X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FHYDROGUI%2FHYDROGUI_Shape.cxx;h=eb05a9b4dd816d214b3f9fb818d9e4a49b1d7e32;hb=81c9f5cdf82909d0aebd2c491c50fa7516cc80b7;hp=6bc515f38564a422d5802dd5da56a8efd0bb4cdd;hpb=0f3d2b6bce74f3bfe172795c678e3d6ee20cf45c;p=modules%2Fhydro.git diff --git a/src/HYDROGUI/HYDROGUI_Shape.cxx b/src/HYDROGUI/HYDROGUI_Shape.cxx index 6bc515f3..eb05a9b4 100644 --- a/src/HYDROGUI/HYDROGUI_Shape.cxx +++ b/src/HYDROGUI/HYDROGUI_Shape.cxx @@ -26,6 +26,9 @@ #include "HYDROGUI_Tool.h" #include +#include + +#include #include #include @@ -36,26 +39,45 @@ #include #include -#include +#include +#include +#include #include -#include - +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include #include #include +#include + +#include + #include #include #include #include +#include + #include #include HYDROGUI_Shape::HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext, - const Handle(HYDROData_Object)& theObject ) + const Handle(HYDROData_Entity)& theObject, + const int theZLayer ) : myContext( theContext ), myObject( theObject ), + myZLayer( theZLayer ), myIsHighlight( false ), myFillingColor( Qt::transparent ), myBorderColor( Qt::black ), @@ -68,7 +90,7 @@ HYDROGUI_Shape::HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext HYDROGUI_Shape::~HYDROGUI_Shape() { - erase(); + erase( false ); if ( !myShape.IsNull() ) myShape.Nullify(); @@ -81,7 +103,7 @@ void HYDROGUI_Shape::display( const bool theIsUpdateViewer ) if ( myContext.IsNull() || myShape.IsNull() || !isVisible() ) return; - myContext->Display( myShape, theIsUpdateViewer ); + displayShape( theIsUpdateViewer ); } void HYDROGUI_Shape::erase( const bool theIsUpdateViewer ) @@ -99,30 +121,123 @@ void HYDROGUI_Shape::update( const bool theIsUpdateViewer ) if ( myContext.IsNull() ) return; + bool isDeactivateSelection = false; // Try to retrieve information from object if ( !myObject.IsNull() ) { - if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Domain) ) ) + Handle(HYDROData_Document) aDocument = HYDROData_Document::Document( myObject->Label() ); + + if ( myObject->IsKind( STANDARD_TYPE(HYDROData_ImmersibleZone) ) ) { - Handle(HYDROData_Domain) aDomainObj = - Handle(HYDROData_Domain)::DownCast( myObject ); + Handle(HYDROData_ImmersibleZone) aZoneObj = + Handle(HYDROData_ImmersibleZone)::DownCast( myObject ); + + TopoDS_Shape aZoneShape = aZoneObj->GetTopShape(); + if ( !aZoneShape.IsNull() ) { + if ( aZoneShape.ShapeType() == TopAbs_FACE ) { + TopoDS_Face aZoneFace = TopoDS::Face( aZoneShape ); + setFace( aZoneFace, false, false ); + } else { + myTopoShape = aZoneShape; + myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2; + + buildShape(); + updateShape( false, false ); + } + } - QColor aFillingColor = aDomainObj->GetFillingColor(); - QColor aBorderColor = aDomainObj->GetBorderColor(); - TopoDS_Face aDomainFace = aDomainObj->Face(); + QColor aFillingColor = aZoneObj->GetFillingColor(); + QColor aBorderColor = aZoneObj->GetBorderColor(); setFillingColor( aFillingColor, false, false ); setBorderColor( aBorderColor, false, false ); - setFace( aDomainFace, false, false ); } - else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Polyline) ) ) + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_PolylineXY) ) ) + { + Handle(HYDROData_PolylineXY) aPolyline = + Handle(HYDROData_PolylineXY)::DownCast( myObject ); + + TopoDS_Shape aPolylineShape = aPolyline->GetShape(); + + if ( !aPolylineShape.IsNull() ) { + if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) { + TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape ); + setWire( aPolylineWire, false, false ); + } else { + myTopoShape = aPolylineShape; + // Set shading mode to avoid that hilight presentation is equal to "normal" object presentation. + // Note that hilight presentation is always to be on top ( i.e. in the top Z layer ). + myDisplayMode = AIS_Shaded; + + buildShape(); + updateShape( false, false ); + } + } + + QColor aWireColor = aPolyline->GetWireColor(); + setBorderColor( aWireColor, false, false ); + } + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Polyline3D) ) ) + { + Handle(HYDROData_Polyline3D) aPolyline = + Handle(HYDROData_Polyline3D)::DownCast( myObject ); + + TopoDS_Shape aPolylineShape = aPolyline->GetShape3D(); + + if ( !aPolylineShape.IsNull() ) { + if ( aPolylineShape.ShapeType() == TopAbs_WIRE ) { + TopoDS_Wire aPolylineWire = TopoDS::Wire( aPolylineShape ); + setWire( aPolylineWire, false, false ); + } else { + myTopoShape = aPolylineShape; + // Set shading mode to avoid that hilight presentation is equal to "normal" object presentation. + // Note that hilight presentation is always to be on top ( i.e. in the top Z layer ). + myDisplayMode = AIS_Shaded; + + buildShape(); + updateShape( false, false ); + } + } + + QColor aWireColor = aPolyline->GetBorderColor(); + setBorderColor( aWireColor, false, false ); + } + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Zone) ) ) { - Handle(HYDROData_Polyline) aPolyline = - Handle(HYDROData_Polyline)::DownCast( myObject ); + Handle(HYDROData_Zone) aZone = + Handle(HYDROData_Zone)::DownCast( myObject ); - TopoDS_Wire aPolylineWire = aPolyline->Wire(); + TopoDS_Face aZoneFace = TopoDS::Face( aZone->GetShape() ); - setWire( aPolylineWire, false, false ); + setFace( aZoneFace, false, false ); + if (aZone->IsMergingNeed() && aZone->GetMergeType() == HYDROData_Zone::Merge_UNKNOWN ) + { + // Red color for a zone with bathymetry conflict + setFillingColor( Qt::red ); + } + else + { + // Generate the filling color for zone + QStringList aGeomObjectsNames; + + HYDROData_SequenceOfObjects aRefObjects = aZone->GetGeometryObjects(); + HYDROData_SequenceOfObjects::Iterator anIter( aRefObjects ); + for ( ; anIter.More(); anIter.Next() ) + { + Handle(HYDROData_Object) aRefbject = + Handle(HYDROData_Object)::DownCast( anIter.Value() ); + if ( aRefbject.IsNull() ) + continue; + + QString aRefObjectName = aRefbject->GetName(); + if ( aRefObjectName.isEmpty() ) + continue; + + aGeomObjectsNames.append( aRefObjectName ); + } + + setFillingColor( HYDROGUI_Tool::GenerateFillingColor( aDocument, aGeomObjectsNames ) ); + } } else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Image) ) ) { @@ -140,17 +255,44 @@ void HYDROGUI_Shape::update( const bool theIsUpdateViewer ) int aWidth = anImage.width(); int aHeight = anImage.height(); + QString anImageError = ""; + QTransform anInversion = QTransform::fromScale( -1, -1 ); - anImage = anImage.transformed( anYInversion * aTrsf, Qt::SmoothTransformation ); + anImage = anImage.transformed( anInversion * aTrsf, Qt::SmoothTransformation ); - // temporary optimization, to reduce the saved image size (and the texture quality) - QImage anImageToSave = reduceTexture( anImage, 500 ); - anImageToSave.save( aTextureFileName ); + if ( anImage.isNull() ) + anImageError = QObject::tr( "IMAGE_TRANSFORMATION_CAN_NOT_BE_APPLYED" ); + else + { + // Workaround: Scale the texture image to the nearest width multiple 4 due to the CASCADE bug 23813 + int aTrsfWidth = anImage.width(); + int aDelta = aTrsfWidth % 4; + if ( aDelta > 0 ) + { + aTrsfWidth += ( 4 - aDelta ); + } + anImage = anImage.scaledToWidth( aTrsfWidth ); + + // temporary optimization, to reduce the saved image size (and the texture quality) + QImage anImageToSave = anImage; //RKV:reduceTexture( anImage, 500 ); + + bool isSaved = anImageToSave.save( aTextureFileName ); + if ( !isSaved ) + anImageError = QObject::tr( "FILE_CAN_NOT_BE_CREATED" ).arg( aTextureFileName ); + else + QFile::setPermissions( aTextureFileName, (QFile::Permissions)0x4FFFF ); + } - QPointF aPoint1( 0, 0 ); - QPointF aPoint2( aWidth, 0 ); - QPointF aPoint3( aWidth, aHeight ); - QPointF aPoint4( 0, aHeight ); + if ( !anImageError.isEmpty() ) + { + SUIT_MessageBox::warning( 0, QObject::tr( "SHAPE_IMAGE_ERROR" ), + QObject::tr( "IMAGE_CAN_NOT_BE_CREATED" ) + anImageError ); + } + + QPointF aPoint1( 0, 0 ); // 1: top left + QPointF aPoint2( aWidth, 0 ); // 2: top right + QPointF aPoint3( aWidth, aHeight ); // 3: bottom right + QPointF aPoint4( 0, aHeight ); // 4: bottom left aPoint1 = aTrsf.map( aPoint1 ); aPoint2 = aTrsf.map( aPoint2 ); @@ -165,42 +307,127 @@ void HYDROGUI_Shape::update( const bool theIsUpdateViewer ) gp_Pnt aPnt3( aRect.bottomRight().x(), aRect.bottomRight().y(), 0 ); gp_Pnt aPnt4( aRect.bottomLeft().x(), aRect.bottomLeft().y(), 0 ); + Handle_HYDROData_Document aDoc = HYDROData_Document::Document( anImageObj->Label() ); + aDoc->Transform( aPnt1, true ); + aDoc->Transform( aPnt2, true ); + aDoc->Transform( aPnt3, true ); + aDoc->Transform( aPnt4, true ); + TopoDS_Edge anEdge1 = BRepBuilderAPI_MakeEdge( aPnt1, aPnt2 ).Edge(); TopoDS_Edge anEdge2 = BRepBuilderAPI_MakeEdge( aPnt2, aPnt3 ).Edge(); TopoDS_Edge anEdge3 = BRepBuilderAPI_MakeEdge( aPnt3, aPnt4 ).Edge(); TopoDS_Edge anEdge4 = BRepBuilderAPI_MakeEdge( aPnt4, aPnt1 ).Edge(); TopoDS_Wire aWire = BRepBuilderAPI_MakeWire( anEdge1, anEdge2, anEdge3, anEdge4 ).Wire(); + aWire.Closed( true ); setTextureFileName( aTextureFileName, false, false ); setFace( aWire, false, false ); + isDeactivateSelection = true; } - } + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Profile) ) ) + { + Handle(HYDROData_Profile) aProfile = + Handle(HYDROData_Profile)::DownCast( myObject ); + + TopoDS_Wire aProfileWire; + if ( aProfile->IsValid() ) { + TopoDS_Shape aProfileShape = aProfile->GetShape3D(); + + if ( !aProfileShape.IsNull() && + aProfileShape.ShapeType() == TopAbs_WIRE ) { + aProfileWire = TopoDS::Wire( aProfileShape ); + } + } + + setWire( aProfileWire, false, false ); + + QColor aWireColor = aProfile->GetBorderColor(); + setBorderColor( aWireColor, false, false ); + } + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_Stream) ) || + myObject->IsKind( STANDARD_TYPE(HYDROData_Channel) ) || + myObject->IsKind( STANDARD_TYPE(HYDROData_Obstacle) ) ) + { + Handle(HYDROData_Object) aGeomObject = + Handle(HYDROData_Object)::DownCast( myObject ); + + TopoDS_Shape anObjShape = aGeomObject->GetTopShape(); + + setShape( anObjShape, false, false ); + + QColor aFillingColor = aGeomObject->GetFillingColor(); + QColor aBorderColor = aGeomObject->GetBorderColor(); + + setFillingColor( aFillingColor, false, false ); + setBorderColor( aBorderColor, false, false ); + } + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_DummyObject3D) ) ) + { + Handle(HYDROData_DummyObject3D) anObject3D = + Handle(HYDROData_DummyObject3D)::DownCast( myObject ); + TopoDS_Shape aShape3D = anObject3D->GetShape(); + + setShape( aShape3D, false, false ); + + QColor aFillingColor = anObject3D->GetFillingColor(); + QColor aBorderColor = anObject3D->GetBorderColor(); + + setFillingColor( aFillingColor, false, false ); + setBorderColor( aBorderColor, false, false ); + } + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_ShapesGroup) ) ) + { + Handle(HYDROData_ShapesGroup) aShapesGroup = + Handle(HYDROData_ShapesGroup)::DownCast( myObject ); + + TopTools_SequenceOfShape aShapes; + aShapesGroup->GetShapes( aShapes ); + + TopoDS_Compound aCompound; + BRep_Builder aCompoundBuilder; + aCompoundBuilder.MakeCompound( aCompound ); + + for ( int i = 1, n = aShapes.Length(); i <= n; ++i ) + { + const TopoDS_Shape& aShape = aShapes.Value( i ); + aCompoundBuilder.Add( aCompound, aShape ); + } + + setShape( aCompound, false, false ); + } + } + if ( myShape.IsNull() || !isVisible() ) return; - myContext->Display( myShape, theIsUpdateViewer ); + displayShape( theIsUpdateViewer ); + + if (isDeactivateSelection) + myContext->Deactivate(myShape); } void HYDROGUI_Shape::setVisible( const bool theState, const bool theIsUpdateViewer ) { - if ( myIsVisible == theState ) - return; - myIsVisible = theState; if ( myShape.IsNull() ) return; - if ( myIsVisible ) - myContext->Display( myShape, theIsUpdateViewer ); + if ( ( myIsVisible && myContext->IsDisplayed( myShape ) ) || + ( !myIsVisible && !myContext->IsDisplayed( myShape ) ) ) + return; + + if ( myIsVisible ) { + displayShape( theIsUpdateViewer ); + } else myContext->Erase( myShape, theIsUpdateViewer ); } -void HYDROGUI_Shape::highlight( bool theIsHighlight ) +void HYDROGUI_Shape::highlight( bool theIsHighlight, bool isUpdateViewer ) { if ( myIsHighlight == theIsHighlight ) return; @@ -211,7 +438,7 @@ void HYDROGUI_Shape::highlight( bool theIsHighlight ) return; colorShapeBorder( getActiveColor() ); - myContext->Display( myShape ); + displayShape( isUpdateViewer ); } bool HYDROGUI_Shape::isHighlighted() const @@ -224,7 +451,38 @@ void HYDROGUI_Shape::setWire( const TopoDS_Wire& theWire, const bool theIsUpdateViewer ) { myTopoShape = theWire; - myDisplayMode = AIS_WireFrame; + // To avoid that hilight presentation is equal to "normal" object presentation. + // Note that hilight presentation is always to be on top ( i.e. in the top Z layer ). + myDisplayMode = AIS_Shaded; + + buildShape(); + updateShape( theToDisplay, theIsUpdateViewer ); +} + +void HYDROGUI_Shape::setFaces( const TopoDS_Compound& theWires, + const bool theToDisplay, + const bool theIsUpdateViewer ) +{ + TopExp_Explorer anExp( theWires, TopAbs_WIRE ); + TopoDS_Compound aCompound; + BRep_Builder aBuilder; + aBuilder.MakeCompound( aCompound ); + + for ( ; anExp.More(); anExp.Next() ) { + TopoDS_Wire aWire = TopoDS::Wire( anExp.Current() ); + if ( aWire.IsNull() ) { + continue; + } + + BRepBuilderAPI_MakeFace aMakeFace( aWire, Standard_True ); + aMakeFace.Build(); + if( aMakeFace.IsDone() ) { + aBuilder.Add( aCompound, aMakeFace.Face() ); + } + } + + myTopoShape = aCompound; + myDisplayMode = AIS_Shaded; buildShape(); updateShape( theToDisplay, theIsUpdateViewer ); @@ -248,7 +506,20 @@ void HYDROGUI_Shape::setFace( const TopoDS_Face& theFace, const bool theIsUpdateViewer ) { myTopoShape = theFace; - myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_ExactHLR; + myDisplayMode = myTextureFileName.isEmpty() ? AIS_Shaded : AIS_Shaded+2; + //Note: AIS_Shaded+2 is the same as AIS_ExactHLR + //TODO: it would be more suitable to use TexturedShape mode from GEOM_AISShape + + buildShape(); + updateShape( theToDisplay, theIsUpdateViewer ); +} + +void HYDROGUI_Shape::setShape( const TopoDS_Shape& theShape, + const bool theToDisplay, + const bool theIsUpdateViewer ) +{ + myTopoShape = theShape; + myDisplayMode = AIS_Shaded; buildShape(); updateShape( theToDisplay, theIsUpdateViewer ); @@ -303,15 +574,39 @@ QString HYDROGUI_Shape::getTextureFileName() const return myTextureFileName; } +void HYDROGUI_Shape::setZLayer( const int theZLayer ) +{ + if ( myZLayer == theZLayer ) + return; + + myZLayer = theZLayer; + if ( !myShape.IsNull() && isVisible() && !myContext.IsNull() && myZLayer >= 0 ) + myContext->SetZLayer( myShape, myZLayer ); +} + void HYDROGUI_Shape::buildShape() { // Erase previously created shape erase(); - if ( myTopoShape.IsNull() ) + if ( myTopoShape.IsNull() ) { + myShape.Nullify(); return; + } + + QString aTextureFileName = getTextureFileName(); + bool anIsTexture = !aTextureFileName.isEmpty(); - myShape = new AIS_TexturedShape( myTopoShape ); + if ( anIsTexture ) + { + myShape = new AIS_TexturedShape( myTopoShape ); + } + else + { + myShape = new AIS_Shape( myTopoShape ); + } + + myShape->SetHLRAngleAndDeviation( 0.001 ); if ( !myObject.IsNull() ) myShape->SetOwner( myObject ); @@ -319,34 +614,42 @@ void HYDROGUI_Shape::buildShape() myShape->SetTransparency( 0 ); myShape->SetDisplayMode( (AIS_DisplayMode)myDisplayMode ); - QString aTextureFileName = getTextureFileName(); - if( !aTextureFileName.isEmpty() ) + if( anIsTexture ) { - myShape->SetTextureFileName( HYDROGUI_Tool::ToAsciiString( aTextureFileName ) ); - myShape->SetTextureMapOn(); - myShape->DisableTextureModulate(); + Handle(AIS_TexturedShape) aTexturedShape = + Handle(AIS_TexturedShape)::DownCast( myShape ); + + aTexturedShape->SetTextureFileName( HYDROGUI_Tool::ToAsciiString( aTextureFileName ) ); + aTexturedShape->SetTextureMapOn(); + // Just use the texture image as is + aTexturedShape->DisableTextureModulate(); + aTexturedShape->SetTextureRepeat( false ); // don't repeat the texture image on the face } // Init default params for shape const Handle(AIS_Drawer)& anAttributes = myShape->Attributes(); if ( !anAttributes.IsNull() ) { - if ( myDisplayMode == AIS_Shaded ) - { - Handle(Prs3d_IsoAspect) anIsoAspect = anAttributes->UIsoAspect(); - if ( !anIsoAspect.IsNull() ) - anIsoAspect->SetNumber( 0 ); + Handle(Prs3d_IsoAspect) anIsoAspect = anAttributes->UIsoAspect(); + if ( !anIsoAspect.IsNull() ) { + anIsoAspect->SetNumber( 0 ); + anAttributes->SetUIsoAspect( anIsoAspect ); + } - anIsoAspect = anAttributes->VIsoAspect(); - if ( !anIsoAspect.IsNull() ) - anIsoAspect->SetNumber( 0 ); + anIsoAspect = anAttributes->VIsoAspect(); + if ( !anIsoAspect.IsNull() ) { + anIsoAspect->SetNumber( 0 ); + anAttributes->SetVIsoAspect( anIsoAspect ); + } + if ( myDisplayMode == AIS_Shaded ) + { Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect(); if ( !aShadingAspect.IsNull() ) { - Graphic3d_MaterialAspect aMatAspect; - aMatAspect.SetAmbient( 1 ); - aMatAspect.SetDiffuse( 0 ); + Graphic3d_MaterialAspect aMatAspect( Graphic3d_NOM_PLASTIC ); + //aMatAspect.SetAmbient( 1 ); + //aMatAspect.SetDiffuse( 0 ); aShadingAspect->Aspect()->SetFrontMaterial( aMatAspect ); aShadingAspect->Aspect()->SetBackMaterial( aMatAspect ); @@ -394,7 +697,17 @@ void HYDROGUI_Shape::updateShape( const bool theToDisplay, if ( !theToDisplay || !isVisible() || myContext.IsNull() ) return; - myContext->Display( myShape, theIsUpdateViewer ); + displayShape( theIsUpdateViewer ); +} + +void HYDROGUI_Shape::displayShape( const bool theIsUpdateViewer ) +{ + myContext->Display( myShape, Standard_False ); + + if ( myZLayer >= 0 ) + myContext->SetZLayer( myShape, myZLayer ); + + myContext->UpdateCurrentViewer(); } QColor HYDROGUI_Shape::getActiveColor() const @@ -420,7 +733,12 @@ void HYDROGUI_Shape::colorShapeBorder( const QColor& theColor ) getQuantityColorVal( theColor.green() ), getQuantityColorVal( theColor.blue() ), Quantity_TOC_RGB ); - if ( myDisplayMode == AIS_Shaded ) + + + if ( myTopoShape.ShapeType() == TopAbs_WIRE ) // Note that we display polylines in shaded mode + { + myShape->SetColor( aBorderColor ); + } else if ( myDisplayMode == AIS_Shaded ) { if ( theColor.alpha() == 0 ) { @@ -432,7 +750,16 @@ void HYDROGUI_Shape::colorShapeBorder( const QColor& theColor ) Handle(Prs3d_LineAspect) aBoundaryAspect = anAttributes->FaceBoundaryAspect(); if ( !aBoundaryAspect.IsNull() ) + { aBoundaryAspect->SetColor( aBorderColor ); + anAttributes->SetFaceBoundaryAspect( aBoundaryAspect ); + } + Handle(Prs3d_LineAspect) aWireAspect = anAttributes->WireAspect(); + if ( !aWireAspect.IsNull() ) + { + aWireAspect->SetColor( aBorderColor ); + anAttributes->SetWireAspect( aWireAspect ); + } } } else if ( myDisplayMode == AIS_WireFrame ) @@ -441,7 +768,7 @@ void HYDROGUI_Shape::colorShapeBorder( const QColor& theColor ) } } -QString HYDROGUI_Shape::generateTextureFileName( const Handle(HYDROData_Object)& theImageObj ) +QString HYDROGUI_Shape::generateTextureFileName( const Handle(HYDROData_Entity)& theImageObj ) { QString aResult; if( !theImageObj.IsNull() )