X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fbasic_meshing_algos.doc;h=b4a99c41f453482c371db4fd1c316ff074efbc89;hb=0f9ed6f02c1e57730c871370ee2ec04a1f417593;hp=1fd311d844d410ee903439f8017af74857b7868b;hpb=0635c9fc80f67d1e5dc0e94ec85f487286a92070;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc index 1fd311d84..b4a99c41f 100644 --- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc +++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc @@ -3,41 +3,55 @@ \page basic_meshing_algos_page Basic meshing algorithms \n The MESH module contains a set of meshing algorithms, which are -used for meshing entities (1D, 2D, 3D) composing geometrical objects. +used for meshing entities (1D, 2D, 3D sub-shapes) composing +geometrical objects. + +An algorithm represents either an implementation of a certain meshing +technique or an interface to the whole meshing program generating elements +of several dimensions. -\Note that BLSURF and GHS3D are commercial meshers and require a -license to be used within the Mesh module. +Some 3D meshing algorithms, such as Hexahedron(i,j,k) also can +generate 3D meshes from 2D meshes, working without geometrical +objects. There is also a number of more specific algorithms: \ref constructing_meshes_page "Constructing meshes" page describes in @@ -62,4 +86,4 @@ detail how to apply meshing algorithms.
See Also a sample TUI Script of a \ref tui_defining_meshing_algos "Define Meshing Algorithm" operation. -*/ \ No newline at end of file +*/