X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Frevolution.doc;h=4b1d8124057b511f576c9db87c447ae61c0d29d7;hb=3c33b141570dd9eee180f7149b5f97a0a30884db;hp=69310e34f52fd30fb653be3451ad1e48eb504f18;hpb=6c4a9f32ed7b4416d79e0d0d293919609a8eb178;p=modules%2Fsmesh.git
diff --git a/doc/salome/gui/SMESH/input/revolution.doc b/doc/salome/gui/SMESH/input/revolution.doc
index 69310e34f..4b1d81240 100644
--- a/doc/salome/gui/SMESH/input/revolution.doc
+++ b/doc/salome/gui/SMESH/input/revolution.doc
@@ -6,7 +6,9 @@
dimension than the input ones. Boundary elements around generated
mesh of plus one dimension are additionally created. All created
elements can be automatically grouped. Revolution can be used to create
-a \ref extrusion_struct "structured mesh from scratch".
+a \ref extrusion_struct "structured mesh from scratch".
+See \ref extrusion_page page for general information on Revolution,
+which can be viewed as extrusion along a circular path.
To apply revolution:
@@ -16,7 +18,7 @@ a \ref extrusion_struct "structured mesh from scratch".
\image html image92.png
"Revolution" button
-The following dialog common for line and planar elements will appear:
+The following dialog will appear:
\image html revolution1.png
@@ -33,7 +35,7 @@ The following dialog common for line and planar elements will appear:
of following means:
- Select the whole mesh, sub-mesh or group activating this
- checkbox.
+ check-box.
- Choose mesh elements with the mouse in the 3D Viewer. It is
possible to select a whole area with a mouse frame.
- Input the element IDs directly in Node IDs, Edge
@@ -46,14 +48,14 @@ The following dialog common for line and planar elements will appear:
- Specify the \b Axis of revolution:
- - Specify the cooordinates of the start \b Point of the
+
- Specify the coordinates of the start \b Point of the
axis of revolution; either directly or by picking a node
in the Viewer (selection of nodes is activated as you click
the \a Selection button).
- Specify the \b Vector of the axis in either of three ways:
- directly adjust vector components;
- - click \a Selection button, chose From Origin to
+
- click \a Selection button, choose From Origin to
selected Point in the opened menu and pick a node
in the Viewer;
- click \a Selection button, chose Normal to
@@ -66,21 +68,21 @@ The following dialog common for line and planar elements will appear:
- Angle by Step - the elements are revolved by the
specified angle at each step (i.e. for Angle=30 and Number of
- Steps=2, the elements will be extruded by 30 degrees twice for a
- total of 30*2=60)
-\image html revolutionsn2.png "Example of Revolution with Angle by Step"
+ Steps=3, the elements will be extruded by 30 degrees twice for a
+ total of 30*3=90)
+\image html revolutionsn2.png "Example of Revolution with Angle by Step. Angle=30 and Number of Steps=3"
- Total Angle - the elements are revolved by the
specified angle only once and the number of steps defines the
- number of iterations (i.e. for Angle=30 and Number of Steps=2,
- the elements will be revolved by 30/2=15 degrees twice for a
+ number of iterations (i.e. for Angle=30 and Number of Steps=3,
+ the elements will be revolved by 30/3=10 degrees twice for a
total of 30).
-\image html revolutionsn1.png "Example of Revolution with Total Angle"
+\image html revolutionsn1.png "Example of Revolution with Total Angle. Angle=30 and Number of Steps=3"
- - Specify the \b Tolerance for the operation, which is used to
- detect nodes lying on the axis of revolution.
+
- Specify the \b Tolerance, which is used to detect nodes lying
+ on the axis of revolution.
- Activate Preview check-box to see the result mesh in
the viewer.