X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FHYDROGUI%2FHYDROGUI_Shape.cxx;h=0dd9f0ba5d51125e76bfd90a10abb6b26e603b38;hb=a88716339afd0e93e4a62bd0379c8c6eacd01ad9;hp=597c9db775e82e70464816dee99f4e502f7c7f1c;hpb=a830ea48321de9c8a753f7012f957fae3e7b5a45;p=modules%2Fhydro.git diff --git a/src/HYDROGUI/HYDROGUI_Shape.cxx b/src/HYDROGUI/HYDROGUI_Shape.cxx index 597c9db7..0dd9f0ba 100644 --- a/src/HYDROGUI/HYDROGUI_Shape.cxx +++ b/src/HYDROGUI/HYDROGUI_Shape.cxx @@ -28,6 +28,8 @@ #include #include +#include + #include #include #include @@ -47,6 +49,7 @@ #include #include #include +#include #include #include @@ -70,9 +73,11 @@ #include HYDROGUI_Shape::HYDROGUI_Shape( const Handle(AIS_InteractiveContext)& theContext, - const Handle(HYDROData_Entity)& theObject ) + const Handle(HYDROData_Entity)& theObject, + const int theZLayer ) : myContext( theContext ), myObject( theObject ), + myZLayer( theZLayer ), myIsHighlight( false ), myFillingColor( Qt::transparent ), myBorderColor( Qt::black ), @@ -98,7 +103,7 @@ void HYDROGUI_Shape::display( const bool theIsUpdateViewer ) if ( myContext.IsNull() || myShape.IsNull() || !isVisible() ) return; - myContext->Display( myShape, theIsUpdateViewer ); + displayShape( theIsUpdateViewer ); } void HYDROGUI_Shape::erase( const bool theIsUpdateViewer ) @@ -246,26 +251,38 @@ void HYDROGUI_Shape::update( const bool theIsUpdateViewer ) int aWidth = anImage.width(); int aHeight = anImage.height(); + QString anImageError = ""; + QTransform anInversion = QTransform::fromScale( -1, -1 ); anImage = anImage.transformed( anInversion * aTrsf, Qt::SmoothTransformation ); - // Workaround: Scale the texture image to the nearest width multiple 4 due to the CASCADE bug 23813 - int aTrsfWidth = anImage.width(); - int aDelta = aTrsfWidth % 4; - if ( aDelta > 0 ) + if ( anImage.isNull() ) + anImageError = QObject::tr( "IMAGE_TRANSFORMATION_CAN_NOT_BE_APPLYED" ); + else { - aTrsfWidth += ( 4 - aDelta ); - } - anImage = anImage.scaledToWidth( aTrsfWidth ); + // Workaround: Scale the texture image to the nearest width multiple 4 due to the CASCADE bug 23813 + int aTrsfWidth = anImage.width(); + int aDelta = aTrsfWidth % 4; + if ( aDelta > 0 ) + { + aTrsfWidth += ( 4 - aDelta ); + } + anImage = anImage.scaledToWidth( aTrsfWidth ); + + // temporary optimization, to reduce the saved image size (and the texture quality) + QImage anImageToSave = anImage; //RKV:reduceTexture( anImage, 500 ); - // temporary optimization, to reduce the saved image size (and the texture quality) - QImage anImageToSave = anImage; //RKV:reduceTexture( anImage, 500 ); + bool isSaved = anImageToSave.save( aTextureFileName ); + if ( !isSaved ) + anImageError = QObject::tr( "FILE_CAN_NOT_BE_CREATED" ).arg( aTextureFileName ); + else + QFile::setPermissions( aTextureFileName, (QFile::Permissions)0x4FFFF ); + } - bool isSaved = anImageToSave.save( aTextureFileName ); - if ( !isSaved ) { - QString aTitle = QObject::tr( "FILE_ERROR" ); - QString aMessage = QObject::tr( "FILE_CAN_NOT_BE_CREATED" ).arg( aTextureFileName ); - SUIT_MessageBox::warning( 0, aTitle, aMessage ); + if ( !anImageError.isEmpty() ) + { + SUIT_MessageBox::warning( 0, QObject::tr( "SHAPE_IMAGE_ERROR" ), + QObject::tr( "IMAGE_CAN_NOT_BE_CREATED" ) + anImageError ); } QPointF aPoint1( 0, 0 ); // 1: top left @@ -350,12 +367,33 @@ void HYDROGUI_Shape::update( const bool theIsUpdateViewer ) setFillingColor( aFillingColor, false, false ); setBorderColor( aBorderColor, false, false ); } + else if ( myObject->IsKind( STANDARD_TYPE(HYDROData_ShapesGroup) ) ) + { + Handle(HYDROData_ShapesGroup) aShapesGroup = + Handle(HYDROData_ShapesGroup)::DownCast( myObject ); + + TopTools_SequenceOfShape aShapes; + aShapesGroup->GetShapes( aShapes ); + + TopoDS_Compound aCompound; + BRep_Builder aCompoundBuilder; + aCompoundBuilder.MakeCompound( aCompound ); + + for ( int i = 1, n = aShapes.Length(); i <= n; ++i ) + { + const TopoDS_Shape& aShape = aShapes.Value( i ); + aCompoundBuilder.Add( aCompound, aShape ); + } + + setShape( aCompound, false, false ); + } } if ( myShape.IsNull() || !isVisible() ) return; - myContext->Display( myShape, theIsUpdateViewer ); + displayShape( theIsUpdateViewer ); + if (isDeactivateSelection) myContext->Deactivate(myShape); } @@ -363,16 +401,18 @@ void HYDROGUI_Shape::update( const bool theIsUpdateViewer ) void HYDROGUI_Shape::setVisible( const bool theState, const bool theIsUpdateViewer ) { - if ( myIsVisible == theState ) - return; - myIsVisible = theState; if ( myShape.IsNull() ) return; - if ( myIsVisible ) - myContext->Display( myShape, theIsUpdateViewer ); + if ( ( myIsVisible && myContext->IsDisplayed( myShape ) ) || + ( !myIsVisible && !myContext->IsDisplayed( myShape ) ) ) + return; + + if ( myIsVisible ) { + displayShape( theIsUpdateViewer ); + } else myContext->Erase( myShape, theIsUpdateViewer ); } @@ -388,7 +428,7 @@ void HYDROGUI_Shape::highlight( bool theIsHighlight, bool isUpdateViewer ) return; colorShapeBorder( getActiveColor() ); - myContext->Display( myShape, isUpdateViewer ); + displayShape( isUpdateViewer ); } bool HYDROGUI_Shape::isHighlighted() const @@ -522,6 +562,16 @@ QString HYDROGUI_Shape::getTextureFileName() const return myTextureFileName; } +void HYDROGUI_Shape::setZLayer( const int theZLayer ) +{ + if ( myZLayer == theZLayer ) + return; + + myZLayer = theZLayer; + if ( !myShape.IsNull() && isVisible() && !myContext.IsNull() && myZLayer >= 0 ) + myContext->SetZLayer( myShape, myZLayer ); +} + void HYDROGUI_Shape::buildShape() { // Erase previously created shape @@ -544,6 +594,8 @@ void HYDROGUI_Shape::buildShape() myShape = new AIS_Shape( myTopoShape ); } + myShape->SetHLRAngleAndDeviation( 0.001 ); + if ( !myObject.IsNull() ) myShape->SetOwner( myObject ); @@ -583,9 +635,9 @@ void HYDROGUI_Shape::buildShape() Handle(Prs3d_ShadingAspect) aShadingAspect = anAttributes->ShadingAspect(); if ( !aShadingAspect.IsNull() ) { - Graphic3d_MaterialAspect aMatAspect; - aMatAspect.SetAmbient( 1 ); - aMatAspect.SetDiffuse( 0 ); + Graphic3d_MaterialAspect aMatAspect( Graphic3d_NOM_PLASTIC ); + //aMatAspect.SetAmbient( 1 ); + //aMatAspect.SetDiffuse( 0 ); aShadingAspect->Aspect()->SetFrontMaterial( aMatAspect ); aShadingAspect->Aspect()->SetBackMaterial( aMatAspect ); @@ -633,7 +685,17 @@ void HYDROGUI_Shape::updateShape( const bool theToDisplay, if ( !theToDisplay || !isVisible() || myContext.IsNull() ) return; - myContext->Display( myShape, theIsUpdateViewer ); + displayShape( theIsUpdateViewer ); +} + +void HYDROGUI_Shape::displayShape( const bool theIsUpdateViewer ) +{ + myContext->Display( myShape, Standard_False ); + + if ( myZLayer >= 0 ) + myContext->SetZLayer( myShape, myZLayer ); + + myContext->UpdateCurrentViewer(); } QColor HYDROGUI_Shape::getActiveColor() const