X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fconvert_to_from_quadratic_mesh.doc;h=a8ad620b563aa770efb9340a624f9c291d7ae9db;hb=6dcb33ab2f670eab4a3d3c24b9ff0761bc091d20;hp=ee68098e968f65316ff5e6e92f85e37d94a4f58b;hpb=9791c651e77e87061eb0b129d63e7e3d058796c1;p=modules%2Fsmesh.git
diff --git a/doc/salome/gui/SMESH/input/convert_to_from_quadratic_mesh.doc b/doc/salome/gui/SMESH/input/convert_to_from_quadratic_mesh.doc
index ee68098e9..a8ad620b5 100644
--- a/doc/salome/gui/SMESH/input/convert_to_from_quadratic_mesh.doc
+++ b/doc/salome/gui/SMESH/input/convert_to_from_quadratic_mesh.doc
@@ -14,10 +14,11 @@ quadratic meshes.
To produce a conversion:
- Select a mesh or a sub-mesh in the Object Browser or in the
-Viewer.
-- From the Modification menu choose Convert to/from Quadratic
-Mesh item , or click "Convert to/from quadratic" button in the
-toolbar.
+ Viewer.
+- From the Modification menu or from the contextual menu in the
+ Object Browser choose Convert to/from Quadratic Mesh item,
+ or click "Convert to/from quadratic" button in the
+ toolbar.
\image html image154.png
@@ -33,16 +34,14 @@ The following dialog box will appear:
- If it is necessary to convert a linear mesh to quadratic or a quadratic
- mesh to linear. **Convert to bi-quadratic** option does the same as
- **Convert to quadratic** except for that TRIA7, QUAD9 and HEXA27
- elements are created instead of TRIA6, QUAD8, and HEXA20 elements
- respectively. Note that the choice is available only if the selected
- mesh (or sub-mesh) contains both quadratic and linear elements, else the
- direction of conversion is selected automatically.
+ mesh to linear. **Convert to bi-quadratic** creates some types of quadratic
+ elements with additional central nodes: TRIA7, QUAD9 and HEXA27
+ elements instead of TRIA6, QUAD8, and HEXA20 elements
+ respectively.
- If it is necessary to place **medium nodes** of the quadratic mesh **on the
- geometry** (meshed object). This option is relevant for conversion to
+ geometry** (meshed shape). This option is relevant for conversion to
quadratic provided that the mesh is based on a geometry (not imported
- from file).
+ from file).
\image html image156.gif