X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fskew.doc;h=01f3c5feaf6f530ce4fe54955736c57585e24de3;hb=c150e1e4c40479c83b47cfb732f240c5df3b5d62;hp=5235b4dddeb00c88b2bb7a9562d3e317f84c244e;hpb=0635c9fc80f67d1e5dc0e94ec85f487286a92070;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/skew.doc b/doc/salome/gui/SMESH/input/skew.doc index 5235b4ddd..01f3c5fea 100644 --- a/doc/salome/gui/SMESH/input/skew.doc +++ b/doc/salome/gui/SMESH/input/skew.doc @@ -3,8 +3,8 @@ \page skew_page Skew \n \b Skew mesh quality criterion reflects the angle between the lines -that join opposite sides of a quadrangle element or the greatesr angle -between three medians in triangle elements. This mesh quality +that join opposite sides of a quadrangle element or the greatest angle +between a median and a midline in a triangle element. This mesh quality criterion can be applied to elements composed of 4 and 3 nodes (quadrangles and triangles). @@ -14,7 +14,8 @@ criterion can be applied to elements composed of 4 and 3 nodes
  1. Display your mesh in the viewer.
  2. -
  3. Choose Controls > Skew or click "Skew" button of the toolbar. +
  4. Choose Controls > Face Controls > Skew or click +"Skew" button of the toolbar. \image html image40.png
    "Skew" button