X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fquad_from_ma_algo.doc;h=89a919ef349711dda921263d8603595fc3406409;hb=1dd2f82c6d43d470c088288248edea674d583eec;hp=976783d40d419e0ed54b91b78b9017dab38a0ea7;hpb=6dcb33ab2f670eab4a3d3c24b9ff0761bc091d20;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/quad_from_ma_algo.doc b/doc/salome/gui/SMESH/input/quad_from_ma_algo.doc index 976783d40..89a919ef3 100644 --- a/doc/salome/gui/SMESH/input/quad_from_ma_algo.doc +++ b/doc/salome/gui/SMESH/input/quad_from_ma_algo.doc @@ -13,7 +13,7 @@ The algorithm assures good shape of quadrangles by constructing Medial Axis between sinuous borders of the face and using it to discretize the borders. -\image html quad_from_ma_medial_axis.png "Media Axis between two blue sinuous borders" +\image html quad_from_ma_medial_axis.png "Medial Axis between two blue sinuous borders" The Medial Axis is used in two ways:
    @@ -22,9 +22,9 @@ The Medial Axis is used in two ways: Axis.
  1. If there is no sub-meshes on the sinuous borders, then a part of the Medial Axis that can be mapped to both borders is discretized - using a hypothesis assigned to the face or its ancestor shapes, + using a 1D hypothesis assigned to the face or its ancestor shapes, and the division points are mapped from the Medial Axis to the both - borders.
  2. + borders to find positions of nodes.
*/