X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fbasic_meshing_algos.doc;h=4804800c533b0239e873da8f6c3d2a4d45d169c0;hb=1dd2f82c6d43d470c088288248edea674d583eec;hp=b92148cadcb7c31d6ddd868f33a86b4ee55cc736;hpb=b13aae09cfc72606a138e92f34550ec45b72512e;p=modules%2Fsmesh.git diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc index b92148cad..4804800c5 100644 --- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc +++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc @@ -3,27 +3,33 @@ \page basic_meshing_algos_page Basic meshing algorithms \n The MESH module contains a set of meshing algorithms, which are -used for meshing entities (1D, 2D, 3D) composing geometrical objects. +used for meshing entities (1D, 2D, 3D sub-shapes) composing +geometrical objects. + +An algorithm represents either an implementation of a certain meshing +technique or an interface to the whole meshing program generating elements +of several dimensions. Some 3D meshing algorithms, such as Hexahedron(i,j,k) and some -commercial ones, also can generate 3D meshes from 2D meshes, working without -geometrical objects. +commercial ones, also can generate 3D meshes from 2D meshes, working +without geometrical objects. There is also a number of more specific algorithms: