X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fextrusion.doc;h=6b07af9e1aa89d836a8adb0cb9140eb05388f725;hb=b582abf7fad6880971653f3764d643f6c9805b53;hp=126e3b0e91ddd94592c1ecefa29d714d01aed622;hpb=a00f90ebab08741cc788e1d9c50a87e847cff142;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/extrusion.doc b/doc/salome/gui/SMESH/input/extrusion.doc index 126e3b0e9..6b07af9e1 100644 --- a/doc/salome/gui/SMESH/input/extrusion.doc +++ b/doc/salome/gui/SMESH/input/extrusion.doc @@ -3,9 +3,13 @@ \page extrusion_page Extrusion \n Extrusion is used to build mesh elements of plus one -dimension than the input ones. Boundary elements around elements of -plus one dimension are additionally created. All created elements -can be automatically grouped. +dimension than the input ones. Boundary elements around generated +mesh of plus one dimension are additionally created. All created +elements can be automatically grouped. Extrusion can be used to create +a \ref extrusion_struct "structured mesh from scratch". + +\image html extrusion_box.png "If you extrude several quadrangles, you get exactly the same mesh as if you meshed a geometrical box (except for that the initial quadrangles can be incorrectly oriented): quadrangles and segments are created on the boundary of the generated mesh" +

Any node, segment or 2D element can be extruded. Each type of elements is extruded into a corresponding type of result elements: @@ -18,6 +22,14 @@ elements is extruded into a corresponding type of result elements:
Hexagonal polygon Hexagonal prism
+When 2D elements are extruded, in addition to 3D elements segments are +created on the ribs of the resulting 3D mesh. Free edges of input 2D elements +generate logically horizontal rib segments. Logically vertical rib +segments are generated from the nodes belonging to a sole input 2D element +(the figure below illustrates this rule). + +\image html extru_rib_segs.png "Two triangles extruded: no vertical rib segments generated from nodes #2 and #3 as they are shared by both triangles" + To use extrusion:

  1. From the \b Modification menu choose the \b Extrusion item or click @@ -28,61 +40,121 @@ elements is extruded into a corresponding type of result elements: "Extrusion" button -The following dialog common for line and planar elements will appear: +The following dialog will appear: \image html extrusionalongaline1.png -\image html extrusionalongaline2.png -
  2. In this dialog:
+

+ +\anchor extrusion_struct +

Example: creation of a structured mesh from scratch

-\image html image77.jpg "The mesh with an edge selected for extrusion" +\image html image75.jpg "A node is extruded into a line of segments" +
+\image html image76.jpg "The line of segments is extruded into a quadrangle mesh" +
+\image html image77.jpg "The quadrangle mesh is revolved into a hexahedral mesh" -\image html image76.jpg "The mesh with extruded edge"
See Also a sample TUI Script of an \ref tui_extrusion "Extrusion" operation.