X-Git-Url: http://git.salome-platform.org/gitweb/?a=blobdiff_plain;f=doc%2Fsalome%2Fgui%2FSMESH%2Finput%2Fbasic_meshing_algos.doc;h=4804800c533b0239e873da8f6c3d2a4d45d169c0;hb=1dd2f82c6d43d470c088288248edea674d583eec;hp=b92148cadcb7c31d6ddd868f33a86b4ee55cc736;hpb=b13aae09cfc72606a138e92f34550ec45b72512e;p=modules%2Fsmesh.git
diff --git a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
index b92148cad..4804800c5 100644
--- a/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
+++ b/doc/salome/gui/SMESH/input/basic_meshing_algos.doc
@@ -3,27 +3,33 @@
\page basic_meshing_algos_page Basic meshing algorithms
\n The MESH module contains a set of meshing algorithms, which are
-used for meshing entities (1D, 2D, 3D) composing geometrical objects.
+used for meshing entities (1D, 2D, 3D sub-shapes) composing
+geometrical objects.
+
+An algorithm represents either an implementation of a certain meshing
+technique or an interface to the whole meshing program generating elements
+of several dimensions.
- For meshing of 1D entities (edges):
-
+\anchor a1d_algos_anchor
-- Wire Discretization meshing algorithm - splits an edge into a
-number of mesh segments following an 1D hypothesis.
-- Composite Side Discretization algorithm - allows to apply an 1D
-hypothesis to a whole side of a geometrical face even if it is
-composed of several edges provided that they form C1 curve, have the
-same hypotheses assigned and form one side in all faces of the main
-shape of a mesh.
+- Wire Discretization meshing algorithm - splits an edge into a
+number of mesh segments following an 1D hypothesis.
+
+- Composite Side Discretization algorithm - allows to apply a 1D
+ hypothesis to a whole side of a geometrical face even if it is
+ composed of several edges provided that they form C1 curve in all
+ faces of the main shape.
- For meshing of 2D entities (faces):
-- Triangle meshing algorithms (Mefisto) - Faces are split into triangular elements.
-- Quadrangle meshing algorithm (Mapping) - quadrilateral Faces are split into
-quadrangular elements.
+- Triangle (Mefisto) meshing algorithm - splits faces
+ into triangular elements.
+- \subpage quad_ijk_algo_page "Quadrangle (Mapping)" meshing
+ algorithm - splits faces into quadrangular elements.
\image html image123.gif "Example of a triangular 2D mesh"
@@ -33,12 +39,12 @@ quadrangular elements.
- For meshing of 3D entities (solid objects):
-- Hexahedron meshing algorithm (i,j,k) - 6-sided Solids are split into
-hexahedral (cubic) elements.
-- \subpage cartesian_algo_page
-- internal parts of Solids are split into hexahedral elements forming a
-Cartesian grid; polyhedra and other types of elements are generated
-where the geometrical boundary intersects Cartesian cells.
+- Hexahedron (i,j,k)meshing algorithm - 6-sided solids are
+ split into hexahedral (cuboid) elements.
+- \subpage cartesian_algo_page "Body Fitting" meshing
+ algorithm - solids are split into hexahedral elements forming
+ a Cartesian grid; polyhedra and other types of elements are generated
+ where the geometrical boundary intersects Cartesian cells.
\image html image125.gif "Example of a tetrahedral 3D mesh"
@@ -47,12 +53,16 @@ where the geometrical boundary intersects Cartesian cells.
Some 3D meshing algorithms, such as Hexahedron(i,j,k) and some
-commercial ones, also can generate 3D meshes from 2D meshes, working without
-geometrical objects.
+commercial ones, also can generate 3D meshes from 2D meshes, working
+without geometrical objects.
There is also a number of more specific algorithms:
-- \subpage prism_3d_algo_page "for meshing prismatic shapes"
+- \subpage prism_3d_algo_page "for meshing prismatic 3D shapes"
+- \subpage quad_from_ma_algo_page "for meshing faces with sinuous borders"
+- Polygon per Face meshing algorithm - generates one mesh
+ face (either a triangle, a quadrangle or a polygon) per a geometrical
+ face using all nodes from the face boundary.
- \subpage projection_algos_page "for meshing by projection of another mesh"
- \subpage import_algos_page "for meshing by importing elements from another mesh"
- \subpage radial_prism_algo_page "for meshing geometrical objects with cavities"