X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FHYDROCurveCreator%2FCurveCreator_Utils.cxx;h=7be2d6b379927d604455637c003b95cf18f3bb6d;hb=09d10e66ba0fac5353c8d1f138055fc6fe86fb65;hp=25371beb09d6e7032849828b0e4b79cfa5d1fd64;hpb=dbbd7a7818b495d666b019c6f5b4faf84d3e0635;p=modules%2Fhydro.git diff --git a/src/HYDROCurveCreator/CurveCreator_Utils.cxx b/src/HYDROCurveCreator/CurveCreator_Utils.cxx index 25371beb..7be2d6b3 100644 --- a/src/HYDROCurveCreator/CurveCreator_Utils.cxx +++ b/src/HYDROCurveCreator/CurveCreator_Utils.cxx @@ -89,7 +89,48 @@ void CurveCreator_Utils::ConvertPointToClick( const gp_Pnt& thePoint, //======================================================================= gp_Pnt CurveCreator_Utils::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView ) { - return GEOMUtils::ConvertClickToPoint( x, y, aView ); + // the 3D point, that is a projection of the pixels to the XYZ view plane + //return GEOMUtils::ConvertClickToPoint( x, y, aView ); + + // we need the projection to the XOY plane + // 1. find a point in the plane of the eye and the normal to the plane + Standard_Real X, Y, Z; + Quantity_Parameter Vx, Vy, Vz; + aView->ConvertWithProj( x, y, X, Y, Z, Vx, Vy, Vz ); + + // 2. build a ray from the point by the normal to the XOY plane and intersect it + // The ray equation is the following : p(x,y,z) = p0(x,y,z) + t*V(x,y,z) + // X,Y,Z - defines p0(x,y,z), Vx,Vy,Vz - defines V(x,y,z) + // p(x,y,z) - is a searched point, t - should to be calculated by the condition of XOY plane + // The system of equations is the following: + // p(x) = p0(x)+t*V(x) + // p(y) = p0(y)+t*V(y) + // p(z) = p0(z)+t*V(z) + // p(z) = 0 + + Standard_Real aXp, aYp, aZp; + //It is not possible to use Precision::Confusion(), because it is e-0.8, but V is sometimes e-6 + Standard_Real aPrec = LOCAL_SELECTION_TOLERANCE; + if ( fabs( Vz ) > aPrec ) { + Standard_Real aT = -Z/Vz; + aXp = X + aT*Vx; + aYp = Y + aT*Vy; + aZp = Z + aT*Vz; + } + else { // Vz = 0 - the eyed plane is orthogonal to Z plane - XOZ, or YOZ + aXp = aYp = aZp = 0; + if ( fabs( Vy ) < aPrec ) // Vy = 0 - the YOZ plane + aYp = Y; + else if ( fabs( Vx ) < aPrec ) // Vx = 0 - the XOZ plane + aXp = X; + } + /*std::cout << "ConvertClickToPoint: " << std::endl + << "XYZ1 = (" << X << ", " << Y << ", " << Z << "); " << std::endl + << "Vxyz = (" << Vx << ", " << Vy << ", " << Vz << "); " << std::endl + << "Resp = (" << aXp << ", " << aYp << ", " << aZp << "); " << std::endl;*/ + + gp_Pnt ResultPoint( aXp, aYp, aZp ); + return ResultPoint; } void CurveCreator_Utils::constructShape( const CurveCreator_ICurve* theCurve, @@ -184,7 +225,13 @@ void CurveCreator_Utils::constructShape( const CurveCreator_ICurve* theCurve, // compute BSpline Handle(Geom_BSplineCurve) aBSplineCurve; GeomAPI_Interpolate aGBC(aHCurvePoints, aSectIsClosed, gp::Resolution()); - aGBC.Load(aTangents, aTangentFlags); + // correct the spline degree to be as 3 for non-periodic spline if number of points + // less than 3. It is need to have a knot in each spline point. This knots are used + // to found a neighbour points when a new point is inserted between two existing. + if (!aSectIsClosed ) { + if (aHCurvePoints->Length() == 3) + aGBC.Load(aTangents, aTangentFlags); + } aGBC.Perform(); if ( aGBC.IsDone() )