X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fcutting_quadrangles.rst;fp=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fcutting_quadrangles.rst;h=0000000000000000000000000000000000000000;hb=4cf07a14111e98e8889620ee7e6371574c31a50c;hp=21c33112dadcef19d0d15fa033a6f85af7158043;hpb=d9f4b53e489dd5857db264ede6acded7b076c9f1;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/cutting_quadrangles.rst b/doc/salome/gui/SMESH/input/cutting_quadrangles.rst deleted file mode 100644 index 21c33112d..000000000 --- a/doc/salome/gui/SMESH/input/cutting_quadrangles.rst +++ /dev/null @@ -1,57 +0,0 @@ -.. _cutting_quadrangles_page: - -******************* -Cutting quadrangles -******************* - -This operation allows cutting one or several quadrangle elements into two or four triangles. - -*To cut quadrangles:* - -.. |img| image:: ../images/image82.png - -#. Select a mesh (and display it in the 3D Viewer if you are going to pick elements by mouse). -#. In the **Modification** menu select the **Cutting of quadrangles** item or click *"Cutting of quadrangles"* button |img| in the toolbar. - - The following dialog box will appear: - - .. image:: ../images/a-cuttingofquadrangles.png - :align: center - - - * The main list contains the list of quadrangles selected for cutting. You can click on a quadrangle in the 3D viewer and it will be highlighted (lock Shift keyboard button to select several quadrangles): - * Click **Add** button and the ID of this quadrangle will be added to the list. - * To remove a selected element or elements from the list click **Remove** button. - * **Sort list** button allows sorting the list of IDs. - * **Filter** button allows applying a definite :ref:`filter ` to the selection of quadrangles. - * **Apply to all** check box allows cutting all quadrangles of the selected mesh. - * **Preview** provides a preview of cutting in the viewer. It is disabled for **Cut into 4 triangles** as this cutting way implies no ambiguity. - * **Criterion** defines the way of cutting: - * **Cut into 4 triangles** allows cutting a quadrangle into four triangles by inserting a new node at the center of the quadrangle. The other options allow cutting a quadrangle into two triangles by connecting the nodes of a diagonal. - * **Use diagonal 1-3** and **Use diagonal 2-4** allow specifying the opposite corners, which will be connected to form two new triangles. - * **Use numeric functor** allows selecting in the field below a quality metric, which will be optimized when choosing a diagonal for cutting a quadrangle: - * **Minimum diagonal** cuts by the shortest diagonal. - * **Aspect Ratio** cuts by the diagonal splitting the quadrangle into triangles with :ref:`Aspect Ratio ` closer to 1 - * **Minimum Angle** cuts by the diagonal splitting the quadrangle into triangles with :ref:`Minimum Angle ` closer to 60 degrees. - * **Skew** cuts by the diagonal splitting the quadrangle into triangles with :ref:`Skew ` closer to 0.0 degrees. - * **Select from** allows choosing a sub-mesh or an existing group, whose quadrangle elements then can be added to the main list. - -#. Click the **Apply** or **Apply and Close** button to confirm the operation. - -.. image:: ../images/image52.jpg - :align: center - -.. centered:: - The chosen quadrangular element - -| - -.. image:: ../images/image51.jpg - :align: center - -.. centered:: - Two resulting triangular elements - -**See Also** a sample TUI Script of a :ref:`tui_cutting_quadrangles` operation. - -