle(HYDROData_Entity) getObject() const { return myObject; } + Handle(AIS_InteractiveContext) getContext() const; + Handle(HYDROData_Entity) getObject() const; + TopoDS_Shape getTopoShape() const; - virtual void update( const bool theIsUpdateViewer = true, - const bool theIsDisplayOnTop = false ); + virtual void update( bool isUpdateViewer, + bool isDeactivateSelection ); - virtual bool getIsToUpdate() const { return myIsToUpdate; } - virtual void setIsToUpdate( bool theState ) { myIsToUpdate = theState; } + virtual bool getIsToUpdate() const; + virtual void setIsToUpdate( bool theState ); - virtual bool isVisible() const { return myIsVisible; } + virtual bool isVisible() const; virtual void setVisible( const bool theState, const bool theIsUpdateViewer = true ); @@ -70,12 +72,14 @@ public: const bool theIsUpdateViewer = true ); virtual void setFace( const TopoDS_Wire& theWire, - const bool theToDisplay = true, - const bool theIsUpdateViewer = true ); + const bool theToDisplay, + const bool theIsUpdateViewer, + const QString& theTextureFileName ); virtual void setFace( const TopoDS_Face& theFace, - const bool theToDisplay = true, - const bool theIsUpdateViewer = true ); + const bool theToDisplay, + const bool theIsUpdateViewer, + const QString& theTextureFileName ); virtual void setShape( const TopoDS_Shape& theShape, const bool theToDisplay = true, @@ -94,32 +98,29 @@ public: virtual void setHighlightColor( const QColor& theColor ); virtual QColor getHighlightColor() const; - virtual void setTextureFileName( const QString& theFileName, - const bool theToDisplay = true, - const bool theIsUpdateViewer = true ); - virtual QString getTextureFileName() const; + virtual Handle(AIS_InteractiveObject) getAISObject() const; - virtual Handle(AIS_Shape) getAISShape() const { return myShape; } + void setZLayer( const int theZLayer ); protected: virtual void buildShape(); virtual void updateShape( const bool theToDisplay = true, const bool theIsUpdateViewer = true ); + virtual void displayShape( const bool theIsUpdateViewer ); + virtual QColor getActiveColor() const; + virtual Handle_AIS_InteractiveObject createShape() const; private: static double getQuantityColorVal( const int theColorVal ); void colorShapeBorder( const QColor& theColor ); - static QString generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj ); - void removeTextureFile() const; - - static QImage reduceTexture( const QImage& theImage, const int theSizeLimit ); - private: Handle(AIS_InteractiveContext) myContext; Handle(HYDROData_Entity) myObject; - Handle(AIS_Shape) myShape; + Handle(AIS_InteractiveObject) myShape; + + int myZLayer; bool myIsToUpdate; bool myIsVisible; @@ -131,8 +132,6 @@ private: QColor myFillingColor; QColor myBorderColor; QColor myHighlightColor; - - QString myTextureFileName; }; #endif