X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FDisplayGUI%2FDisplayGUI.h;h=2ad5a05aec3cfb7ecbbd42f000bc4cb801c00ae7;hb=d2046800b5f3ab6a56c3b9a72766f5d317a235e7;hp=7c96393f2e77f6edcc150fbe5cbe93a74c2576c3;hpb=ca91872e0ec3518b84c841c7673029d2e04dda9a;p=modules%2Fgeom.git diff --git a/src/DisplayGUI/DisplayGUI.h b/src/DisplayGUI/DisplayGUI.h index 7c96393f2..2ad5a05ae 100644 --- a/src/DisplayGUI/DisplayGUI.h +++ b/src/DisplayGUI/DisplayGUI.h @@ -1,60 +1,48 @@ -// GEOM GEOMGUI : GUI for Geometry component +// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. // +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// +// GEOM GEOMGUI : GUI for Geometry component +// File : DisplayGUI.h +// Author : Damien COQUERET, Open CASCADE S.A.S. // -// File : DisplayGUI.h -// Author : Damien COQUERET -// Module : GEOM -// $Header$ - #ifndef DISPLAYGUI_H #define DISPLAYGUI_H #include "GEOMGUI.h" -#include "GEOMBase.h" -#ifdef WNT -#include -#else -#define SALOME_WNT_EXPORT -#endif + //================================================================================= -// class : GEOMBase_Display +// class : DisplayGUI // purpose : //================================================================================= -//class QAD_ViewFrame; + class SUIT_ViewWindow; + class DisplayGUI : public GEOMGUI { -protected: - DisplayGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation - -public : +public: + DisplayGUI( GeometryGUI* ); ~DisplayGUI(); - // Get the only DisplayGUI object - static DisplayGUI* GetDisplayGUI( GeometryGUI* parent ); - // Dispatch menu command - bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent); + bool OnGUIEvent( int, SUIT_Desktop* ); // Display all GEOM objects void DisplayAll(); @@ -69,19 +57,23 @@ public : // DISPLAY MODE methods : 0 - wireframe, 1 - shading // Set display mode for the viewer (current viewer if - 0 ) - void SetDisplayMode( const int mode, SUIT_ViewWindow* viewWindow = 0 ); + void SetDisplayMode( const int, SUIT_ViewWindow* = 0 ); // Get display mode of the viewer (current viewer if - 0 ) - int GetDisplayMode( SUIT_ViewWindow* viewWindow = 0 ); + int GetDisplayMode( SUIT_ViewWindow* = 0 ); // Invert display mode ( shadin <-> wireframe ) for the viewer // (current viewer if = 0 ) - void InvertDisplayMode( SUIT_ViewWindow* viewWindow = 0 ); + void InvertDisplayMode( SUIT_ViewWindow* = 0 ); + + // VECTOR MODE methods + // Set vectror mode for the viewer + void SetVectorMode( const bool, SUIT_ViewWindow* = 0 ); + // Get vector mode of the viewer + int GetVectorMode( SUIT_ViewWindow* = 0 ); + // Invert vector mode ( shadin <-> wireframe ) for the viewer // Set display mode for selected objects in the viewer given // (current viewer if = 0 ) - void ChangeDisplayMode( const int mode, SUIT_ViewWindow* viewWindo = 0 ); - -private: - static DisplayGUI* myGUIObject; // the only DisplayGUI object + void ChangeDisplayMode( const int, SUIT_ViewWindow* = 0 ); }; -#endif +#endif // DISPLAYGUI_H