X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fextrusion.doc;h=6b07af9e1aa89d836a8adb0cb9140eb05388f725;hb=a1a6d5ddc111fa237d1164fda37ff823a3fac764;hp=e3ea63c1ee77a8f982d6791f8f918b34c1e92937;hpb=b13aae09cfc72606a138e92f34550ec45b72512e;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/extrusion.doc b/doc/salome/gui/SMESH/input/extrusion.doc index e3ea63c1e..6b07af9e1 100644 --- a/doc/salome/gui/SMESH/input/extrusion.doc +++ b/doc/salome/gui/SMESH/input/extrusion.doc @@ -3,12 +3,12 @@ \page extrusion_page Extrusion \n Extrusion is used to build mesh elements of plus one -dimension than the input ones. Boundary elements around elements of -plus one dimension are additionally created. All created elements -can be automatically grouped. Extrusion can be used to create a -\ref extrusion_struct "structured mesh from scratch". +dimension than the input ones. Boundary elements around generated +mesh of plus one dimension are additionally created. All created +elements can be automatically grouped. Extrusion can be used to create +a \ref extrusion_struct "structured mesh from scratch". -\image html extrusion_box.png "If you extruded e.g. several quadrangles, you get exactly same mesh as if you meshed a geometrical box (except that the initial quadrangles can be incorrectly oriented)" +\image html extrusion_box.png "If you extrude several quadrangles, you get exactly the same mesh as if you meshed a geometrical box (except for that the initial quadrangles can be incorrectly oriented): quadrangles and segments are created on the boundary of the generated mesh"

Any node, segment or 2D element can be extruded. Each type of elements is extruded into a corresponding type of result elements: @@ -22,6 +22,14 @@ elements is extruded into a corresponding type of result elements: Hexagonal polygon Hexagonal prism +When 2D elements are extruded, in addition to 3D elements segments are +created on the ribs of the resulting 3D mesh. Free edges of input 2D elements +generate logically horizontal rib segments. Logically vertical rib +segments are generated from the nodes belonging to a sole input 2D element +(the figure below illustrates this rule). + +\image html extru_rib_segs.png "Two triangles extruded: no vertical rib segments generated from nodes #2 and #3 as they are shared by both triangles" + To use extrusion:

  1. From the \b Modification menu choose the \b Extrusion item or click @@ -32,77 +40,93 @@ elements is extruded into a corresponding type of result elements: "Extrusion" button -The following dialog common for node, segments and faces will appear: +The following dialog will appear: \image html extrusionalongaline1.png -\image html extrusionalongaline2.png - -\image html extrusionalongaline3.png -
  2. In this dialog:
+

+ \anchor extrusion_struct

Example: creation of a structured mesh from scratch