X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FDisplayGUI%2FDisplayGUI.h;h=2ed2ccad49fd4da620e5f74043df46be8d287424;hb=6e638ed22140cb8c1a65e73c43541e44b2aa3bf5;hp=bf2b57ac1519423e4faf99244a7ad1ed4625015c;hpb=d3dd282390888d7dc091ba2c2ffe7923bd7458e6;p=modules%2Fgeom.git diff --git a/src/DisplayGUI/DisplayGUI.h b/src/DisplayGUI/DisplayGUI.h index bf2b57ac1..2ed2ccad4 100644 --- a/src/DisplayGUI/DisplayGUI.h +++ b/src/DisplayGUI/DisplayGUI.h @@ -17,7 +17,7 @@ // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // @@ -31,25 +31,35 @@ #include "GEOMGUI.h" #include "GEOMBase.h" - +//#ifdef WNT +//#include +//#else +//#define SALOME_WNT_EXPORT +//#endif +#if defined WNT && defined WIN32 && defined SALOME_WNT_EXPORTS +#define DISPLAYGUI_WNT_EXPORT __declspec( dllexport ) +#else +#define DISPLAYGUI_WNT_EXPORT +#endif //================================================================================= // class : GEOMBase_Display // purpose : //================================================================================= -class QAD_ViewFrame; +//class QAD_ViewFrame; +class SUIT_ViewWindow; class DisplayGUI : public GEOMGUI { protected: - DisplayGUI(); // hide constructor to avoid direct creation + DisplayGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation public : ~DisplayGUI(); // Get the only DisplayGUI object - static DisplayGUI* GetDisplayGUI(); + static DisplayGUI* GetDisplayGUI( GeometryGUI* parent ); // Dispatch menu command - bool OnGUIEvent(int theCommandID, QAD_Desktop* parent); + bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent); // Display all GEOM objects void DisplayAll(); @@ -63,17 +73,17 @@ public : void Erase(); // DISPLAY MODE methods : 0 - wireframe, 1 - shading - // Set display mode for the viewer (current viewer if - 0 ) - void SetDisplayMode( const int mode, QAD_ViewFrame* viewFrame = 0 ); - // Get display mode of the viewer (current viewer if - 0 ) - int GetDisplayMode( QAD_ViewFrame* viewFrame = 0 ); + // Set display mode for the viewer (current viewer if - 0 ) + void SetDisplayMode( const int mode, SUIT_ViewWindow* viewWindow = 0 ); + // Get display mode of the viewer (current viewer if - 0 ) + int GetDisplayMode( SUIT_ViewWindow* viewWindow = 0 ); // Invert display mode ( shadin <-> wireframe ) for the viewer - // (current viewer if = 0 ) - void InvertDisplayMode( QAD_ViewFrame* viewFrame = 0 ); + // (current viewer if = 0 ) + void InvertDisplayMode( SUIT_ViewWindow* viewWindow = 0 ); // Set display mode for selected objects in the viewer given - // (current viewer if = 0 ) - void ChangeDisplayMode( const int mode, QAD_ViewFrame* viewFrame = 0 ); + // (current viewer if = 0 ) + void ChangeDisplayMode( const int mode, SUIT_ViewWindow* viewWindo = 0 ); private: static DisplayGUI* myGUIObject; // the only DisplayGUI object