X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fwarping.doc;h=86ba0c9055e1bf0ed2426c77b468ae740a5602ca;hb=cd3ffac3fabc68b4d1dee2ad199302f04b20d2c8;hp=9b97aa6a2aea9f4ebec6cb66c8cb17f974b05667;hpb=79b1ac2b6df9117f16f11d444b1f165d477a1813;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/warping.doc b/doc/salome/gui/SMESH/input/warping.doc index 9b97aa6a2..86ba0c905 100644 --- a/doc/salome/gui/SMESH/input/warping.doc +++ b/doc/salome/gui/SMESH/input/warping.doc @@ -24,10 +24,10 @@ projection height ?h? to the half edge length ?l?.
  1. Display your mesh in the viewer.
  2. -
  3. Choose Controls > Warping Angle or click "Warping angle" -button of the toolbar. +
  4. Choose Controls > Face Controls > Warping Angle or click +"Warping angle" button of the toolbar. -\image html image39.gif +\image html image39.png
    "Warping angle" button
    Your mesh will be displayed in the viewer with its elements colored