X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=src%2FBasicGUI%2FBasicGUI_VectorDlg.cxx;h=847e06c16b3659d31fa3a82237085592253344c2;hb=b0fbfd05c463a14c0d926a53711aafdf2c0b6fad;hp=03baf4300601573d889b7ac8628d9f39d04e52e0;hpb=a596550f89dfafcf288f8d62a2ca2a1be40ca512;p=modules%2Fgeom.git diff --git a/src/BasicGUI/BasicGUI_VectorDlg.cxx b/src/BasicGUI/BasicGUI_VectorDlg.cxx index 03baf4300..847e06c16 100644 --- a/src/BasicGUI/BasicGUI_VectorDlg.cxx +++ b/src/BasicGUI/BasicGUI_VectorDlg.cxx @@ -1,83 +1,102 @@ -// GEOM GEOMGUI : GUI for Geometry component +// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. // +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // -// File : BasicGUI_VectorDlg.cxx -// Author : Lucien PIGNOLONI -// Module : GEOM -// $Header$ -using namespace std; +// GEOM GEOMGUI : GUI for Geometry component +// File : BasicGUI_VectorDlg.cxx +// Author : Lucien PIGNOLONI, Open CASCADE S.A.S. +// #include "BasicGUI_VectorDlg.h" -#include "QAD_Config.h" +#include +#include +#include + +#include +#include +#include +#include + #include -#include -#include -#include -#include +#include +#include +#include +#include + +#include //================================================================================= // class : BasicGUI_VectorDlg() -// purpose : Constructs a BasicGUI_VectorDlg which is a child of 'parent', with the +// purpose : Constructs a BasicGUI_VectorDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= -BasicGUI_VectorDlg::BasicGUI_VectorDlg(QWidget* parent, const char* name, BasicGUI* theBasicGUI, SALOME_Selection* Sel, bool modal, WFlags fl) - :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu) +BasicGUI_VectorDlg::BasicGUI_VectorDlg( GeometryGUI* theGeometryGUI, QWidget* parent, + bool modal, Qt::WindowFlags fl ) + : GEOMBase_Skeleton( theGeometryGUI, parent, modal, fl ) { - QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_VECTOR_2P"))); - QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_VECTOR_DXYZ"))); - QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT"))); + QPixmap image0( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_VECTOR_2P" ) ) ); + QPixmap image1( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_DLG_VECTOR_DXYZ" ) ) ); + QPixmap image2( SUIT_Session::session()->resourceMgr()->loadPixmap( "GEOM", tr( "ICON_SELECT" ) ) ); - setCaption(tr("GEOM_VECTOR_TITLE")); + setWindowTitle( tr( "GEOM_VECTOR_TITLE" ) ); /***************************************************************/ - GroupConstructors->setTitle(tr("GEOM_VECTOR")); - RadioButton1->setPixmap(image0); - RadioButton2->setPixmap(image1); - RadioButton3->close(TRUE); - - GroupPoints = new DlgRef_2Sel_QTD(this, "GroupPoints"); - GroupPoints->GroupBox1->setTitle(tr("GEOM_POINTS")); - GroupPoints->TextLabel1->setText(tr("GEOM_POINT_I").arg("1")); - GroupPoints->TextLabel2->setText(tr("GEOM_POINT_I").arg("2")); - GroupPoints->PushButton1->setPixmap(image2); - GroupPoints->PushButton2->setPixmap(image2); - - GroupDimensions = new DlgRef_3Spin1Check(this, "GroupDimensions"); - GroupDimensions->GroupBox1->setTitle(tr("GEOM_COORDINATES")); - GroupDimensions->TextLabel1->setText(tr("GEOM_DX")); - GroupDimensions->TextLabel2->setText(tr("GEOM_DY")); - GroupDimensions->TextLabel3->setText(tr("GEOM_DZ")); - GroupDimensions->CheckBox1->setText(tr("GEOM_REVERSE_VECTOR")); - - Layout1->addWidget(GroupPoints, 1, 0); - Layout1->addWidget(GroupDimensions, 1, 0); + mainFrame()->GroupConstructors->setTitle(tr("GEOM_VECTOR")); + mainFrame()->RadioButton1->setIcon(image0); + mainFrame()->RadioButton2->setIcon(image1); + mainFrame()->RadioButton3->setAttribute( Qt::WA_DeleteOnClose ); + mainFrame()->RadioButton3->close(); + + GroupPoints = new DlgRef_2Sel( centralWidget() ); + + GroupPoints->GroupBox1->setTitle( tr( "GEOM_POINTS" ) ); + GroupPoints->TextLabel1->setText( tr( "GEOM_POINT_I" ).arg( 1 ) ); + GroupPoints->TextLabel2->setText( tr( "GEOM_POINT_I" ).arg( 2 ) ); + GroupPoints->PushButton1->setIcon( image2 ); + GroupPoints->PushButton2->setIcon( image2 ); + GroupPoints->PushButton1->setDown( true ); + + GroupPoints->LineEdit1->setReadOnly( true ); + GroupPoints->LineEdit2->setReadOnly( true ); + GroupPoints->LineEdit1->setEnabled( true ); + GroupPoints->LineEdit2->setEnabled( false ); + + GroupDimensions = new DlgRef_3Spin1Check( centralWidget() ); + GroupDimensions->GroupBox1->setTitle( tr( "GEOM_COORDINATES" ) ); + GroupDimensions->TextLabel1->setText( tr( "GEOM_DX" ) ); + GroupDimensions->TextLabel2->setText( tr( "GEOM_DY" ) ); + GroupDimensions->TextLabel3->setText( tr( "GEOM_DZ" ) ); + GroupDimensions->CheckButton1->setText( tr( "GEOM_REVERSE_VECTOR" ) ); + + QVBoxLayout* layout = new QVBoxLayout( centralWidget() ); + layout->setMargin( 0 ); layout->setSpacing( 6 ); + layout->addWidget( GroupPoints ); + layout->addWidget( GroupDimensions ); /***************************************************************/ + setHelpFileName( "create_vector_page.html" ); + /* Initialisations */ - myBasicGUI = theBasicGUI; Init(); } @@ -87,8 +106,7 @@ BasicGUI_VectorDlg::BasicGUI_VectorDlg(QWidget* parent, const char* name, BasicG // purpose : Destroys the object and frees any allocated resources //================================================================================= BasicGUI_VectorDlg::~BasicGUI_VectorDlg() -{ - /* no need to delete child widgets, Qt does it all for us */ +{ } @@ -99,64 +117,65 @@ BasicGUI_VectorDlg::~BasicGUI_VectorDlg() void BasicGUI_VectorDlg::Init() { /* init variables */ - myConstructorId = 0; myEditCurrentArgument = GroupPoints->LineEdit1; - myDx = 0.0; - myDy = 0.0; - myDz = 200.0; - myPoint1.SetCoord(0.0, 0.0, 0.0); - myPoint2.SetCoord(0.0, 0.0, 0.0); - myOkPoint1 = myOkPoint2 = false; - - /* Vertices Filter for all arguments */ - myVertexFilter = new GEOM_ShapeTypeFilter(TopAbs_VERTEX, myGeom); - mySelection->AddFilter(myVertexFilter); + myPoint1.nullify(); + myPoint2.nullify(); /* Get setting of step value from file configuration */ - QString St = QAD_CONFIG->getSetting("Geometry:SettingsGeomStep"); - step = St.toDouble(); + SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr(); + double step = resMgr->doubleValue( "Geometry", "SettingsGeomStep", 100 ); /* min, max, step and decimals for spin boxes */ - GroupDimensions->SpinBox_DX->RangeStepAndValidator(-999.999, 999.999, step, 3); - GroupDimensions->SpinBox_DY->RangeStepAndValidator(-999.999, 999.999, step, 3); - GroupDimensions->SpinBox_DZ->RangeStepAndValidator(-999.999, 999.999, step, 3); + initSpinBox( GroupDimensions->SpinBox_DX, COORD_MIN, COORD_MAX, step, "length_precision" ); + initSpinBox( GroupDimensions->SpinBox_DY, COORD_MIN, COORD_MAX, step, "length_precision" ); + initSpinBox( GroupDimensions->SpinBox_DZ, COORD_MIN, COORD_MAX, step, "length_precision" ); - GroupDimensions->SpinBox_DX->SetValue(myDx); - GroupDimensions->SpinBox_DY->SetValue(myDy); - GroupDimensions->SpinBox_DZ->SetValue(myDz); + double dx( 0. ), dy( 0. ), dz( 200. ); + GroupDimensions->SpinBox_DX->setValue( dx ); + GroupDimensions->SpinBox_DY->setValue( dy ); + GroupDimensions->SpinBox_DZ->setValue( dz ); - GroupDimensions->CheckBox1->setChecked(FALSE); + GroupDimensions->CheckButton1->setChecked( false ); /* signals and slots connections */ - connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); - connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); - connect(GroupConstructors, SIGNAL(clicked(int)), this, SLOT(ConstructorsClicked(int))); + connect( myGeomGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ); + connect( myGeomGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ); - connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); - connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); + connect( buttonOk(), SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) ); + connect( buttonApply(), SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) ); - connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); - connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); + connect( this, SIGNAL( constructorsClicked( int ) ), this, SLOT( ConstructorsClicked( int ) ) ); - connect(GroupDimensions->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double))); - connect(GroupDimensions->SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double))); - connect(GroupDimensions->SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double))); + connect( GroupPoints->PushButton1, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) ); + connect( GroupPoints->PushButton2, SIGNAL( clicked() ), this, SLOT( SetEditCurrentArgument() ) ); - connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupDimensions->SpinBox_DX, SLOT(SetStep(double))); - connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupDimensions->SpinBox_DY, SLOT(SetStep(double))); - connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupDimensions->SpinBox_DZ, SLOT(SetStep(double))); + connect( GroupDimensions->SpinBox_DX, SIGNAL( valueChanged( double ) ), this, SLOT( ValueChangedInSpinBox( double ) ) ); + connect( GroupDimensions->SpinBox_DY, SIGNAL( valueChanged( double ) ), this, SLOT( ValueChangedInSpinBox( double ) ) ); + connect( GroupDimensions->SpinBox_DZ, SIGNAL( valueChanged( double ) ), this, SLOT( ValueChangedInSpinBox( double ) ) ); - connect(GroupDimensions->CheckBox1, SIGNAL(stateChanged(int)), this, SLOT(ReverseVector(int))); + connect( myGeomGUI, SIGNAL( SignalDefaultStepValueChanged( double ) ), this, SLOT( SetDoubleSpinBoxStep( double ) ) ); - connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); + connect( GroupDimensions->CheckButton1, SIGNAL( stateChanged( int ) ), this, SLOT( ReverseVector( int ) ) ); - /* displays Dialog */ - GroupDimensions->hide(); - GroupPoints->show(); - this->show(); + connect( myGeomGUI->getApp()->selectionMgr(), + SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); - return; + initName( tr("GEOM_VECTOR") ); + + setConstructorId( 1 ); // simplest constructor + ConstructorsClicked( 1 ); +} + +//================================================================================= +// function : SetDoubleSpinBoxStep() +// purpose : Double spin box management +//================================================================================= +void BasicGUI_VectorDlg::SetDoubleSpinBoxStep( double step ) +{ + GroupDimensions->SpinBox_DX->setSingleStep(step); + GroupDimensions->SpinBox_DY->setSingleStep(step); + GroupDimensions->SpinBox_DZ->setSingleStep(step); } @@ -164,58 +183,54 @@ void BasicGUI_VectorDlg::Init() // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= -void BasicGUI_VectorDlg::ConstructorsClicked(int constructorId) +void BasicGUI_VectorDlg::ConstructorsClicked( int constructorId ) { - myConstructorId = constructorId; - mySelection->ClearFilters(); - myGeomBase->EraseSimulationShape(); - disconnect(mySelection, 0, this, 0); - myOkPoint1 = myOkPoint2 = false; + disconnect( myGeomGUI->getApp()->selectionMgr(), 0, this, 0 ); + myPoint1.nullify(); + myPoint2.nullify(); - switch (constructorId) + switch ( constructorId ) { + case 0: { - case 0: - { - GroupDimensions->hide(); - resize(0, 0); - GroupPoints->show(); - - myEditCurrentArgument = GroupPoints->LineEdit1; - GroupPoints->LineEdit1->setText(""); - GroupPoints->LineEdit2->setText(""); - - /* filter for next selection */ - mySelection->AddFilter(myVertexFilter); - connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); - break; - } - case 1: - { - GroupPoints->hide(); - resize( 0, 0 ); - GroupDimensions->show(); - - myDx = 0.0; - myDy = 0.0; - myDz = 200.0; - - GroupDimensions->SpinBox_DX->SetValue(myDx); - GroupDimensions->SpinBox_DY->SetValue(myDy); - GroupDimensions->SpinBox_DZ->SetValue(myDz); - - myPoint1.SetCoord(0.0, 0.0, 0.0) ; - myPoint2.SetCoord(myDx, myDy, myDz); - - GroupDimensions->CheckBox1->setChecked(FALSE); - - mySimulationTopoDs = BRepBuilderAPI_MakeEdge(myPoint1, myPoint2).Shape(); - /* Add arrow in simulation */ - bool noNeedToTest = AddArrowToSimulation(mySimulationTopoDs); - myGeomBase->DisplaySimulationShape(mySimulationTopoDs); - break; - } + GroupDimensions->hide(); + GroupPoints->show(); + + myEditCurrentArgument = GroupPoints->LineEdit1; + GroupPoints->LineEdit1->setText( "" ); + GroupPoints->LineEdit2->setText( "" ); + GroupPoints->PushButton1->setDown( true ); + GroupPoints->PushButton2->setDown( false ); + GroupPoints->LineEdit1->setEnabled( true ); + GroupPoints->LineEdit2->setEnabled( false ); + + globalSelection(); // close local contexts, if any + localSelection( GEOM::GEOM_Object::_nil(), TopAbs_VERTEX ); + connect( myGeomGUI->getApp()->selectionMgr(), + SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); + break; } - return; + case 1: + { + GroupPoints->hide(); + GroupDimensions->show(); + globalSelection(); // close local contexts, if any + + double dx( 0. ), dy( 0. ), dz( 0. ); + GroupDimensions->SpinBox_DX->setValue( dx ); + GroupDimensions->SpinBox_DY->setValue( dy ); + GroupDimensions->SpinBox_DZ->setValue( dz ); + + GroupDimensions->CheckButton1->setChecked( false ); + break; + } + } + + qApp->processEvents(); + updateGeometry(); + resize( minimumSizeHint() ); + SelectionIntoArgument(); + + displayPreview(true); } @@ -225,46 +240,26 @@ void BasicGUI_VectorDlg::ConstructorsClicked(int constructorId) //================================================================================= void BasicGUI_VectorDlg::ClickOnOk() { - this->ClickOnApply(); - ClickOnCancel(); - return; + setIsApplyAndClose( true ); + if ( ClickOnApply() ) + ClickOnCancel(); } - //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= -void BasicGUI_VectorDlg::ClickOnApply() +bool BasicGUI_VectorDlg::ClickOnApply() { - buttonApply->setFocus(); - QAD_Application::getDesktop()->putInfo(tr("")); - if (mySimulationTopoDs.IsNull()) - return; - myGeomBase->EraseSimulationShape(); - mySimulationTopoDs.Nullify(); - - switch(myConstructorId) - { - case 0 : - { - if(myOkPoint1 && myOkPoint2) - myBasicGUI->MakeVectorAndDisplay(myPoint1, myPoint2); - break ; - } - case 1 : - { - /* Recup args and call method */ - myDx = GroupDimensions->SpinBox_DX->GetValue(); - myDy = GroupDimensions->SpinBox_DY->GetValue(); - myDz = GroupDimensions->SpinBox_DZ->GetValue(); - myPoint1.SetCoord(0.0, 0.0, 0.0); - myPoint2.SetCoord(myDx, myDy, myDz); - myBasicGUI->MakeVectorAndDisplay(myPoint1, myPoint2); - break; - } - } - return; + buttonApply()->setFocus(); + + if ( !onAccept() ) + return false; + + initName(); + if ( getConstructorId() != 1 ) + ConstructorsClicked( getConstructorId() ); + return true; } @@ -274,195 +269,206 @@ void BasicGUI_VectorDlg::ClickOnApply() //================================================================================= void BasicGUI_VectorDlg::SelectionIntoArgument() { - myGeomBase->EraseSimulationShape(); - myEditCurrentArgument->setText(""); - QString aString = ""; /* name of selection */ + myEditCurrentArgument->setText( "" ); + + LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr(); + SALOME_ListIO aSelList; + aSelMgr->selectedObjects(aSelList); - int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString); - if (nbSel != 1) { + if (aSelList.Extent() != 1) { if (myEditCurrentArgument == GroupPoints->LineEdit1) - myOkPoint1 = false; - else if ( myEditCurrentArgument == GroupPoints->LineEdit2) - myOkPoint2 = false; + myPoint1.nullify(); + else if (myEditCurrentArgument == GroupPoints->LineEdit2) + myPoint2.nullify(); return; } - // nbSel == 1 - TopoDS_Shape S; - if(!myGeomBase->GetTopoFromSelection(mySelection, S)) - return; - - if(myEditCurrentArgument == GroupPoints->LineEdit1 && myGeomBase->VertexToPoint(S, myPoint1)) { - myEditCurrentArgument->setText(aString); - myOkPoint1 = true; - } - else if(myEditCurrentArgument == GroupPoints->LineEdit2 && myGeomBase->VertexToPoint(S, myPoint2)) { - myEditCurrentArgument->setText(aString); - myOkPoint2 = true; + GEOM::GeomObjPtr aSelectedObject = getSelected( TopAbs_VERTEX ); + TopoDS_Shape aShape; + if ( aSelectedObject && GEOMBase::GetShape( aSelectedObject.get(), aShape ) && !aShape.IsNull() ) { + QString aName = GEOMBase::GetName( aSelectedObject.get() ); + myEditCurrentArgument->setText(aName); + if (myEditCurrentArgument == GroupPoints->LineEdit1) { + myPoint1 = aSelectedObject; + if (myPoint1 && !myPoint2) + GroupPoints->PushButton2->click(); + } + else if (myEditCurrentArgument == GroupPoints->LineEdit2) { + myPoint2 = aSelectedObject; + if (myPoint2 && !myPoint1) + GroupPoints->PushButton1->click(); + } } - if(myOkPoint1 && myOkPoint2 && myPoint1.Distance(myPoint2) > Precision::Confusion()) { - mySimulationTopoDs = BRepBuilderAPI_MakeEdge(myPoint1, myPoint2).Shape(); - /* Add arrow in simulation */ - bool noNeedToTest = this->AddArrowToSimulation(mySimulationTopoDs); - myGeomBase->DisplaySimulationShape(mySimulationTopoDs); - } - return; + displayPreview(true); } - //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void BasicGUI_VectorDlg::SetEditCurrentArgument() { - if(myConstructorId != 0) - return; - QPushButton* send = (QPushButton*)sender(); - - if(send == GroupPoints->PushButton1) { - GroupPoints->LineEdit1->setFocus(); + if ( send == GroupPoints->PushButton1 ) { myEditCurrentArgument = GroupPoints->LineEdit1; + GroupPoints->PushButton2->setDown(false); + GroupPoints->LineEdit1->setEnabled(true); + GroupPoints->LineEdit2->setEnabled(false); } - else if(send == GroupPoints->PushButton2) { - GroupPoints->LineEdit2->setFocus(); + else if ( send == GroupPoints->PushButton2 ) { myEditCurrentArgument = GroupPoints->LineEdit2; + GroupPoints->PushButton1->setDown(false); + GroupPoints->LineEdit1->setEnabled(false); + GroupPoints->LineEdit2->setEnabled(true); } - mySelection->AddFilter(myVertexFilter); - this->SelectionIntoArgument(); - - return; + myEditCurrentArgument->setFocus(); + // SelectionIntoArgument(); + globalSelection(); // close local selection to clear it + localSelection( GEOM::GEOM_Object::_nil(), TopAbs_VERTEX ); + send->setDown(true); + displayPreview(true); } //================================================================================= -// function : LineEditReturnPressed() +// function : ActivateThisDialog() // purpose : //================================================================================= -void BasicGUI_VectorDlg::LineEditReturnPressed() -{ - QLineEdit* send = (QLineEdit*)sender(); - if(send == GroupPoints->LineEdit1) - myEditCurrentArgument = GroupPoints->LineEdit1; - else if (send == GroupPoints->LineEdit2) - myEditCurrentArgument = GroupPoints->LineEdit2; - else - return; +void BasicGUI_VectorDlg::ActivateThisDialog() +{ + GEOMBase_Skeleton::ActivateThisDialog(); + connect( myGeomGUI->getApp()->selectionMgr(), SIGNAL( currentSelectionChanged() ), + this, SLOT( SelectionIntoArgument() ) ); + + ConstructorsClicked( getConstructorId() ); +} - GEOMBase_Skeleton::LineEditReturnPressed(); - return; +//================================================================================= +// function : DeactivateActiveDialog() +// purpose : public slot to deactivate if active +//================================================================================= +void BasicGUI_VectorDlg::DeactivateActiveDialog() +{ + GEOMBase_Skeleton::DeactivateActiveDialog(); } +//================================================================================= +// function : enterEvent() +// purpose : +//================================================================================= +void BasicGUI_VectorDlg::enterEvent( QEvent* ) +{ + if ( !mainFrame()->GroupConstructors->isEnabled() ) + ActivateThisDialog(); +} //================================================================================= -// function : ActivateThisDialog() +// function : ValueChangedInSpinBox() // purpose : //================================================================================= -void BasicGUI_VectorDlg::ActivateThisDialog() +void BasicGUI_VectorDlg::ValueChangedInSpinBox( double newValue ) { - GEOMBase_Skeleton::ActivateThisDialog(); - connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); - if(myConstructorId == 0) - mySelection->AddFilter(myVertexFilter); - if(!mySimulationTopoDs.IsNull()) - myGeomBase->DisplaySimulationShape(mySimulationTopoDs); - return; + displayPreview(true); } +//================================================================================= +// function : ReverseVector() +// purpose : 'state' not used here +//================================================================================= +void BasicGUI_VectorDlg::ReverseVector( int state ) +{ + double dx = -GroupDimensions->SpinBox_DX->value(); + double dy = -GroupDimensions->SpinBox_DY->value(); + double dz = -GroupDimensions->SpinBox_DZ->value(); + + GroupDimensions->SpinBox_DX->setValue( dx ); + GroupDimensions->SpinBox_DY->setValue( dy ); + GroupDimensions->SpinBox_DZ->setValue( dz ); + + displayPreview(true); +} //================================================================================= -// function : enterEvent() +// function : createOperation // purpose : //================================================================================= -void BasicGUI_VectorDlg::enterEvent(QEvent* e) +GEOM::GEOM_IOperations_ptr BasicGUI_VectorDlg::createOperation() { - if(GroupConstructors->isEnabled()) - return; - this->ActivateThisDialog(); - return; + return myGeomGUI->GetGeomGen()->GetIBasicOperations( getStudyId() ); } - //================================================================================= -// function : ValueChangedInSpinBox() +// function : isValid // purpose : //================================================================================= -void BasicGUI_VectorDlg::ValueChangedInSpinBox(double newValue) +bool BasicGUI_VectorDlg::isValid( QString& msg ) { - myGeomBase->EraseSimulationShape(); - mySimulationTopoDs.Nullify(); - QObject* send = (QObject*)sender(); - - if(send == GroupDimensions->SpinBox_DX) - myDx = newValue; - else if (send == GroupDimensions->SpinBox_DY) - myDy = newValue; - else if (send == GroupDimensions->SpinBox_DZ) - myDz = newValue; - - myPoint1.SetCoord(0.0, 0.0, 0.0); - myPoint2.SetCoord(myDx, myDy, myDz); - - if(myPoint1.Distance(myPoint2) > Precision::Confusion()) { // mySimulationTopoDs - mySimulationTopoDs = BRepBuilderAPI_MakeEdge(myPoint1, myPoint2).Shape(); - /* Create simulation vector with an arrow */ - this->AddArrowToSimulation(mySimulationTopoDs); - myGeomBase->DisplaySimulationShape(mySimulationTopoDs); + bool ok = false; + if(getConstructorId() == 0) + ok = myPoint1 && myPoint2; + else if(getConstructorId() == 1) + { + ok = GroupDimensions->SpinBox_DX->isValid( msg, !IsPreview() ) && + GroupDimensions->SpinBox_DY->isValid( msg, !IsPreview() ) && + GroupDimensions->SpinBox_DZ->isValid( msg, !IsPreview() ); } - return; + return ok; } - //================================================================================= -// function : AddArrowToSimulation() -// purpose : An arrow (cone topology) is added to 'modifiedShape' -// : to simulate a vector or an 'oriented line' display. The result is in 'modifiedShape'. -// : If an arrow can't be added returns false and 'modifiedShape' isn't modified ! +// function : execute +// purpose : //================================================================================= -bool BasicGUI_VectorDlg::AddArrowToSimulation(TopoDS_Shape& modifiedShape) +bool BasicGUI_VectorDlg::execute( ObjectList& objects ) { - TopoDS_Shape arrow; - /* Try to add a cone simulation shape to show direction of a linear edge */ - if(myGeomBase->CreateArrowForLinearEdge(modifiedShape, arrow)) { - TopoDS_Compound Comp; - BRep_Builder B; - B.MakeCompound (Comp); - B.Add(Comp, modifiedShape); - B.Add(Comp, arrow); - modifiedShape = Comp; - return true; + bool res = false; + + GEOM::GEOM_Object_var anObj; + + GEOM::GEOM_IBasicOperations_var anOper = GEOM::GEOM_IBasicOperations::_narrow( getOperation() ); + + switch ( getConstructorId() ) { + case 0 : + { + anObj = anOper->MakeVectorTwoPnt( myPoint1.get(), myPoint2.get() ); + res = true; + break; + } + case 1 : + { + double dx = GroupDimensions->SpinBox_DX->value(); + double dy = GroupDimensions->SpinBox_DY->value(); + double dz = GroupDimensions->SpinBox_DZ->value(); + + QStringList aParameters; + aParameters << GroupDimensions->SpinBox_DX->text(); + aParameters << GroupDimensions->SpinBox_DY->text(); + aParameters << GroupDimensions->SpinBox_DZ->text(); + anObj = anOper->MakeVectorDXDYDZ( dx, dy, dz ); + + if ( !anObj->_is_nil() && !IsPreview() ) + anObj->SetParameters(aParameters.join(":").toLatin1().constData()); + + res = true; + break; + } } - return false; -} + if ( !anObj->_is_nil() ) + objects.push_back( anObj._retn() ); + + return res; +} //================================================================================= -// function : ReverseVector() -// purpose : 'state' not used here +// function : addSubshapeToStudy +// purpose : virtual method to add new SubObjects if local selection //================================================================================= -void BasicGUI_VectorDlg::ReverseVector(int state) +void BasicGUI_VectorDlg::addSubshapesToStudy() { - myGeomBase->EraseSimulationShape(); - mySimulationTopoDs.Nullify(); - - myDx = -myDx; - GroupDimensions->SpinBox_DX->SetValue(myDx); - myDy = -myDy; - GroupDimensions->SpinBox_DY->SetValue(myDy); - myDz = -myDz; - GroupDimensions->SpinBox_DZ->SetValue(myDz); - - myPoint1.SetCoord(0.0, 0.0, 0.0); - myPoint2.SetCoord(myDx, myDy, myDz); - - /* In the appropriate constructor */ - if(myPoint1.Distance(myPoint2) > Precision::Confusion()) { - mySimulationTopoDs = BRepBuilderAPI_MakeEdge(myPoint1, myPoint2).Shape(); - /* Add arrow in simulation */ - bool noNeedToTest = this->AddArrowToSimulation(mySimulationTopoDs); - myGeomBase->DisplaySimulationShape(mySimulationTopoDs); + if ( getConstructorId() == 0 ) { + GEOMBase::PublishSubObject( myPoint1.get() ); + GEOMBase::PublishSubObject( myPoint2.get() ); } - return; }