X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fbasic_meshing_algos.doc;h=e76863e8a09151d8d6b84af28841d74c901e4bce;hb=e85ddd2bb09fa022663c6ba843796aa71151779f;hp=ff225d080245f29702cec29551278983e0a36396;hpb=1067ffa6e7e5c394e3a1b17219d8b355a57607cd;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc index ff225d080..e76863e8a 100644 --- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc +++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc @@ -30,13 +30,13 @@ quadrangular elements. \image html image124.gif "Example of a quadrangular 2D mesh" -
  • For meshing of 3D entities (volume objects):
  • +
  • For meshing of 3D entities (solid objects):
  • @@ -46,12 +46,9 @@ where the geometrical boundary intersects Cartesian cells. \image html image126.gif "Example of a hexahedral 3D mesh" -Some of 3D meshing algorithms also can generate 3D meshes from 2D meshes, working without -geometrical objects. Such algorithms are - +Some 3D meshing algorithms, such as Hexahedron(i,j,k) and some +commercial ones, also can generate 3D meshes from 2D meshes, working without +geometrical objects. There is also a number of more specific algorithms: -\ref use_existing_anchor "Use existing edges" and -\ref use_existing_anchor "Use existing faces" algorithms can be +\ref use_existing_anchor "Use Edges to be Created Manually" and +\ref use_existing_anchor "Use Faces to be Created Manually" algorithms can be used to create a 1D or a 2D mesh in a python script. \ref constructing_meshes_page "Constructing meshes" page describes in