X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fextrusion.doc;h=56cb32f4c687ea4aa1bdfa8728f47dbc9c2cacf6;hb=fd96feab4b58b9ebe8706e44b35006e0122d682e;hp=6337e5a0ea141cfaf4c5e3267cf643775ae13c78;hpb=6c4a9f32ed7b4416d79e0d0d293919609a8eb178;p=modules%2Fsmesh.git
diff --git a/doc/salome/gui/SMESH/input/extrusion.doc b/doc/salome/gui/SMESH/input/extrusion.doc
index 6337e5a0e..56cb32f4c 100644
--- a/doc/salome/gui/SMESH/input/extrusion.doc
+++ b/doc/salome/gui/SMESH/input/extrusion.doc
@@ -8,7 +8,7 @@ mesh of plus one dimension are additionally created. All created
elements can be automatically grouped. Extrusion can be used to create
a \ref extrusion_struct "structured mesh from scratch".
-\image html extrusion_box.png "If you extrude several quadrangles, you get exactly same mesh as if you meshed a geometrical box (except that the initial quadrangles can be incorrectly oriented): quadrangles and segments on boundary of generated mesh are created"
+\image html extrusion_box.png "If you extrude several quadrangles, you get exactly the same mesh as if you meshed a geometrical box (except for that the initial quadrangles can be incorrectly oriented): quadrangles and segments are created on the boundary of the generated mesh"
Any node, segment or 2D element can be extruded. Each type of
elements is extruded into a corresponding type of result elements:
@@ -22,6 +22,14 @@ elements is extruded into a corresponding type of result elements:
Hexagonal polygon | Hexagonal prism |
+When 2D elements are extruded, in addition to 3D elements segments are
+created on ribs of the result 3D mesh. Free edges of input 2D elements
+generate logically horizontal rib segments. Logically vertical rib
+segments are generated from nodes belonging to a sole input 2D element
+(a figure below illustrates this rule).
+
+\image html extru_rib_segs.png "Two triangles extruded: no vertical rib segments generated from nodes #2 and #3 as they are shared by both triangles"
+
To use extrusion:
- From the \b Modification menu choose the \b Extrusion item or click
@@ -32,24 +40,24 @@ elements is extruded into a corresponding type of result elements:
"Extrusion" button
-The following dialog, looking different depending on selected options,
-will appear:
+The following dialog will appear:
\image html extrusionalongaline1.png
-\image html extrusionalongaline2.png
-
-\image html extrusionalongaline3.png
-
- In this dialog:
+ - Use \a Selection button to specify what you are going to
+ select at a given moment, \b Nodes, \b Edges or \b Faces.
+ \image html image120.png
+ "Selection" button
+
- Specify \b Nodes, \b Edges and \b Faces, which will be extruded, by one
of following means:
- - Select the whole mesh, sub-mesh or group activating this
- checkbox.
+ - Select the whole mesh, sub-mesh or group activating the
+ corresponding check-box.
- Choose mesh elements with the mouse in the 3D Viewer. It is
possible to select a whole area with a mouse frame.
- Input the element IDs directly in Node IDs, Edge
@@ -63,7 +71,11 @@ will appear:
- If the Extrusion to Distance radio button is selected
- specify the translation vector by which the elements will be extruded.
- - If the Extrusion Along Vector radio button is selected
+
+
+\image html extrusionalongaline2.png
+
+ - If the Extrusion Along Vector radio button is selected
- specify the coordinates of the \b Vector along which the elements
will be extruded, either directly or by selecting the mesh face (the
@@ -72,19 +84,23 @@ will appear:
be negative).
+
+
+\image html extrusionalongaline3.png
+
- If the Extrusion By Normal radio button is selected,
- every node of selected faces is extruded along the \a average
+ every node of the selected faces is extruded along the \a average
of the \a normal vectors to the faces sharing the node. (Nodes and
- edges can't be extruded in this mode.)
+ edges cannot be extruded in this mode.)
- Specify the \b Distance of extrusion (it can be negative),
- Use Along average normal check-box to specify along
- what vector the distance is measured.
+ which vector the distance is measured.
- If it is \a activated the distance is measured along the
average normal mentioned above.
- If it is \a deactivated every node is extruded along the
- average normal till its intersection with the virtual plane got
+ average normal till its intersection with a virtual plane obtained
by translation of the face sharing the node along its own normal
by the \b Distance.
@@ -95,8 +111,8 @@ will appear:
\image html extrusionbynormal_alongavgnorm.png "'Along average normal' activated (to the left) and deactivated (to the right)"
- - Using Use only input elements check-box specify what
- elements to use to compute the average normal.
+ - Use only input elements check-box specifies what
+ elements will be used to compute the average normal.
- If it is \a activated only selected faces, among faces
sharing the node, are used to compute the average normal at
the node.