X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fpattern_mapping.doc;h=0fee46ccc870ebd42ea98aebc82fb54ac10f40f4;hb=02ac54c6f33c5437c1d2204d704cf3da6fd31a8e;hp=ef7f8ba66a704be2910dfba199764ad1a3e4665f;hpb=bd4e115a78b52e3fbc016e5e30bb0e19b2a9e7d6;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/pattern_mapping.doc b/doc/salome/gui/SMESH/input/pattern_mapping.doc index ef7f8ba66..0fee46ccc 100644 --- a/doc/salome/gui/SMESH/input/pattern_mapping.doc +++ b/doc/salome/gui/SMESH/input/pattern_mapping.doc @@ -14,17 +14,19 @@ The smp file contains 4 sections: -# The first line indicates the total number of pattern nodes (N). -# The next N lines describe nodes coordinates. Each line contains 2 -node coordinates for a 2D pattern or 3 node cordinates for a 3D pattern. -Note, that node coordinates of a 3D pattern can be defined only by relative values in range [0;1]. + node coordinates for a 2D pattern or 3 node coordinates for a 3D pattern. + Note, that node coordinates of a 3D pattern can be defined only by + relative values in range [0;1]. -# The key-points line contains the indices of the nodes to be mapped on geometrical -vertices (for a 2D pattern only). Index n refers to the node described -on the n-th line of section 2. The index of the first node zero. For a 3D pattern the key points are not specified. + vertices (for a 2D pattern only). Index n refers to the node described + on the n-th line of section 2. The index of the first node is + zero. For a 3D pattern the key points are not specified. -# The remaining lines describe nodal connectivity of elements, one line -for each element. Each line holds indices of nodes forming an element. -Index n refers to the node described on the n-th line of section 2. -The first node index is zero. There must be 3 or 4 indices on each -line for a 2D pattern (only 2d elements are allowed) and 4, 5, 6 or 8 -indices for a 3D pattern (only 3d elements are allowed). + for each element. Each line holds indices of nodes forming an element. + Index n refers to the node described on the n-th line of section 2. + The first node index is zero. There must be 3 or 4 indices on each + line for a 2D pattern (only liner 2d elements are allowed) and 4, 5, 6 or 8 + indices for a 3D pattern (only linear 3d elements are allowed). A 2D pattern must contain at least one element and at least one key-point. All key-points must lie on boundaries. @@ -89,7 +91,7 @@ An example of a simple 3D pattern smp file:

Application of pattern mapping

-To apply pattern mapping to a geometrical object: +To apply pattern mapping to a geometrical object or mesh elements: From the \b Modification menu choose the Pattern Mapping item or click "Pattern mapping" button in the toolbar. @@ -107,22 +109,26 @@ In this dialog you should specify: + Alternatively, it is possible to select Refine selected mesh elements -checkbox and apply the pattern to -
  • Mesh Face instead of a geometric Face
  • -
  • and select \b Node instead of vertex.
  • +check-box and apply the pattern to -Additionally it is possible to: -
  • Reverse the order of key-points By default, the vertices of - a face are ordered counterclockwise.
  • +Additionally it is possible to: \n For a 3D pattern @@ -132,22 +138,29 @@ Additionally it is possible to: In this dialog you should specify: + Alternatively, it is possible to select Refine selected mesh elements -checkbox and apply the pattern to -
  • One or several Mesh volumes instead of a geometric 3D -object
  • -
  • and select two /b Nodes instead of vertices.
  • +check-box and apply the pattern to + Additionally it is possible to: + -\n Automatic Generation +
    +

    Automatic Pattern Generation

    -To generate a pattern automatically from an existing mesh or submesh, +To generate a pattern automatically from an existing mesh or sub-mesh, click \b New button. The following dialog box will appear: @@ -157,8 +170,8 @@ The following dialog box will appear: In this dialog you should specify: