X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Funiting_set_of_triangles.doc;h=b9704a41ab49f80f3a7f717bdc69d3b0799ee6fa;hb=7a65c9fad427b1ccba6b9ccae612296e5092a324;hp=74e2ab2cd0626b5a569719c7c1e8a6a33218459b;hpb=f5016d85b7b4b88623723027a1585c6414c4dc66;p=modules%2Fsmesh.git
diff --git a/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc b/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc
index 74e2ab2cd..b9704a41a 100644
--- a/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc
+++ b/doc/salome/gui/SMESH/input/uniting_set_of_triangles.doc
@@ -2,14 +2,15 @@
\page uniting_set_of_triangles_page Uniting a set of triangles
-\n In contrast to the previous operation this one allows to unite at
-once many triangles if they have adjacent edges.
+\n It is possible to unite many neighboring triangles into
+quadrangles by deletion of the common edge.
To union several triangles:
-- Display a mesh or a sub-mesh in the 3D viewer.
+- Select a mesh (and display it in the 3D Viewer if you are going to
+ pick elements by mouse).
- In the \b Modification menu select the Union of triangles
-item or click "Union of triangles" button in the toolbar.
+ item or click "Union of triangles" button in the tool-bar.
\image html image80.png
"Union of triangles" button
@@ -20,19 +21,20 @@ The following dialog box will appear:
- The main list shall contain the triangles which will be
-united. You can click on an triangle in the 3D viewer and it will be
-highlighted. After that click the \b Add button and the ID of this
-triangle will be added to the list. To remove a selected element or
-elements from the list click the \b Remove button. The \b Sort button allows
-to sort the list of IDs. The Set filter button allows to apply a
-definite filter to selection of triangles.
-- Apply to all radio button allows to modify connectivity and
-type of all triangles of the currently displayed mesh or sub-mesh.
-- \b Criterion menu allows to chose a quality criterion
- optimization of which will be used to select triangles to unite.
+ united. You can click on a triangle in the 3D viewer and it will be
+ highlighted. After that click the \b Add button and the ID of this
+ triangle will be added to the list. To remove a selected element or
+ elements from the list click the \b Remove button. The \b Sort button allows
+ to sort the list of IDs. The Filter button allows to apply a
+ definite \ref filtering_elements "filter" to selection of triangles.
+- Apply to all radio button allows to apply the operation to
+ all triangles of the selected mesh.
+- Preview provides a preview in the viewer.
+- \b Criterion menu allows to choose a quality criterion,
+ which will be optimized to select triangles to unite.
- Select from set of fields allows to choose a sub-mesh or an
-existing group whose triangle elements will be automatically added to
-the list.
+ existing group whose triangle elements then can be added to the
+ list.